425 Commits

Author SHA1 Message Date
Roman Chistokhodov
a32bec7904
Opfor fixes (#242)
* Update displacer. Play displacer sounds in player entity

* Detach player from a rope when they get teleported with displacer

* Make snarks enemies to shock troopers

* Don't explicitly set Touch as touch function for displacer ball

* Fix possible null pointer reference is desert eagle
2022-02-01 15:52:27 +05:00
Roman Chistokhodov
f4f83ca6c0
Fix m249 tape when reloading the empty clip (#232) 2021-12-11 21:46:26 +05:00
Roman Chistokhodov
d862abafd7
Fix m249 reload (#230) 2021-12-11 07:33:11 +05:00
Roman Chistokhodov
310493aaeb
Make spore behavior match original. Remove redundant declarations (#229) 2021-12-11 07:32:19 +05:00
Владислав Сухов
31f428b299
Fixed wrong path to rune pickup sounds (#210) 2021-11-25 19:37:56 +05:00
Andrey Akhmichin
af5eed12c1 Merge branch 'master' into opfor 2021-11-22 15:18:07 +05:00
Marc-Antoine Lortie
ec2826a96a
Fixed crossbow fire on empty sequence not playing. (#207) 2021-11-21 15:21:36 +05:00
Marc-Antoine Lortie
74b5543c83
Fixed beam attachment invalidated on restore. (#208) 2021-11-21 15:18:13 +05:00
Roman Chistokhodov
0c46e1b5bd
Fix graphs directory being created with strange permissions (#205) 2021-11-19 00:39:50 +05:00
Vale the Violet Mote
302e2d7a2a
Realtime cheats (#197)
* have cheats auto-update (send notif to client, use updated value in server)

* cheats did not need to be registered here as it's registered by the engine

* also not needed.
2021-10-26 21:52:17 +00:00
Andrey Akhmichin
2a08dba3b1 Merge branch 'master' into opfor 2021-09-17 23:09:35 +05:00
Roman Chistokhodov
136ee78cfd
Make msvc builds in release mode with static runtime (#185) 2021-08-27 13:04:15 +05:00
Andrey Akhmichin
28e2adb9f3 Merge branch 'master' into opfor 2021-07-07 01:05:38 +05:00
Roman Chistokhodov
d86b0bf480 Change ideal monster state in MonsterUse only if monster is idle 2021-07-07 00:10:27 +05:00
Roman Chistokhodov
201206ccfd Fix potential conflict of monster states in scripted_sequence 2021-07-07 00:08:14 +05:00
Andrey Akhmichin
72e42a4e02 Merge branch 'master' into opfor 2021-06-20 03:59:10 +05:00
Andrey Akhmichin
a541a9699c #ifdef->#if. 2021-06-20 03:53:07 +05:00
Bohdan Shulyar
fd6f48175f
Comment unused variables (#184)
* Comment unused variables

* Comment out dead code
2021-06-18 13:00:09 +05:00
Bohdan Shulyar
662af50306
Bump minimum CMake version (lower versions are deprecated) (#182) 2021-06-18 07:41:38 +05:00
Roman Chistokhodov
b34b6a0778
Fix windows build (#179)
* Add hl.def to cmakelists.txt

* Add appveyor artifact
2021-06-17 23:33:55 +05:00
Andrey Akhmichin
5e06370a95 Revert breaking changes. 2021-06-17 22:35:36 +05:00
Andrey Akhmichin
fb3be587d1 Merge branch 'master' into opfor 2021-06-17 09:21:00 +05:00
Andrey Akhmichin
da5efc7146 Get rid of project files for MSVC 98. 2021-06-14 01:39:55 +05:00
Andrey Akhmichin
72b7471b89 Get rid of hl.def. 2021-06-14 01:36:51 +05:00
Andrey Akhmichin
6055d3d3eb Avoid .def-file usage. 2021-06-14 01:35:35 +05:00
Andrey Akhmichin
08fb4e1379 #ifdef->#if. 2021-06-09 04:35:22 +05:00
Andrey Akhmichin
b0e4b1740c Merge branch 'master' into opfor 2021-06-08 04:21:20 +05:00
Andrey Akhmichin
0557b2dfe3 Fix compilation. 2021-06-07 19:20:38 +05:00
Andrey Akhmichin
6d8e1c5d0c Got rid "defined". 2021-06-07 19:17:22 +05:00
Andrey Akhmichin
8366cb170c Fix compilation. 2021-06-07 05:24:30 +05:00
Andrey Akhmichin
0dd90846fe #ifdef->#if 2021-06-07 05:05:58 +05:00
Andrey Akhmichin
efa2dae589 Merge branch 'master' into opfor 2021-06-06 04:13:23 +05:00
Andrey Akhmichin
06dd8a63cd Double promotion fix. 2021-06-06 04:11:36 +05:00
Roman Chistokhodov
b4502f7133 Fix removing squad member 2021-06-06 04:03:40 +05:00
Roman Chistokhodov
59508d66da Allow special beam color for houndeye squad of size 5 2021-06-06 04:01:57 +05:00
Roman Chistokhodov
7a999bf987 Check before SetEnemy in squad monster 2021-06-06 03:58:26 +05:00
Andrey Akhmichin
2c9cb0c645 Revert "Merge 33413807d0"
This reverts commit 19bdc1d01b7287cd61b58fb7b7bdb6953caa50a8.
2021-06-06 03:48:55 +05:00
Andrey Akhmichin
593c9185aa Do not override IsUseable for mp5. Merge a9b1d9cda8. 2021-06-06 02:48:22 +05:00
Andrey Akhmichin
464a678b33 Remove WeaponTick and override ItemPostFrame instead. 2021-06-06 02:40:52 +05:00
Roman Chistokhodov
9fecfb50f3 Merge 2ca64e11b0 2021-06-06 00:34:53 +05:00
Andrey Akhmichin
667ae2cbcc Merge branch 'master' into opfor 2021-06-05 20:58:40 +05:00
Andrey Akhmichin
ea9eb82646 Set monsteryawspeedfix cvar to 1 by default. 2021-06-05 20:56:57 +05:00
Andrey Akhmichin
6274c601fe Fix trigger_camera fps dependency. Same as https://github.com/ValveSoftware/halflife/issues/2924. 2021-06-05 20:20:22 +05:00
Andrey Akhmichin
8c45ae9bb2 Fix underwater breathing sounds when player not fully in the water. Same as https://github.com/ValveSoftware/halflife/issues/3110. 2021-06-05 20:02:32 +05:00
Andrey Akhmichin
2de4e7ab00 Fix scientist's sound mask. Same as https://github.com/ValveSoftware/halflife/issues/2982. 2021-06-05 19:18:33 +05:00
Andrey Akhmichin
959e220368 Merge branch 'master' into opfor 2021-06-05 16:35:16 +05:00
nillerusr
b16001bc1a possible crash fix for DeathNotice 2021-05-10 06:10:35 +03:00
Andrey Akhmichin
936a303813 Revert "Do not precache sounds for xash3d-only builds."
This reverts commit 9a6ef538b6be879b9f6e396fb4614da9205f615d.
2021-04-19 03:11:56 +05:00
Andrey Akhmichin
9a6ef538b6 Do not precache sounds for xash3d-only builds. 2021-04-12 09:57:56 +05:00
Andrey Akhmichin
a07acb3d14 Restore global time on Save/Restore.
Same as https://github.com/ValveSoftware/halflife/issues/3065.
2021-04-04 22:26:34 +05:00