Alibek Omarov
46fd27eb14
console: remove prepending backslashes
...
This is a leftover from Quake, where the console and chat were
in fact same entity. Because Xash splits it, there is no need
in prepending backslashes to separate commands from chat messages
2022-01-04 02:14:34 +03:00
Alibek Omarov
f1a4d66d27
scripts: waifulib: remove nooptimize build type, use debug instead. Disable optimization for sanitize builds
2022-01-04 01:58:45 +03:00
Alibek Omarov
c619bb4af7
readme: update discord link
2022-01-03 23:21:31 +03:00
Alibek Omarov
210137c325
engine: increase model limit to the possible maximum without breaking the protocol
2022-01-03 23:07:33 +03:00
Alibek Omarov
d4d79573f6
github: try to cleanup work directory before running, useful for self-hosted runners
2022-01-03 21:13:02 +03:00
Alibek Omarov
b7a32f6843
scripts: gha: install deps on aarch64
2021-12-31 05:29:11 +03:00
Alibek Omarov
f1dabf13a1
github: try to add aarch64 runner
2021-12-31 05:25:20 +03:00
Alibek Omarov
947b94d29f
engine: client: delete unused test data :)
2021-12-31 04:10:06 +03:00
Alibek Omarov
f007374866
engine: client: rewrite console history
...
Fix duplicate and empty lines saved into history
Fix backup copied too early
Add tests
2021-12-31 03:49:11 +03:00
Alibek Omarov
7cb06956c2
engine: platform: win32: fix compile
2021-12-28 00:16:06 +03:00
Alibek Omarov
ebfa8e6ffc
engine: platform: android: fix compile
2021-12-27 03:19:50 +03:00
Alibek Omarov
7869aac2e5
wscript: add public to includes
2021-12-27 03:18:23 +03:00
Alibek Omarov
f3dfbc9219
mainui: update
2021-12-24 18:14:03 +03:00
Alibek Omarov
4f89288ccf
common: cleanup port.h
2021-12-23 19:17:11 +03:00
Alibek Omarov
fb8791529e
common: include build.h in xash3d_types.h
2021-12-23 18:46:40 +03:00
Alibek Omarov
f0feb1dfbf
ref: remove predictable random tiling textures
2021-12-23 18:35:01 +03:00
Alibek Omarov
2df27e14a8
engine: client: make connect command available through stufftext, for future use
2021-12-23 01:25:03 +03:00
Alibek Omarov
764ef93984
common: add fs_size_t typedef, for read()/write() return value
2021-12-23 01:21:33 +03:00
Alibek Omarov
d8b3ab4dcc
engine: filesystem: fix unused result warnings
2021-12-22 05:03:06 +03:00
Alibek Omarov
08e72bad35
engine: crashhandler: clean up code
2021-12-22 05:02:34 +03:00
Alibek Omarov
7e574ea42e
engine: filesystem: do not create folders for files in rodir mode
2021-12-22 01:52:47 +03:00
Alibek Omarov
0963e05716
engine: restore lumps after swapping them for blue shift maps
...
Mod_TestBmodelLumps may modify srclumps data, which is essential for
brush model loader. BlueShift maps have swapped lumps for some reason
Restoring them to default is fix for now
2021-12-20 18:12:36 +03:00
Alibek Omarov
23e2f4d0cc
wscript: fix install on Android
2021-12-18 03:46:21 +03:00
Alibek Omarov
ca3544d559
engine: server: don't assert for NULL player in FatPAS/PVS if we don't need it
2021-12-18 03:32:40 +03:00
Alibek Omarov
7a0a355baf
github: grab artifacts by wildcard rather than a list
2021-12-17 04:38:23 +03:00
Alibek Omarov
f7bf081650
github: try to fix artifacts uploading (YAML is worst markup language)
2021-12-17 03:58:56 +03:00
Alibek Omarov
a4be009ce7
scripts: waifulib: disable stpcpy builtin for API level <21
2021-12-17 03:15:38 +03:00
Alibek Omarov
d3248aad66
scripts: waifulib: clean legacy Android definitions
2021-12-15 17:40:24 +03:00
Alibek Omarov
000c594596
scripts: waifulib: disable -no-canonical-prefixes for new NDKs
2021-12-15 17:37:31 +03:00
Alibek Omarov
960a8959d5
github: download ndk directly instead of sdkmanager because sdkmanager sucks and ships ndk 22
2021-12-14 23:23:52 +03:00
Alibek Omarov
2604ea39c5
github: try to upload artifacts
2021-12-14 23:17:04 +03:00
Alibek Omarov
dc186c3cba
github: build android with NDK compiler
2021-12-14 23:03:31 +03:00
Alibek Omarov
f60112773f
public: crtlib: include string.h for strlen
2021-12-10 01:13:08 +03:00
Alibek Omarov
37aa5b1e99
engine: gamma: use FBitSet
2021-12-08 20:28:30 +03:00
SNMetamorph
aa07dab8ab
engine: added feature flag ENGINE_LINEAR_GAMMA_SPACE
2021-12-08 20:27:02 +03:00
Alibek Omarov
ac213c22ed
ref: change some FCVAR_ARCHIVE to FCVAR_GLCONFIG to save in separate config
2021-12-08 17:58:16 +03:00
Alibek Omarov
e0efe0aa23
engine: remove emboss filter. There seems no real use for it.
2021-12-07 09:09:45 +03:00
Alibek Omarov
29bc0392ee
scripts: compiler_optimizations: disable clang thread-safe statics
2021-12-07 09:03:51 +03:00
Alibek Omarov
054765232e
waifulib: xcompile: add NDK 23 support
2021-12-07 09:03:20 +03:00
Alibek Omarov
89425e4bf2
mainui: update
2021-12-07 05:16:47 +03:00
Alibek Omarov
a777e7c80d
engine, ref: add sprite and studio cvars to shared cvars list
2021-12-06 05:17:25 +03:00
Alibek Omarov
1350fd0b52
engine: ref: use right Cvar_Get function :)
2021-12-06 05:02:30 +03:00
Alibek Omarov
d7db48ce4b
engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side
2021-12-06 04:57:32 +03:00
Alibek Omarov
293482fbd5
engine: FCVAR_GLCONFIG are not readonly anymore. To make truly readonly cvar for renderer, one must apply FCVAR_READ_ONLY flag
2021-12-06 03:56:18 +03:00
Alibek Omarov
3771a1d6c5
public: replace our Q_strlen with standard strlen with nullptr check in macro
2021-12-03 09:44:51 +03:00
Alibek Omarov
07f1f7ded1
engine: launcher: use our Q_strncpy instead of standard strncpy
2021-12-03 09:41:58 +03:00
Alibek Omarov
1cac321c00
engine: enable filtered command buffer for dedicated to pass the tests
2021-12-03 09:41:23 +03:00
Alibek Omarov
aa7bfb4819
engine: check for non-standard alloca header
2021-12-03 09:22:40 +03:00
Alibek Omarov
0c18a06946
engine: sequence: use Q_strncpy instead of standard strcpy
2021-12-03 09:22:40 +03:00
Alibek Omarov
24edcf7d9e
engine: swap lumps back after they were swapped for blue-shift maps
2021-11-29 16:28:42 +03:00