2661 Commits (2261b0dcab9fd34ea4477b02e282573387c59a9e)
 

Author SHA1 Message Date
fgsfds f782d444a8 engine: platform: posix: don't redefine _GNU_SOURCE 2 years ago
fgsfds b68def2b9c engine: touch: only pop up touch keyboard on FINGERDOWN events 2 years ago
fgsfds d944301a60 engine: client: add barebones gamepad controls to input fields 2 years ago
fgsfds 15ba932046 engine: server: add sv_autosave cvar 2 years ago
fgsfds b73c16c216 engine: net_ws: pass correct sockaddr lengths where needed 2 years ago
fgsfds 0ba4ef678c engine: net_ws: pass correct sockaddr lengths where needed 2 years ago
fgsfds 919d510f63 Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs into switch_newer 2 years ago
fgsfds 6557ac7fb4 server: add sv_autosave cvar 2 years ago
Alibek Omarov 87c307f47e scripts: flatpak: install vgui 2 years ago
fgsfds f3e50b5500 add barebones gamepad controls for input fields and console 2 years ago
fgsfds 705f252ed8 nswitch: don't automatically pop up OSK when opening console 2 years ago
fgsfds cb28101732 touch: only pop up OSK on FINGERDOWN events 2 years ago
fgsfds f87863b8bc nswitch: always enable console 2 years ago
fgsfds 25fb89f717 nswitch: don't redefine O_BINARY 2 years ago
fgsfds 36e7856b9c don't redefine _GNU_SOURCE 2 years ago
Alibek Omarov 34b0cdc125 scripts: flatpak: use relative paths as RoDir doesn't allow absolute paths for now 2 years ago
fgsfds 25a1cb8ce7 Nintendo Switch support (again) 2 years ago
Alibek Omarov a610b1545b scripts: flatpak: check .local directory for steam library 2 years ago
Alibek Omarov 30b698067a scripts: flatpak: allow easy debugger attach 2 years ago
Alibek Omarov f63f1a0dc6 scripts: flatpak: add another default Steam library path 2 years ago
Alibek Omarov 9cb867a7d4 filesystem: wad: print errno if wad can't be opened 2 years ago
Alibek Omarov 00ddd95c27 scripts: flatpak: try to add ourselves to desktop menu entries 2 years ago
Alibek Omarov 0ffd1b9ff1 github: try to enable building flatpak bundle 2 years ago
Alibek Omarov 2109d49aa3 ci: disable xash-extras fetching, it's a submodule now 2 years ago
Alibek Omarov f910f4896c engine: client: font: finally add support for tab character in engine 2 years ago
Alibek Omarov 6eae3471cf engine: client: font: fix consecutive newlines skipped, add flag to reset color after a newline 2 years ago
Alibek Omarov c0fa91bec9 engine: client: consolidate client and menu scissor functions 2 years ago
Alibek Omarov ba6dd3c751 engine: client: font: fix another inverted check 2 years ago
Alibek Omarov fd63018fb5 engine: client: make client string drawing functions ignore linefeeds 2 years ago
Alibek Omarov 2225915702 engine: client: font: fix CL_DrawStringLen 2 years ago
Alibek Omarov d14e486721 engine: client: font: add special flag to ignore linefeeds when drawing strings 2 years ago
Alibek Omarov 82b6da493a wscript: enforce GCC suspicious sizeof operations warnings as errors 2 years ago
Alibek Omarov bec0b36bb9 engine: client: font: fix colorcodes, don't reset Colo4ub, it will be reset by consequent draw calls anyway 2 years ago
Alibek Omarov e2c2821191 engine: client: font: do not apply filtering hack when fonts aren't upscaled 2 years ago
Alibek Omarov a19d34035d engine: client: font: do not use OpenFile on WADs >_< 2 years ago
Alibek Omarov 77ea03a62c engine: client: introduce bare-bones font manager and text drawing manager 2 years ago
Alibek Omarov 402a0f129d engine: platform: sdl: use SDL joystick rumble for Platform_Vibrate 2 years ago
Alibek Omarov d7116afc92 engine: client: add hud_fontscale cvar to control HUD font scaling (not wired to any logic yet) 2 years ago
Alibek Omarov d5fe491c14 engine: client: add a little auto-disconnect message in case of server timeout 2 years ago
Alibek Omarov 92138428c5 engine: touch: don't emulate touch and mouse through SDL2 (taken from @Velaron branch) 2 years ago
Alibek Omarov f3ff942ea9 scripts: flatpak: add basic i386 flatpak script 2 years ago
Alibek Omarov ced6e8869a ref: fix chrome texture being misaligned 2 years ago
Alibek Omarov d7af50ea6c engine: ref: remove direction vectors from Ref API, renderers calculate them from viewangles to local data anyway 2 years ago
Alibek Omarov f7d4e5a2ea engine: server: don't show GAMESAVED message in autosaves, small refactoring 2 years ago
Alibek Omarov 2e3788f23d engine: dedicated: add CL_HudMessage to dedicated stubs 2 years ago
Alibek Omarov eaf9a9283a Revert "engine: network: do not read from uninitialized sockaddr storage" 2 years ago
Alibek Omarov ae66291272 scripts: compiler_optimizations: added MSan target 2 years ago
Alibek Omarov 4f78ec01cf engine: network: do not read from uninitialized sockaddr storage 2 years ago
Alibek Omarov be084d5603 engine: crashhandler: fully initialize struct sigaction 2 years ago
Alibek Omarov aac0be1ab3 engine: imagelib: img_bmp: fully initialize local palette array 2 years ago