Velaron
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402b38951d
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engine: better color code stripping
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3 years ago |
Velaron
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6807cf5849
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engine: fix build on android
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3 years ago |
Velaron
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15dc25d2cd
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engine: rename Q_cleanstr to something more meaningful
|
3 years ago |
Velaron
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568c7fd917
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engine: strip color codes when writing to log
|
3 years ago |
Alibek Omarov
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e5562a7b61
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engine: whereami: fix C89
|
3 years ago |
Alibek Omarov
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ac308f7298
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engine: platform: sdl: fix SDL1.2 build
|
3 years ago |
Alibek Omarov
|
e44718d531
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engine: fix build
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3 years ago |
Alibek Omarov
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e6a2c207de
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engine: implement change game with execv in-engine. For now it enabled for all platforms, will probably disabled selectively
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3 years ago |
Alibek Omarov
|
df83b155a1
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game_launch: rip out execv code
|
3 years ago |
Alibek Omarov
|
cc2c97cfad
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engine: include whereami library to detect current executable path, may be reworked later if needed
|
3 years ago |
Alibek Omarov
|
5524aaae1e
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engine: server: fix server dll leak when no map was loaded
|
3 years ago |
Alibek Omarov
|
6c7d57e1eb
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engine: client: move vgui deinitialization out of CL_UnloadProgs. Delete cls.initialized check in CL_Shutdown, that used to shutdown various client-side subsystems that usually have needed checks by themselves
|
3 years ago |
Alibek Omarov
|
7c9f5f8ab1
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engine: remove LoadLibrary macros, to avoid possible misuse. Although macros moved to game_launch, it's part of it's own problem from now
|
3 years ago |
Andrey Akhmichin
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6b4f55c4bf
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engine: common: filesystem.c: do not load archives with zip extention again
|
3 years ago |
Velaron
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437630d26d
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platform: win32: remove forgotten code
|
3 years ago |
Bohdan Shulyar
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341c9dae39
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paltform: win32: fix typo >_<
|
3 years ago |
Velaron
|
4c7bf1ff44
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platform: win32: improve error reporting when loading DLLs and move custom DLL loader to a separate file
|
3 years ago |
Alibek Omarov
|
f467d0c807
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game_launch: fix Windows build (as suggested by @SNMetamorph)
|
3 years ago |
Alibek Omarov
|
a717b7fc49
|
game_launch: declare environ variable, by standard it must be declared by user program
|
3 years ago |
Alibek Omarov
|
07a9c4602d
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game_launch: change game with execve on supported platforms
|
3 years ago |
Alibek Omarov
|
eeb170af22
|
engine: client: set failed status for vgui_support if we wasn't able to load one. Unload library in case of error
|
3 years ago |
Alibek Omarov
|
c532c3032c
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engine: menu_int: hack to compile on MotoMAGX
|
3 years ago |
Alibek Omarov
|
13f93412cd
|
engine: platform: sdl: forgot to add an include, sorry\!
|
3 years ago |
Alibek Omarov
|
b82d0bad7a
|
engine: client: vgui: unload client DLLL if no vgui_support export was found
|
3 years ago |
Alibek Omarov
|
d1de9e2802
|
engine: platform: sdl: proper cursors allocation and free
|
3 years ago |
Alibek Omarov
|
6f36edfd16
|
engine: various const qualifier fixes
|
3 years ago |
Alibek Omarov
|
dd29e705f8
|
engine: menu_int: add _format and NORETURN attributes to MenuAPI
|
3 years ago |
Alibek Omarov
|
8445567ab4
|
engine: server: remove unused arguments passed to Con_Printf
|
3 years ago |
Alibek Omarov
|
11d4cb0f1e
|
engine: client: securedstub: cosmetic changes
|
3 years ago |
Alibek Omarov
|
db48d0ded7
|
engine: server: fix useless double assignment
|
3 years ago |
Alibek Omarov
|
86a777880f
|
engine: common: mark AbortCurrentFrame as NORETURN, fix noreturn warnings
|
3 years ago |
Alibek Omarov
|
0d195ee6fe
|
engine: server: fix output of maps command
|
3 years ago |
Alibek Omarov
|
5e4996b119
|
engine: server: fix bot count
|
3 years ago |
Alibek Omarov
|
f25254369d
|
engine: set useful format attribute for RefAPI, set Host_Error as NORETURN
|
3 years ago |
Alibek Omarov
|
33d79ddb24
|
engine: server: fix possible array overruns
|
3 years ago |
Alibek Omarov
|
52d1383f14
|
engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
|
3 years ago |
Alibek Omarov
|
843c9abf9b
|
engine: common: fix array underrun
|
3 years ago |
Alibek Omarov
|
924e895753
|
engine: common: set Host_Error and Sys_Error as NORETURN
|
3 years ago |
Alibek Omarov
|
ac40badaa5
|
engine: client: fix array overruns
|
3 years ago |
Alibek Omarov
|
51526948c0
|
engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc
Add new undocumented GoldSrc eiface function, PEntityOfEntIndexAllEntities,
a bug-free version of PEntityOfEntIndex
Ref: https://github.com/ValveSoftware/halflife/issues/2272
|
3 years ago |
Alibek Omarov
|
4fbd96d201
|
engine: common: filesystem: speed up directory existense check on POSIX by using stat() instead of opendir()
|
3 years ago |
Alibek Omarov
|
81b01ac561
|
engine: common: remove NaN check, it's mostly useless on text data
|
3 years ago |
Alibek Omarov
|
771c359ed0
|
engine: common: make blue-shift map detect more robust
|
3 years ago |
SNMetamorph
|
d1a5c33bf1
|
engine: common: removed unused function Sys_SetClipboardData
|
3 years ago |
SNMetamorph
|
641f0632ef
|
engine: client: fixed compilation errors on Android
|
3 years ago |
SNMetamorph
|
87ceb0f9cb
|
engine: client: fixed checking client library for vgui_support interface export
|
3 years ago |
SNMetamorph
|
cfcd58dd78
|
engine: client: extended VGUI API interface
|
3 years ago |
SNMetamorph
|
8044d23e7f
|
engine: platform: sdl: fixed Key_Event callback when text input enabled
|
3 years ago |
SNMetamorph
|
b175d6d95f
|
engine: client: fixed forced text input turn off in Key_EnableTextInput
|
3 years ago |
SNMetamorph
|
d3e213aa1b
|
engine: platform: added Platform_GetKeyModifiers
|
3 years ago |