Alibek Omarov
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898b697b70
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engine: ref: allow to set r_refdll or -ref with ref_ prefix
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5 years ago |
Alibek Omarov
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6d8026cd81
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engine: ref: fix spamming in console when getting human readable renderer names
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5 years ago |
Alibek Omarov
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dc207a449c
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engine: fix -Werror=strict-prototypes
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5 years ago |
Alibek Omarov
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8323df240b
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engine: implement menu extensions to allow choosing renderers from GUI
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5 years ago |
Alibek Omarov
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a1ae770f70
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engine: ref: add optional export to determine actual human readable renderer name
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5 years ago |
Alibek Omarov
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f9269dcc1c
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engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg
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5 years ago |
Alibek Omarov
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8f9800eb3c
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ref: move R_DrawTree from refdll to engine, implement using ref's triapi
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6 years ago |
Alibek Omarov
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6197ba8af6
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engine: ref: remove redutant LoadLibrary call
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6 years ago |
Alibek Omarov
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3ae7ecaeb3
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engine: patched to compile, moved gl_clear to engine
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6 years ago |
Alibek Omarov
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76dae35955
|
ref: remove COM_HashKey API call
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6 years ago |
Alibek Omarov
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d14ce61520
|
engine: no return type for RenderFrame
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6 years ago |
Alibek Omarov
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ab7a67464b
|
engine: fix long<->int conversion UBs
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6 years ago |
Alibek Omarov
|
2c17af4850
|
engine: ref: fix possible null dereference, if client doesn't export studio renderer
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6 years ago |
Alibek Omarov
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4d9563ea03
|
ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
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6 years ago |
Alibek Omarov
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d62a12dd9a
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ref: allow to use shortened name when specifying -ref in command line
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6 years ago |
mittorn
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d5b6ccb3e2
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ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer
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6 years ago |
Alibek Omarov
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f48335f2f2
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ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values
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6 years ago |
Alibek Omarov
|
92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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6 years ago |
mittorn
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0a22040c6e
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Fix SpriteTexture
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6 years ago |
mittorn
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c55b7dcda7
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ref: simplify efx api, move efrags to engine
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6 years ago |
mittorn
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8339096ad8
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ref: Improve model unloading, fix texture leak
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6 years ago |
mittorn
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57320c0c25
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ref: get rid of vidState, add GL_SwapBuffers to engine exports
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6 years ago |
Alibek Omarov
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e5000742f1
|
ref: context creating prototype, not working yet
|
6 years ago |
Alibek Omarov
|
971f9b6de5
|
ref: fix compiling errors
|
6 years ago |
Alibek Omarov
|
199ebfed48
|
ref: implement engine ref API
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6 years ago |
Alibek Omarov
|
97aba69ed0
|
ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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6 years ago |
Alibek Omarov
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234507b7f1
|
ref: fix all undefined references
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6 years ago |
Alibek Omarov
|
e7234bada2
|
ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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6 years ago |
mittorn
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437ba6d7a2
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ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
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6 years ago |
Alibek Omarov
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574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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6 years ago |
Alibek Omarov
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e193ac2c04
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ref: more @mittorn's changes on RefAPI
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6 years ago |
Alibek Omarov
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99bd7c81da
|
ref: render code moved out of engine, doesn't compile, first API prototype
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6 years ago |