Alibek Omarov
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bff9ca8438
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console: fix double printed console messages on Win32
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6 years ago |
Alibek Omarov
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216b4f4147
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vid_sdl: fix incorrect video modes list length
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6 years ago |
Alibek Omarov
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4ced29ee8f
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vid_common: fix window_center_x/y initialization
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6 years ago |
Alibek Omarov
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844b3a39a7
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vid_sdl: fix GL_UpdateContext, fix window created outside screen if positions were negative
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6 years ago |
Alibek Omarov
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9e618ce3e1
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cmd: base_cmd: fix inconsistency between linked list and hash map
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6 years ago |
Alibek Omarov
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8ea5536b42
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wscript: fix win32 build
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6 years ago |
Alibek Omarov
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48d1aa5115
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engine: fix warnings
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6 years ago |
Alibek Omarov
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f1d9034546
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GameUI: fix menu APIs loading order
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6 years ago |
mittorn
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b0c077ccf8
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Persistent console history
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6 years ago |
mittorn
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a0f0eca77c
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Backup console input when using history
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6 years ago |
mittorn
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891c984c56
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Port some config changes
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6 years ago |
mittorn
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5c738b3402
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Apply 4253 update
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6 years ago |
Alibek Omarov
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e123499e23
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Fix build
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6 years ago |
Alibek Omarov
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7601a4cd29
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Revert 64257ef to not break C++ header compability
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6 years ago |
Alibek Omarov
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fdb2055b62
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Add RoDir support
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6 years ago |
Alibek Omarov
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2c0a03704c
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Update mainui. Add --enable-bsp2 switch into wscript
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6 years ago |
Alibek Omarov
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1e7f9d00c3
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Apply 4150 update
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7 years ago |
Alibek Omarov
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f15e2c2dcf
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Move command autocomplete to common engine files, as it used by Wcon and may be used by curses console in future
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7 years ago |
Alibek Omarov
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572705bc08
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MSVC & Win32 wscript fixes
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7 years ago |
Alibek Omarov
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473810fc0c
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MSVC & Win32 related fixes
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7 years ago |
Alibek Omarov
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d0ff201da2
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Fix dedicated compiling errors
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7 years ago |
Alibek Omarov
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a539384a76
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Apply 4143 update
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7 years ago |
Alibek Omarov
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814b7eda07
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Apply 4140 update
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7 years ago |
Alibek Omarov
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5d48708615
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Forgot to add cvars into basecmd. Add basecmd_test to check is basecmd valid
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7 years ago |
Alibek Omarov
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0561ac2076
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Add basecmd from old engine. Add basecmd_stats command
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7 years ago |
Alibek Omarov
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ae5257c654
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Add masterlist from engine. Use non-blocking network name resolution
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7 years ago |
Alibek Omarov
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5a449a56ea
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Port restricted cmds and cvars from old engine. TODO: implement better stufftext filter
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7 years ago |
Alibek Omarov
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69549787bc
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net_ws refactoring, fix minor bugs
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7 years ago |
Alibek Omarov
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0db8d95bc9
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Update mainui. Add possibility to install engine ignoring *nix file hierarchy in wscript. Fix debugging.
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7 years ago |
Alibek Omarov
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0c058f2eca
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Add waf buildscripts, add updated game_launch
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7 years ago |
Alibek Omarov
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d9320f964e
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Crashhandler refactoring for POSIX systems. Shows engine version now.
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7 years ago |
lewa_j
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43b746d2f8
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Fix MinGW build
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7 years ago |
mittorn
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817206815d
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reslist.txt support
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7 years ago |
mittorn
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37aa201ed7
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Fix memory leak
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7 years ago |
mittorn
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d3a0146b5a
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Fix sound downloading
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7 years ago |
mittorn
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30771fefa6
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Forbid download not precached files
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7 years ago |
mittorn
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6ae44d7577
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Fix downloading models with zero res->ucFlags
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7 years ago |
mittorn
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42b4e456a2
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Fix log
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7 years ago |
mittorn
|
290b9cae0b
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Restore utf-8 support
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7 years ago |
Alibek Omarov
|
ec6bfa2421
|
Let server physics simulate even when there is no players(GoldSrc behaviour)
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7 years ago |
Alibek Omarov
|
46a3e729db
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Fix collision being calculated on unlagged value for both players and bots.
|
7 years ago |
Alibek Omarov
|
5ca7bb5f12
|
Fix noise index for not sine beams
|
7 years ago |
Alibek Omarov
|
86dfaf9930
|
Fix too loud entities in multiplayer
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7 years ago |
Alibek Omarov
|
7d37ff33aa
|
Fix high CPU load on Linux
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7 years ago |
Alibek Omarov
|
415e517107
|
Library loader refactoring. Not tested for platforms other than Linux
|
7 years ago |
Alibek Omarov
|
0b0ec876a5
|
Oops, this isn't supposed to be commited
|
7 years ago |
Alibek Omarov
|
34f6f6d539
|
Fix implicit declaration on dedicated
|
7 years ago |
Alibek Omarov
|
0681209114
|
Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated
|
7 years ago |
Alibek Omarov
|
becd0eba03
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Possibility to use dedicated version with SDL(it's used only by internal timer)
|
7 years ago |
Alibek Omarov
|
3f2a8f7704
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Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2
|
7 years ago |