Alibek Omarov
f571a41cf3
wscript: allow to setup engine default gamedir during configure
2 years ago
Alibek Omarov
8ffb3aac8a
engine: wscript: add dummy engine_includes target that only exposes few internal Xash headers for renderers and utils use
2 years ago
Andrey Akhmichin
fd152e82e8
engine: common: imagelib: img_png.c: add support for indexed and grayscale PNG images.
2 years ago
Alibek Omarov
0c50e43663
engine: client: enable sound for TE_TAREXPLOSION, use same sound parameters as GoldSrc
2 years ago
Alibek Omarov
7a2ac4a9c0
engine: client: use generic particles code for blob particles (from tempentity code) only if Quake compatibility was enabled
2 years ago
Andrey Akhmichin
e6bb9d980d
engine: client: in_touch.c: make touch buttons extention-independent.
2 years ago
Alibek Omarov
4be4870982
engine: client: remove voice_codecinfo command, as Opus Custom don't give any encoder info, possibly an Opus bug
2 years ago
Alibek Omarov
19c2061831
wscript: define CUSTOM_MODES and try to link with export that only exists when CUSTOM_MODES was defined in build-time
2 years ago
Alibek Omarov
3a8c58d192
engine: platform: sdl: fix parentheses around IsAudioError macro
2 years ago
Alibek Omarov
24763f9b07
engine: server: request client to use Opus Custom codec
2 years ago
Alibek Omarov
0d7a2e7bad
engine: platform: change capture API to allow locking/unlocking buffer to prevent race condition, use single function for pause
2 years ago
Alibek Omarov
82ab06efdd
engine: client: voice: new version, move to Opus Custom codec
...
* Despite Opus Custom have strict requirements, it's more barebones, allowing us to use maximum
frame size and custom sample rate, without resampling
* Encode each frame size to network buffer, allowing smooth voice chat even in 10 FPS
* Fix possible buffer overruns, underruns and races with platform side
* Revise all usages of offset variables, samples vs bytes
2 years ago
Alibek Omarov
4b05cf4399
engine: client: better fix for notify debug messages, rely on host.allow_console variable to don't allow uninitialized console usage
2 years ago
Alibek Omarov
28001ea150
engine: client: enable notify messages in non-developer mode
2 years ago
Alibek Omarov
f633b3dbf6
engine: increase MAX_INIT_MSG to 192 kilobytes limit
...
* also avoid magic number in sv_client.c
2 years ago
Alibek Omarov
3e9f2df2bf
engine: client: fix incorrect mark for ConsolePrint notifications
2 years ago
Alibek Omarov
a7d4cafe10
wscript: finally disable building opus for dedicated
2 years ago
Alibek Omarov
ca2a6635b6
engine: common: fix cmdlist and cvarlist to match the beginning of command or cvar
2 years ago
Alibek Omarov
7341a6b020
engine: client: add old GoldSrc feature where ConsolePrint could print to notification zone, similar to Con_NPrintf( 0, ... )
2 years ago
Alibek Omarov
ac05acf6dc
engine: network: I'm fucking blind
2 years ago
Alibek Omarov
3e1db432df
engine: network: fix IPv4 private address checks according to RFC1918
...
Thanks to @Mr0maks for the fix
2 years ago
Alibek Omarov
3c682507e7
engine: client: voice: notify client.dll about localplayer twice, through special loopback index and normal index
2 years ago
SNMetamorph
e9ae6d08b5
engine: client: enable interpolation of local player angles
2 years ago
Alibek Omarov
f435a81c97
engine: soundlib: rewrite sfx resampler, fix possible crash if sfx is too long
...
- make same rate and same width resamples noop, as everything signed now
- minimize comparisons in loop body
2 years ago
SNMetamorph
9f9141823a
engine: added audio backend print to s_info command
2 years ago
Владислав Сухов
d3437c70bd
engine: soundlib: fix wrong sample rate unit
2 years ago
Alibek Omarov
8630ef2c67
engine: client: voice: allow using inputfromfile when microphone isn't connected
2 years ago
Alibek Omarov
0b50678912
engine: client: voice: refactor, fix issues when missing mic disables voice chat, fix few possible crashes and memory leaks
2 years ago
Alibek Omarov
22ff45f5d0
engine: platform: add audio capture shutdown functions
2 years ago
Alibek Omarov
905bbf1515
engine: server: read full voicedata message even if voice is disabled server wide
2 years ago
SNMetamorph
8e48a98d48
engine: client: voice: codec quality levels changed
2 years ago
SNMetamorph
76dbefb9ec
engine: client: voice: fixed initialization checks
2 years ago
Alibek Omarov
327dcc0293
engine: client: voice: simplify code, simplify including voice.h, do not depend on opus headers globally
...
Autofix few code style mistakes
2 years ago
Alibek Omarov
c5dbbea9ef
engine: server: drop bots fake ping to zero
2 years ago
SNMetamorph
74707551ae
engine: client: voice: fixed hanging voice status
2 years ago
SNMetamorph
2f5f5ef0a6
engine: client: voice: fixed sound playback from file
2 years ago
SNMetamorph
f7dc9d8e72
engine: client: voice: frame size increased to 40 msec
2 years ago
SNMetamorph
a688bed79f
engine: client: cl_parse: moved buffer to stack in CL_ParseVoiceData
2 years ago
SNMetamorph
b0ff51d5a0
engine: client: voice: changed bitrate units to kbps in voice_codecinfo
2 years ago
SNMetamorph
68f633e9cd
wscript: fixed opus include path
2 years ago
SNMetamorph
0a6885e02d
engine: client: voice chat cvars set as privileged
2 years ago
SNMetamorph
aa5a509316
engine: client: voice: added GPL notice
2 years ago
SNMetamorph
97879430e9
engine: small code fixes related to voice chat
2 years ago
SNMetamorph
ae97eae42f
engine: client: voice: implemented automatic gain control
2 years ago
SNMetamorph
c5d7e3c783
engine: client: fixed players voice state changing
2 years ago
SNMetamorph
9bcd36cc24
engine: voice code minor refactoring
2 years ago
SNMetamorph
c6881a425f
engine: client: added support for variable voice chat quality
2 years ago
SNMetamorph
8d0209b122
engine: server: added support for variable voice chat quality
2 years ago
SNMetamorph
279894cfd4
engine: client: added console command voice_codecinfo
2 years ago
SNMetamorph
169ee14724
engine: client: disabled voice on legacy protocol servers
2 years ago