Alibek Omarov
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0fe18ae6dc
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engine: fix -Wmaybe-uninitialized
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5 years ago |
Alibek Omarov
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dd1daa5bff
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engine: correctly validate blueshift maps
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5 years ago |
Alibek Omarov
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3da10f28c4
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engine: restored BShift maps support
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5 years ago |
Alibek Omarov
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c07109e69c
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engine: fix -Wincompatible-pointer-types, add it to Werror list
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5 years ago |
Alibek Omarov
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9421457b3a
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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5 years ago |
iZarif
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bf8b87c29d
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engine: client/common: fix a few more format warnings
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5 years ago |
Alibek Omarov
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edf3fcd398
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engine: common: explicitly cast literals to floats, include tgmath when needed
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5 years ago |
Alibek Omarov
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2f8fec6b70
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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5 years ago |
Alibek Omarov
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3ae7ecaeb3
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engine: patched to compile, moved gl_clear to engine
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5 years ago |
Alibek Omarov
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b16529cc65
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Apply 4511 update
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5 years ago |
Alibek Omarov
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c215b89923
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Apply 4483 update
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5 years ago |
Alibek Omarov
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fe14a360b4
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engine: fix fs_offset_t/size_t conversion, const qualifiers
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5 years ago |
Alibek Omarov
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5be982cc72
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ref: remove shared textures enum, instead use hardcoded texture names
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5 years ago |
Alibek Omarov
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62f04137a5
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engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated
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6 years ago |
Alibek Omarov
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92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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6 years ago |
mittorn
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8339096ad8
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ref: Improve model unloading, fix texture leak
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6 years ago |
mittorn
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4247af8fa8
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Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
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6 years ago |
Alibek Omarov
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97aba69ed0
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ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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6 years ago |
mittorn
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437ba6d7a2
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ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
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6 years ago |
Alibek Omarov
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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6 years ago |
Jonathan Poncelet
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35869586c9
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Made various log messages more informative
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6 years ago |
Alibek Omarov
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bf07a9e61e
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Apply 4344 update
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6 years ago |
mittorn
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298393b653
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Initial amd64 port
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6 years ago |
Alibek Omarov
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622de7a7f1
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Apply 4312 update
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6 years ago |
Alibek Omarov
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ef39f9c9cf
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engine: dedicated: fix build
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6 years ago |
Alibek Omarov
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aae3510763
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Apply 4281 update
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6 years ago |
mittorn
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5c738b3402
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Apply 4253 update
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6 years ago |
Alibek Omarov
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1e7f9d00c3
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Apply 4150 update
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6 years ago |
Alibek Omarov
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d0ff201da2
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Fix dedicated compiling errors
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6 years ago |
Alibek Omarov
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a539384a76
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Apply 4143 update
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6 years ago |
Alibek Omarov
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814b7eda07
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Apply 4140 update
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6 years ago |
Alibek Omarov
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9bab7d222a
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Apply 4097 update
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6 years ago |
Alibek Omarov
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efe8ddf151
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Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
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6 years ago |
Alibek Omarov
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fd649905ea
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Fix some format warnings
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6 years ago |
mittorn
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db92c918b2
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Apply Apr19 update
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6 years ago |
Alibek Omarov
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5d13112e25
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Dedicated build
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6 years ago |
Alibek Omarov
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08984bd549
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Rename features.h to enginefeatures.h because this name used internally by glibc
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6 years ago |
Alibek Omarov
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8d6e3b7f79
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Pure engine source code(LF line endings, UTF8 encoded)
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6 years ago |