mirror of
https://github.com/YGGverse/xash3d-fwgs.git
synced 2025-01-23 13:24:13 +00:00
Fix dedicated compiling errors
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parent
b5c621ae36
commit
d0ff201da2
@ -351,7 +351,7 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, ui
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{
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pinq1 = (dsprite_q1_t *)buffer;
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size = sizeof( msprite_t ) + ( pinq1->numframes - 1 ) * sizeof( psprite->frames );
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psprite = Mem_Alloc( mod->mempool, size );
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psprite = Mem_Calloc( mod->mempool, size );
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mod->cache.data = psprite; // make link to extradata
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psprite->type = pinq1->type;
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@ -371,7 +371,7 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, ui
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{
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pinhl = (dsprite_hl_t *)buffer;
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size = sizeof( msprite_t ) + ( pinhl->numframes - 1 ) * sizeof( psprite->frames );
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psprite = Mem_Alloc( mod->mempool, size );
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psprite = Mem_Calloc( mod->mempool, size );
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mod->cache.data = psprite; // make link to extradata
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psprite->type = pinhl->type;
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@ -2701,7 +2701,9 @@ qboolean Mod_LoadBmodelLumps( const byte *mod_base, qboolean isworld )
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if( isworld )
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{
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loadmodel = mod; // restore pointer to world
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#ifndef XASH_DEDICATED
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Mod_InitDebugHulls(); // FIXME: build hulls for separate bmodels (shells, medkits etc)
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#endif // XASH_DEDICATED
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}
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for( i = 0; i < bmod->wadlist.count; i++ )
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@ -1101,7 +1101,7 @@ void Mod_LoadStudioModel( model_t *mod, const void *buffer, qboolean *loaded )
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}
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#else
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// just copy model into memory
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loadmodel->cache.data = Mem_Alloc( loadmodel->mempool, phdr->length );
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loadmodel->cache.data = Mem_Calloc( loadmodel->mempool, phdr->length );
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memcpy( loadmodel->cache.data, buffer, phdr->length );
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phdr = loadmodel->cache.data;
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@ -164,7 +164,9 @@ void Mod_FreeAll( void )
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{
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int i;
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#ifndef XASH_DEDICATED
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Mod_ReleaseHullPolygons();
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#endif
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for( i = 0; i < mod_numknown; i++ )
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Mod_FreeModel( &mod_known[i] );
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mod_numknown = 0;
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@ -414,8 +416,9 @@ static void Mod_PurgeStudioCache( void )
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// refresh hull data
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SetBits( r_showhull->flags, FCVAR_CHANGED );
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#ifndef XASH_DEDICATED
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Mod_ReleaseHullPolygons();
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#endif
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// release previois map
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Mod_FreeModel( mod_known ); // world is stuck on slot #0 always
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@ -436,7 +436,7 @@ int NET_GetHostByName( const char *hostname )
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return ip;
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#else
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struct hostent *h;
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if(!( h = pGetHostByName( copy )))
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if(!( h = pGetHostByName( hostname )))
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return 0;
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return *(int *)h->h_addr_list[0];
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#endif
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@ -668,8 +668,10 @@ print into window console
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*/
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void Sys_Print( const char *pMsg )
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{
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#ifndef XASH_DEDICATED
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if( !Host_IsDedicated() )
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Con_Print( pMsg );
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#endif
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#ifdef _WIN32
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{
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@ -680,8 +682,10 @@ void Sys_Print( const char *pMsg )
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char *c = logbuf;
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int i = 0;
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if( host.type == HOST_NORMAL )
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#ifndef XASH_DEDICATED
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if( !Host_IsDedicated() )
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Con_Print( pMsg );
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#endif
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// if the message is REALLY long, use just the last portion of it
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if( Q_strlen( pMsg ) > sizeof( buffer ) - 1 )
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