Nord1cWarr1or
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8d793521c4
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engine: keys: fix misleading comment
Update keys.c (#514)
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3 years ago |
Alibek Omarov
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2147542e33
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engine: all user libraries packed inside archives are now deprecated
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3 years ago |
Alibek Omarov
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a0af256641
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engine: library: fix saves on 64-bit Windows, compile custom loader only on x86
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3 years ago |
Alibek Omarov
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21174dc9cf
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engine: library: fix missing return
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3 years ago |
Alibek Omarov
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894726d699
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engine: disable custom DLL loader for everything except 32-bit x86
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3 years ago |
Alibek Omarov
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f8e6033ae6
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engine: move TIMER_LINUX to TIMER_POSIX, enabling dedicated builds for FreeBSD and other *nix platforms
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3 years ago |
a1batross
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4abe1a77f4
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engine: filesystem: fix missing newline in debug message
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3 years ago |
Alibek Omarov #SupportRMS
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79f3a6f60e
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engine: sound: code style fix
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3 years ago |
SNMetamorph
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a2c83144c0
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engine: sound: warn about late precached sounds in developer mode
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3 years ago |
Alibek Omarov
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6e0d372504
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engine: fix FunctionFromName on MSVC, fix memory leak
|
3 years ago |
Alibek Omarov
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91ee9bd32a
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engine: merge tests for imagelib
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3 years ago |
Alibek Omarov
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6ea25b8194
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engine: add simple unit-testing (v3?)
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3 years ago |
Alibek Omarov
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5bc4359a2f
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engine: implement platform neutral saves, now we can load saves made in Linux on Windows and vice-versa
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3 years ago |
Alibek Omarov
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17d3eaa590
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engine: win32: remove normal win32 library loader, from now on every win32 port must port custom loader
|
3 years ago |
SNMetamorph
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6ceb101ba1
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engine: client: correctly named values in net_speeds stats
|
3 years ago |
SNMetamorph
|
f7f069a38b
|
engine: client: added Host_Error for CL_EDICT_NUM (hotfix for issue #434)
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3 years ago |
Alibek Omarov
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37c5dfa49f
|
engine: generalize maps command and map command autocompletion
|
3 years ago |
tyabus
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0260a6c234
|
engine: server: backport maps command implementation from old engine
|
3 years ago |
lilmayofuksu
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2ad209b973
|
engine: server: updated TSource query to be more compatible with GoldSrc standard (#497)
Mark TSource queries as connectionless.
Only send Windows as the os if the engine was built on it.
|
3 years ago |
Alibek Omarov #SupportRMS
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e9712fc24f
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Documentation: rework ports.md
Add new Switch and Wii ports
Add DOS port
Mark everything merged to main tree as supported, otherwise leave as in progress
|
3 years ago |
Alibek Omarov
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eef52ea2d0
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mainui: update
|
3 years ago |
Alibek Omarov
|
8018f4a000
|
waf: update
|
3 years ago |
Alibek Omarov
|
9d0c7338ab
|
wscript: make win32 common libraries check faster
|
3 years ago |
Barış
|
18d8ef287d
|
engine: fix client can use kill command while not connected (#492)
|
3 years ago |
Alibek Omarov
|
9b1fccd1fa
|
engine: move Cbuf_Execute to ClientBegin stub for dedicated server, to avoid confusion
|
3 years ago |
Alibek Omarov
|
32e96bdad1
|
engine: support legacy net protocol in demos
|
3 years ago |
Alibek Omarov
|
c50f73b892
|
engine: fix brush model sound spatialization
|
3 years ago |
exstrim401
|
a1c948e591
|
game_launch: add const to game var
|
3 years ago |
exstrim401
|
db3e71bfcc
|
engine: Removed unused Haiku variables
|
3 years ago |
exstrim401
|
2b436dced0
|
engine: Remove XASH3D_MIRRORDIR
also make XASH3D_GAME for all platforms
|
3 years ago |
exstrim401
|
a89f9fa181
|
engine: Haiku BeGameLauncher support
|
3 years ago |
Alibek Omarov
|
6063149b93
|
engine: match DT_TIMEWINDOW_* behaviour to GoldSrc: it's always signed and it's more of an integer than float value
|
3 years ago |
Alibek Omarov
|
a28d15e519
|
engine: match DT_TIMEWINDOW_* behaviour to GoldSrc: it's always signed and it's more of an integer than float value
|
3 years ago |
Alibek Omarov
|
94959110f6
|
engine: fix typo, #488
|
3 years ago |
Alibek Omarov
|
86be161677
|
ref_gl: add missing HACKS_RELATED_HLMODS define, lost after renderer split
|
3 years ago |
Alibek Omarov
|
9313f7e80e
|
engine: replace pool pointer by pool handle
|
3 years ago |
Alibek Omarov
|
43f1137565
|
engine: use substring search for mpfilter
|
3 years ago |
Alibek Omarov
|
ad4062969b
|
engine: client: fix warnings in cl_pmove
|
3 years ago |
Alibek Omarov
|
60c10333aa
|
engine: client: fix sound not spatialized correctly, remove unused field from rawchan
|
3 years ago |
Alibek Omarov
|
0f84ce40f0
|
engine: client: fix cl_smoothtime, don't smooth movements when running local server(singleplayer, listenserve, etc)
|
3 years ago |
Alibek Omarov
|
3894edcb98
|
engine: client: enhance cl_showevents for reverse-engineering needs
|
3 years ago |
Alibek Omarov
|
5b387ba36a
|
engine: client: move Cbuf_Execute out of Host_InputFrame, cbuf will be executed always at ClientBegin. Fixes #482
|
3 years ago |
Velaron
|
d011dccaab
|
engine: client: remove redundant index check
|
3 years ago |
exstrim401
|
b7922368bd
|
engine: Haiku OS support (#478)
|
3 years ago |
Alibek Omarov
|
947a615707
|
ref_gl: gl4es: update
|
3 years ago |
Alibek Omarov
|
b2d93b7b55
|
mainui: update
|
3 years ago |
Alibek Omarov
|
49a20a9ac5
|
engine: server: fix memleak after previous commit
|
3 years ago |
Alibek Omarov
|
8966172ce0
|
engine: server: avoid crash if map entity doesn't have classname (tfc map flagwar for example)
|
3 years ago |
Alibek Omarov
|
ddd48c420b
|
engine: decrease instanced baseline index by minus one to avoid zero offset which interpreted as no baseline at all
|
3 years ago |
Alibek Omarov
|
f31e9ae19e
|
engine: server: fix bounds check in SV_GetFragmentSize
|
3 years ago |