Alibek Omarov
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364c96f45c
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engine: console: sort output in commmand autocomplete for bind
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5 years ago |
Alibek Omarov
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7aa163f713
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engine: console: implement autocomplete for any arg count, add autocomplete for bind for both keys and commands
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5 years ago |
Alibek Omarov
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62fb743a20
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engine: sound: clear leftovers from previous commit
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5 years ago |
Alibek Omarov
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40211efa9a
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engine: sound: remove s_cull and s_phs, because they never worked. It's better to write our own occluder in future or use any opensource library
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5 years ago |
Alibek Omarov
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be98a228a7
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wscript: enforce hidden visibility
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5 years ago |
Alibek Omarov
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1f7171462b
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vgui_support: properly EXPORT main entry point
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5 years ago |
Alibek Omarov
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511d728337
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ref_gl: remove unused static function
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5 years ago |
Alibek Omarov
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61b39f4257
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mainui: update
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5 years ago |
Alibek Omarov
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3e4bd20919
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engine: client: implement sending input devices list to server, using protinfo
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5 years ago |
Alibek Omarov
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7d10660b87
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engine: keys: give gamepad keys names
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5 years ago |
Alibek Omarov
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6aa4765c3e
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engine: input: implement input devices collecting
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5 years ago |
Alibek Omarov
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fa68108907
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engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations
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5 years ago |
Alibek Omarov
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771c09226e
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ref_gl: patched to compile
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5 years ago |
Alibek Omarov
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8d0ea1d03e
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wscript: disallow int-conversion
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5 years ago |
Andrey Akhmichin
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83953c7fb3
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Port ip filter and partially useragent from old engine.
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5 years ago |
Alibek Omarov
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8b94443ba2
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scripts: travis: make PRs succeed, add a note about moving to GitHub Releases
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5 years ago |
Alibek Omarov
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5e8d3acc51
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engine: build: fix ARM64 macro
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5 years ago |
Alibek Omarov
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d347096396
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engine: sound: allow cubic sound interpolation
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5 years ago |
Alibek Omarov
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54920f13df
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engine: rename library naming function, as it returns a full path and not just library name
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5 years ago |
Alibek Omarov
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d01a33814c
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readme: wording
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5 years ago |
Alibek Omarov
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efd2e434b4
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engine: fix build on non-x86 archs
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5 years ago |
Alibek Omarov
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2202e13a61
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ref_gl: fix #52
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5 years ago |
Alibek Omarov
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7702a7a8d0
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wscript: force /MT for msvc explicitly
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5 years ago |
Alibek Omarov
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8320f0598f
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Merge 4529 update
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5 years ago |
Alibek Omarov
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2e2949b180
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Apply 4529 update
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5 years ago |
Alibek Omarov
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165c1622f8
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mainui: update
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5 years ago |
Alibek Omarov
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b8c0d7f59e
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port: clean-up old port header
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5 years ago |
Alibek Omarov
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6197ba8af6
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engine: ref: remove redutant LoadLibrary call
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5 years ago |
Alibek Omarov
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89a3fd6323
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engine: make use of platform-unique library naming scheme
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5 years ago |
Alibek Omarov
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ec18dd9535
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engine: implement platform-unique library naming
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5 years ago |
Alibek Omarov
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bb4c73b25c
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engine: build: lower case operating system names
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5 years ago |
Alibek Omarov
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90e0c070ac
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engine: network: refactor net_ws.c since winsock2 is linked directly to engine DLL, correct some signness
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5 years ago |
Alibek Omarov
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83b7f795c1
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travis: missed an OSX upload script
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5 years ago |
Alibek Omarov
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0366035237
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travis: add github releases uploader (#47)
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5 years ago |
Alibek Omarov
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a8f7b4fc5c
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win32: lib: remove unused variable, fix error message may be not printed
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5 years ago |
Alibek Omarov
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f2d588574c
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sdl: vid: fix engine window being restored immediately after being maximized
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5 years ago |
Alibek Omarov
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0579ecd30f
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engine: check if client.dll linked to SDL2.dll (#37)
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5 years ago |
Alibek Omarov
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b5d9bf5dc8
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engine: add a function to determine if library has direct dependency on chosen DLL(Win32 only)
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5 years ago |
Alibek Omarov
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413882a8d5
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sdl: fix typos
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5 years ago |
Alibek Omarov
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c92f8f71a7
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sdl: vid: allow to build with earlier versions of SDL2
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5 years ago |
Alibek Omarov
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a378379ac5
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engine: network: link to Winsock2 directly
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5 years ago |
Alibek Omarov
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bcb4c9a722
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Merge remote-tracking branch 'nekonomicon/png'
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5 years ago |
Alibek Omarov
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eb22ff53c4
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sdl: vid: fix washed out screen on Windows and probably other platforms(#50)
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5 years ago |
Alibek Omarov
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b1406e8ecd
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waf: fix multiprocess compilation with msvc
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5 years ago |
Night Owl
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4eee187f1b
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engine: common: imagelib: add simple decoder/encoder for 8-bit RGB/RGBA PNG images.
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6 years ago |
Alibek Omarov
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76a8fe4873
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engine: use build.h for printing architecture and operating system, also implement architecture names from library naming scheme proposal (#39)
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6 years ago |
Alibek Omarov
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f010e2be12
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public: build: add a header that defines some build-time information, like target OS or platform
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6 years ago |
Alibek Omarov
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7484c51490
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appimage: fix packaging
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6 years ago |
Alibek Omarov
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96c4044a6c
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appimage: use APPDIR enviroment variable to determine application directory
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6 years ago |
Alibek Omarov
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3d9a97348e
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readme: update
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6 years ago |