54 Commits (193cde83b65747f5be5fc2464f9f55bfe0440711)

Author SHA1 Message Date
Alibek Omarov a777e7c80d engine, ref: add sprite and studio cvars to shared cvars list 3 years ago
Alibek Omarov 1350fd0b52 engine: ref: use right Cvar_Get function :) 3 years ago
Alibek Omarov d7db48ce4b engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side 3 years ago
SNMetamorph c366e25a10 ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples 3 years ago
Alibek Omarov 9e5d5e0ea3 public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking 3 years ago
Alibek Omarov 9313f7e80e engine: replace pool pointer by pool handle 4 years ago
Alibek Omarov 58edfbc485 engine: move cvars that expected to exist by client.dll from render dll to engine 4 years ago
Gleb Mazovetskiy 12b579bc34 Fix R_CollectRendererNames 4 years ago
Gleb Mazovetskiy a234888d44 Remove DEFAULT_(ACCELERATED|SOFTWARE)_RENDERER 4 years ago
Alibek Omarov 766ef84af4 engine: ref: try to bruteforce all available renderers if we're failed to load requested one 4 years ago
Andrey Akhmichin 5aef09ce5d engine: client: simplified strings operations. 4 years ago
Alibek Omarov 80a5c53cb2 engine: client: move ref state updating into standalone function 4 years ago
mittorn 3a416636f1 engine: mark GAME_EXPORT's 5 years ago
Alibek Omarov 612e7560ae engine: client: fix r_showtextures 5 years ago
Alibek Omarov c07109e69c engine: fix -Wincompatible-pointer-types, add it to Werror list 5 years ago
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
Alibek Omarov 7afee98f99 engine: ref: check if refdll was initialized before freeing texture 5 years ago
mittorn 7f6395fa7d ref: display transformation API 5 years ago
iZarif bf8b87c29d engine: client/common: fix a few more format warnings 5 years ago
Alibek Omarov e0b8c338a8 engine: ref: more verbose refdll loading 5 years ago
Alibek Omarov eff814b148 engine: ref: remove redutant continue, return false in case of failed renderer initialization 5 years ago
Alibek Omarov 898b697b70 engine: ref: allow to set r_refdll or -ref with ref_ prefix 5 years ago
Alibek Omarov 6d8026cd81 engine: ref: fix spamming in console when getting human readable renderer names 5 years ago
Alibek Omarov dc207a449c engine: fix -Werror=strict-prototypes 5 years ago
Alibek Omarov 8323df240b engine: implement menu extensions to allow choosing renderers from GUI 5 years ago
Alibek Omarov a1ae770f70 engine: ref: add optional export to determine actual human readable renderer name 5 years ago
Alibek Omarov f9269dcc1c engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg 5 years ago
Alibek Omarov 8f9800eb3c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 5 years ago
Alibek Omarov 6197ba8af6 engine: ref: remove redutant LoadLibrary call 5 years ago
Alibek Omarov 3ae7ecaeb3 engine: patched to compile, moved gl_clear to engine 6 years ago
Alibek Omarov 76dae35955 ref: remove COM_HashKey API call 6 years ago
Alibek Omarov d14ce61520 engine: no return type for RenderFrame 6 years ago
Alibek Omarov ab7a67464b engine: fix long<->int conversion UBs 6 years ago
Alibek Omarov 2c17af4850
engine: ref: fix possible null dereference, if client doesn't export studio renderer 6 years ago
Alibek Omarov 4d9563ea03 ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll 6 years ago
Alibek Omarov d62a12dd9a ref: allow to use shortened name when specifying -ref in command line 6 years ago
mittorn d5b6ccb3e2 ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer 6 years ago
Alibek Omarov f48335f2f2 ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values 6 years ago
Alibek Omarov 92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
mittorn 0a22040c6e Fix SpriteTexture 6 years ago
mittorn c55b7dcda7 ref: simplify efx api, move efrags to engine 6 years ago
mittorn 8339096ad8 ref: Improve model unloading, fix texture leak 6 years ago
mittorn 57320c0c25 ref: get rid of vidState, add GL_SwapBuffers to engine exports 6 years ago
Alibek Omarov e5000742f1 ref: context creating prototype, not working yet 6 years ago
Alibek Omarov 971f9b6de5 ref: fix compiling errors 6 years ago
Alibek Omarov 199ebfed48 ref: implement engine ref API 6 years ago
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 6 years ago
Alibek Omarov 234507b7f1 ref: fix all undefined references 6 years ago
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
mittorn 437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 6 years ago