49 Commits (3e1db432df0087b48a32f6e6e77a902916d11218)

Author SHA1 Message Date
Alibek Omarov 3d5aa7c20c engine: remove mistakingly placed NORETURN attributes 2 years ago
Alibek Omarov 5e4fc64430 filesystem: introduce new module, based on engine filesystem. 2 years ago
Alibek Omarov f25254369d engine: set useful format attribute for RefAPI, set Host_Error as NORETURN 3 years ago
Alibek Omarov e0efe0aa23 engine: remove emboss filter. There seems no real use for it. 3 years ago
Alibek Omarov a777e7c80d engine, ref: add sprite and studio cvars to shared cvars list 3 years ago
Alibek Omarov d7db48ce4b engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side 3 years ago
Alibek Omarov efc156fcf5 engine: ref_api: purposefully moved WorldToScreen to 2D functions from TriAPI, since WorldToScreen is expected to be simpler in-engine version rather than TriAPI one 3 years ago
Alibek Omarov 9e5d5e0ea3 public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking 3 years ago
Alibek Omarov 9313f7e80e engine: replace pool pointer by pool handle 4 years ago
Velaron 4f31d7504a ref_api: fix remap info allocation (fixes #200) 4 years ago
mittorn 8f8c8e6614 ref: add export that returns GL_GetProcAddress for renderapi 5 years ago
mittorn 2e2a716710 ref_api: fix remap code 5 years ago
mittorn 1365020302 ref: add enum for screen rotation 5 years ago
Alibek Omarov 5e8373fa46 engine: slightly update RefAPI 5 years ago
mittorn 7f6395fa7d ref: display transformation API 5 years ago
Alibek Omarov dc207a449c engine: fix -Werror=strict-prototypes 5 years ago
Alibek Omarov a1ae770f70 engine: ref: add optional export to determine actual human readable renderer name 5 years ago
Alibek Omarov 7be094b563 sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes 5 years ago
Alibek Omarov 4b163e6d30 engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions 5 years ago
Alibek Omarov 8f9800eb3c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 5 years ago
Alibek Omarov eb22ff53c4 sdl: vid: fix washed out screen on Windows and probably other platforms(#50) 6 years ago
Alibek Omarov 76dae35955 ref: remove COM_HashKey API call 6 years ago
Alibek Omarov 2e953bd1a9 ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame 6 years ago
Alibek Omarov a1391f3d0b engine: ref_api: comment unused opengl attributes 6 years ago
Alibek Omarov ab7a67464b engine: fix long<->int conversion UBs 6 years ago
Alibek Omarov 7d8b63fd88 ref: get rid of R_IncrementSpeedsCounter 6 years ago
Alibek Omarov 5be982cc72 ref: remove shared textures enum, instead use hardcoded texture names 6 years ago
Alibek Omarov 2d968cf328 ref: remove unused GL_BuildLightmaps export 6 years ago
Alibek Omarov 4d9563ea03 ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll 6 years ago
Alibek Omarov 211d3c5213 sdl: vid: refactor context creation, fix crash on exit on REF_SOFTWARE 6 years ago
mittorn d5b6ccb3e2 ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer 6 years ago
Alibek Omarov 0cf1e3b1da ref: add REF_D3D placeholder for compatibiltiy(not planned anyway) 6 years ago
Alibek Omarov f48335f2f2 ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values 6 years ago
Alibek Omarov 92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
mittorn 0a22040c6e Fix SpriteTexture 6 years ago
mittorn c55b7dcda7 ref: simplify efx api, move efrags to engine 6 years ago
mittorn 297ca08e81 ref: replace model (un)loading by Mod_ProcessRenderData 6 years ago
mittorn 8339096ad8 ref: Improve model unloading, fix texture leak 6 years ago
mittorn aabf5f5621 ref: remove convar_t from renderer, disable engine-related definitions in mod_local 6 years ago
mittorn 57320c0c25 ref: get rid of vidState, add GL_SwapBuffers to engine exports 6 years ago
mittorn 4247af8fa8 Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 6 years ago
Alibek Omarov e5000742f1 ref: context creating prototype, not working yet 6 years ago
Alibek Omarov 199ebfed48 ref: implement engine ref API 6 years ago
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 6 years ago
Alibek Omarov 234507b7f1 ref: fix all undefined references 6 years ago
Alibek Omarov d0d5fd1a3f ref: fix some undefined references, compile-in mathlib and crtlib to refdll 6 years ago
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
mittorn 437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 6 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago