Ivan 'provod' Avdeev
715620135a
Make it possible to complie 64-bit binary on windows
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The change is to supply `x64` to MSVC_TARGETS if `-8` is specified.
Note that it will set DEST_CPU to `amd64` instead of expected `x86_64`
on Windows. This is known to break things for xash3d-fwgs repo. But for
this one it seems just fine? I haven't investigated it further.
4 years ago
nekonomicon
c8ad4a45e5
Merge pull request #154 from FreeSlave/fix_mp5_pickup
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Fix a bug with extracting ammo from mp5 when argrenades are full
4 years ago
Roman Chistokhodov
c710978549
Fix a bug with extracting ammo from mp5 when argrenades are full
4 years ago
nekonomicon
4a02ced926
Merge pull request #153 from FreeSlave/attack_time
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Fix attack times
4 years ago
nekonomicon
a0a30049fd
Merge pull request #152 from FreeSlave/gauss-color
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Gauss color depends on its charge
4 years ago
nekonomicon
76dfa83653
Merge pull request #151 from FreeSlave/predict_reload
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Fix occasional double playing of reload animations
4 years ago
Roman Chistokhodov
06f046430d
Fix occasional double playing of reload animations
4 years ago
Roman Chistokhodov
0a29ec49c8
Gauss color depends on its charge
4 years ago
Roman Chistokhodov
0e251e6f09
Fix attack times
4 years ago
Roman Chistokhodov
9fc712da01
Fix checking for gag spawnflag ( #143 )
4 years ago
Andrey Akhmichin
dd710bd0b2
Merge branch 'master' into aom
4 years ago
Andrey Akhmichin
2a264d2c9a
Add the latest steam changes for cl_autowepswitch cvar.
4 years ago
Andrey Akhmichin
2de2509094
server: remove "mp_" prefix for non-multiplayer cvars.
4 years ago
Andrey Akhmichin
47c13ef873
server: Use separate cvar instead of macro for monster yaw speed fix.
4 years ago
Logan
4be53d8527
server: fix monster yaw speed ( #137 )
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This makes the yaw speed for all monsters (scientists, headcrabs, etc.) framerate independent.
Fix by Solokiller with mikela-valve's adjustments:
https://github.com/ValveSoftware/halflife/issues/2458
4 years ago
Alibek Omarov
dbd9b1c698
public: build: add ARMv8 32-bit support, in case of someone actually uses it
4 years ago
Agent Agrimar
a39583f1ef
client: cmake: add winmm.lib dependency
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This fixes a linker error when compiling for win32 with Goldsrc Support enabled.
4 years ago
Agent Agrimar
efe13c3d04
client: wscript: add winmm.lib dependency
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This fixes a linker error when compiling for win32 with Goldsrc Support enabled.
4 years ago
Andrey Akhmichin
d7509365f0
wscript: Fix compilation.
4 years ago
Andrey Akhmichin
8e4ded4017
wscript: update yet again.
4 years ago
Andrey Akhmichin
742ea083b5
Merge branch 'master' into aom
4 years ago
Andrey Akhmichin
2254a16b7b
client: wscript: update.
4 years ago
Andrey Akhmichin
e706f48722
Merge branch 'master' into aom
4 years ago
Andrey Akhmichin
f20b7259f3
wscript: reorder sources list.
4 years ago
Andrey Akhmichin
e239f3e1a5
Set EF_BRIGHTFIELD flag for monsters which stuck in the wall only in developer mode.
4 years ago
Andrey Akhmichin
1d1c99af9f
Merge e98a18a980
4 years ago
Andrey Akhmichin
0324eb0431
Fix possible memory leak.
4 years ago
Roman Chistokhodov
c2064d88ed
Remove redundant casts to float when retrieving model frames
4 years ago
Roman Chistokhodov
54181adc8e
Fix bigmomma node wait
4 years ago
Andrey Akhmichin
a091e8ce55
Remove duplicated cache size definition.
5 years ago
Andrey Akhmichin
895e7b7503
Move "build" cvar pointer check to GameDLLInit function.
5 years ago
Andrey Akhmichin
6cc78b593d
Fix compilation.
5 years ago
Andrey Akhmichin
a758e80f71
Remove physics interface.
5 years ago
Andrey Akhmichin
0aecf06741
Remove GPL-licensed headers.
5 years ago
Andrey Akhmichin
6af5c3f472
Safe _snprintf usage.
5 years ago
Andrey Akhmichin
a6db1c3c32
Merge pull request #90 from FreeSlave/gauss_overcharge
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Stop gauss pulse sound on overcharge
5 years ago
Roman Chistokhodov
3e1e8961bf
Stop gauss pulse sound on overcharge
5 years ago
Andrey Akhmichin
fa50aeeb0c
Fix wrong quotes.
5 years ago
Andrey Akhmichin
9f93606b50
Fix possible null pointer dereference.
5 years ago
Andrey Akhmichin
03d65581f4
Merge pull request #118 from FreeSlave/fix_vectorcopy
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Fix VectorCopy to work correctly with pointers again
5 years ago
Roman Chistokhodov
18127ef848
Fix VectorCopy to work correctly with pointers again
5 years ago
mittorn
c6d793231c
wscript: do not set install_path on dos target, set build task names to "server" and "client"
5 years ago
mittorn
9a08968453
fix undefined symbols and conflicts on OpenWatcom
5 years ago
mittorn
3ebf7f097b
server: fix include hell in animation.cpp
5 years ago
mittorn
2ba9071798
check if cmath useful, remove posix defines when using owcc
5 years ago
mittorn
8bf08e261c
update build.h, add new defines to library_naming.py
5 years ago
mittorn
3a2d8ef5f9
client: remove useless defines
5 years ago
Alibek Omarov
e67d115d9d
Merge pull request #116 from Aimless-Wanderer/patch-2
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wscript: fix join method usage
5 years ago
Aimless-Wanderer
701d78dcec
wscript: fix join method usage
5 years ago
Alibek Omarov
e53f15cabf
wscript: add option to turn on simple mod hacks
5 years ago