Alibek Omarov
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f3400c983e
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engine: network: fix address comparator
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2 years ago |
Alibek Omarov
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9397301a73
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filesystem: remove excessive filename field from archive structs, use common in searchpath_t. Small optimizations for PAK
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2 years ago |
Alibek Omarov
|
f1ec612819
|
filesystem: hungry
|
2 years ago |
Alibek Omarov
|
08f834cd82
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filesystem: make all archive searchpath functions private
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2 years ago |
Alibek Omarov
|
48c17d08d9
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filesystem: dir: move searchpath initialization to dir.c, make all DIR functions static
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2 years ago |
Alibek Omarov
|
f20fddee1c
|
common: bspfile: add separate definitions for clipnodes limit for HLBSP and QBSP2
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2 years ago |
Alibek Omarov
|
754d55beef
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engine: common: fix for HLBSP extended clipnodes hack when BSP2 support is enabled
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2 years ago |
Alibek Omarov
|
cd813bbfbe
|
engine: server: do not apply sound precache check for sentences, as they may start with 0 index
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2 years ago |
Alibek Omarov
|
07afbd64d4
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engine: common: host: force set HOST_FRAME status for dedicated as it finished initializing
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2 years ago |
Alibek Omarov
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af7d6f6fa8
|
engine: common: no point to allow if and else commands in unprivileged mode since scripting is available only for privileged
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2 years ago |
Alibek Omarov
|
cb0f513bf0
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engine: common: allow cvar substituion in privileged mode only to prevent leaking sensitive data
|
2 years ago |
Alibek Omarov
|
a3ef6c955c
|
engine: don't double register rcon_password cvar
|
2 years ago |
Alibek Omarov
|
60e7a7aa23
|
engine: server: set correct flags for rcon_ cvars on server
|
2 years ago |
Alibek Omarov
|
e1431e1040
|
engine: server: add rcon_enable cvar to control whether server should accept remote commands
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2 years ago |
Alibek Omarov
|
b794f2fda0
|
mainui: update
|
2 years ago |
Alibek Omarov
|
934d9ba69a
|
filesystem: fix FS_GetDiskPath
|
2 years ago |
Alibek Omarov
|
9e54ddfd55
|
engine: client: treat dem_unknown as no-op, until we find real cause of empty holes in demoheader
|
2 years ago |
Alibek Omarov
|
a86a24d33d
|
mainui: update
|
2 years ago |
Alibek Omarov
|
fe9ed0ac9b
|
engine: client: gameui: add new NET_CompareAdrSort function to menu API
|
2 years ago |
Alibek Omarov
|
18c94b6ec4
|
engine: common: add network address comparator function
|
2 years ago |
SNMetamorph
|
8fa0290e25
|
Documentation: extensions: added page about expanded common structures
|
2 years ago |
SNMetamorph
|
080cd146dd
|
common: com_model: changed common structs reserved fields type to intptr_t
|
2 years ago |
SNMetamorph
|
b1d910a3a5
|
engine: client: fixed connection hang when all resources downloaded (fix #829)
|
2 years ago |
SNMetamorph
|
840283d6e5
|
engine: netchan: fixed fragbufs very high memory usage
|
2 years ago |
SNMetamorph
|
d72481e5ac
|
engine: netchan: fixed downloading files output directory
|
2 years ago |
SNMetamorph
|
dbe9309475
|
engine: netchan: fixed wrong compressed file size calculation
|
2 years ago |
Alibek Omarov
|
9fa4de6ee8
|
mainui: update
|
2 years ago |
Alibek Omarov
|
fd3c5e8384
|
ref: gl: VBO is disabled unless somebody picks it up and fixes memory corruption and other bugs
|
2 years ago |
Alibek Omarov
|
d50ed1c087
|
engine: common: host: don't prepend # to command arguments when changing game to dedicated, it wasn't used and implement anymore
|
2 years ago |
Alibek Omarov
|
e48133bf4b
|
engine: server: fix sv_log output for enttools usage
|
2 years ago |
Alibek Omarov
|
ea3bfd969c
|
engine: imagelib: img_wad: dirty hack to fix black holes in console background images
|
2 years ago |
Alibek Omarov
|
7469d6a248
|
engine: server: implement server-to-master challenge extension, to secure server from IP spoofing
|
2 years ago |
Alibek Omarov
|
859f36afce
|
engine: server: remove Master_Add call in ActivateServer, server will announce itself through heartbeat
|
2 years ago |
Alibek Omarov
|
436a788ac8
|
engine: client: disable FPS counter by default
|
2 years ago |
Velaron
|
5098e24806
|
engine: client: touch: fix empty list when opening touch buttons menu for the first time
|
2 years ago |
Alibek Omarov
|
1d8acc16f1
|
engine: server: give master server a small time window to reply (by default 4000 ms, should be enough even when master server is overloaded)
|
2 years ago |
Alibek Omarov
|
802c7a86a9
|
engine: platform: sdl: add pause and scrolllock handlers
|
2 years ago |
Alibek Omarov
|
406eb828da
|
ref: gl: disable underwater distortion by default, enable for Quake compatible mode only
|
2 years ago |
Alibek Omarov
|
0e9106685b
|
engine: imagelib: img_png: fix Mem_Free on null ptr
|
2 years ago |
Alibek Omarov
|
9b001987e9
|
engine: imagelib: fix crash when chunk length is more than file size
|
2 years ago |
Alibek Omarov
|
5c2c02c317
|
engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals
|
2 years ago |
Alibek Omarov
|
21c898d796
|
engine: imagelib: validate player decal image size (max 512x512)
|
2 years ago |
Alibek Omarov
|
e48b708fa6
|
engine: imagelib: img_png: validate image size through common engine function
|
2 years ago |
Alibek Omarov
|
ccf7619ae5
|
engine: imagelib: refactor image loading function
|
2 years ago |
Alibek Omarov
|
eabbd0061f
|
mainui: update
|
2 years ago |
Alibek Omarov
|
7d0d6b8e0d
|
engine: common: host: implement adaptive sleeptime, log time to first time for debug purposes
|
2 years ago |
Alibek Omarov
|
eb36fe0155
|
filesystem: fill searchpath DIR functions only if file was found in direct path
|
2 years ago |
Alibek Omarov
|
9381a40506
|
filesystem: check only DLLs for encryption
|
2 years ago |
SNMetamorph
|
a19270a0dc
|
engine: client: max fragment size test retries increased to 3
|
2 years ago |
SNMetamorph
|
c34ce2d9e1
|
engine: client: fixed max fragment size wrong calculation
|
2 years ago |