1428 Commits (19a785a98ae38485cab9cf46bcc4653396a39d6e)

Author SHA1 Message Date
Alibek Omarov 0bec78a958 engine: client: make few function between pmove and client interface shared, remove unused CL_PointContents wrapper 2 years ago
Alibek Omarov e305b81df0 engine: merge PM_TraceTexture into PM_TraceTexturePmove 2 years ago
Alibek Omarov 4cb109abe0 engine: make playermove funcs truly shared between client and server 2 years ago
Alibek Omarov 49a65edfc3 engine: imagelib: img_quant: fix a bug in quantizer (thanks, @SNMetamorph for fix) 2 years ago
Alibek Omarov a4865fd2fc engine: client: fix ScreenFade FFADE_MODULATE rendering, more accurate alpha blending 2 years ago
Alibek Omarov 4bbd0cc404 ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade 2 years ago
Alibek Omarov 51b5d7a41d engine: host: ensure we always have right slashes under Windows 2 years ago
Alibek Omarov 80507b2eca engine: mod_bmodel: fix const qualifier discard warning 2 years ago
Alibek Omarov ed47346ef1 engine: crashhandler: fix _GNU_SOURCE redefined warning 2 years ago
Alibek Omarov d047dfc319 engine: add few lines in mod_bmodel back, got removed in previous commits accidentally 2 years ago
Alibek Omarov 13ed2742b2 engine: check for bsp30ext before trying to use extended clipnodes, fix 32-bit clipnodes check 2 years ago
Alibek Omarov df1c9a5029 engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer 2 years ago
Alibek Omarov aa3a0fa392 engine: server: increase infostring size in SV_Info allowing longer hostnames but try to cut off if it's even longer than that 2 years ago
Alibek Omarov c1287b3950 engine: client: speed up reconnect for legacy servers 2 years ago
Alibek Omarov e621c98602 engine: network: do not crash if one of v4 or v6 socket opening failed but crash if both. Fix hostport/clientport cvars usage 2 years ago
Alibek Omarov eb7eb4acbc engine: client: cl_scrn: minor refactoring 2 years ago
Alibek Omarov e5b32fe8ac engine: client: force nearest filter for HUD textures and sprites to avoid artifacts with hud_scale 2 years ago
Alibek Omarov 52061621ac engine: client: do not let client.dll overwrite usercmd that's was read from demo 2 years ago
Alibek Omarov 41aa867a21 engine: common: don't try to delete now non-existing config file after backing up 2 years ago
Andrey Akhmichin 12bb0ca44b engine: server: Fix broken description for saves. 2 years ago
MoeMod Server #2 499cd48e83 filesystem: fix lseek for mpg123 2 years ago
Andrey Akhmichin 444e08f59a engine: common: simplify strings operations. 2 years ago
Andrey Akhmichin 9450c08eec engine: server: simplify strings operations. 2 years ago
Andrey Akhmichin f4fb8b4ac2 engine: client: simplify strings operation. 2 years ago
Andrey Akhmichin 0d5cd89144 engine: client: Fix access to uninitialized variable. 2 years ago
Andrey Akhmichin e273e09fc9 engine: platform: win32: simplify strings operations. 2 years ago
Alibek Omarov 327017421c
engine: common: zone: redefine poolhandle_t back to pointer for 32-bit systems 2 years ago
Alibek Omarov f3400c983e engine: network: fix address comparator 2 years ago
Alibek Omarov 754d55beef engine: common: fix for HLBSP extended clipnodes hack when BSP2 support is enabled 2 years ago
Alibek Omarov cd813bbfbe engine: server: do not apply sound precache check for sentences, as they may start with 0 index 2 years ago
Alibek Omarov 07afbd64d4 engine: common: host: force set HOST_FRAME status for dedicated as it finished initializing 2 years ago
Alibek Omarov af7d6f6fa8 engine: common: no point to allow if and else commands in unprivileged mode since scripting is available only for privileged 2 years ago
Alibek Omarov cb0f513bf0 engine: common: allow cvar substituion in privileged mode only to prevent leaking sensitive data 2 years ago
Alibek Omarov a3ef6c955c engine: don't double register rcon_password cvar 2 years ago
Alibek Omarov 60e7a7aa23 engine: server: set correct flags for rcon_ cvars on server 2 years ago
Alibek Omarov e1431e1040 engine: server: add rcon_enable cvar to control whether server should accept remote commands 2 years ago
Alibek Omarov 9e54ddfd55 engine: client: treat dem_unknown as no-op, until we find real cause of empty holes in demoheader 2 years ago
Alibek Omarov fe9ed0ac9b engine: client: gameui: add new NET_CompareAdrSort function to menu API 2 years ago
Alibek Omarov 18c94b6ec4 engine: common: add network address comparator function 2 years ago
SNMetamorph b1d910a3a5 engine: client: fixed connection hang when all resources downloaded (fix #829) 2 years ago
SNMetamorph 840283d6e5 engine: netchan: fixed fragbufs very high memory usage 2 years ago
SNMetamorph d72481e5ac engine: netchan: fixed downloading files output directory 2 years ago
SNMetamorph dbe9309475 engine: netchan: fixed wrong compressed file size calculation 2 years ago
Alibek Omarov d50ed1c087 engine: common: host: don't prepend # to command arguments when changing game to dedicated, it wasn't used and implement anymore 2 years ago
Alibek Omarov e48133bf4b engine: server: fix sv_log output for enttools usage 2 years ago
Alibek Omarov ea3bfd969c engine: imagelib: img_wad: dirty hack to fix black holes in console background images 2 years ago
Alibek Omarov 7469d6a248 engine: server: implement server-to-master challenge extension, to secure server from IP spoofing 2 years ago
Alibek Omarov 859f36afce engine: server: remove Master_Add call in ActivateServer, server will announce itself through heartbeat 2 years ago
Alibek Omarov 436a788ac8 engine: client: disable FPS counter by default 2 years ago
Velaron 5098e24806 engine: client: touch: fix empty list when opening touch buttons menu for the first time 2 years ago