Xash3D FWGS engine.
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Alibek Omarov 7a2ac4a9c0 engine: client: use generic particles code for blob particles (from tempentity code) only if Quake compatibility was enabled 2 years ago
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client engine: client: use generic particles code for blob particles (from tempentity code) only if Quake compatibility was enabled 2 years ago
common engine: increase MAX_INIT_MSG to 192 kilobytes limit 2 years ago
platform engine: platform: sdl: fix parentheses around IsAudioError macro 2 years ago
server engine: server: request client to use Opus Custom codec 2 years ago
alias.h
anorms.h
cdll_exp.h
cdll_int.h
cursor_type.h engine: client: extended VGUI API interface 3 years ago
custom.h
customentity.h
edict.h
eiface.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 3 years ago
key_modifiers.h engine: platform: added Platform_GetKeyModifiers 3 years ago
keydefs.h engine: keydefs: fixed mouse buttons code to match GoldSrc 3 years ago
menu_int.h engine: remove mistakingly placed NORETURN attributes 2 years ago
mobility_int.h
physint.h
progdefs.h
ref_api.h engine: remove mistakingly placed NORETURN attributes 2 years ago
sequence.h
shake.h
sprite.h
studio.h
vgui_api.h engine: client: extended VGUI API interface 3 years ago
warpsin.h
wscript wscript: finally disable building opus for dedicated 2 years ago