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@ -1063,7 +1063,7 @@ private:
@@ -1063,7 +1063,7 @@ private:
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class CDisplacer : public CBasePlayerWeapon |
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{ |
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public: |
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#ifndef CLIENT_DLL |
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#if !CLIENT_DLL |
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int Save( CSave &save ); |
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int Restore( CRestore &restore ); |
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static TYPEDESCRIPTION m_SaveData[]; |
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@ -1083,7 +1083,7 @@ public:
@@ -1083,7 +1083,7 @@ public:
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virtual BOOL UseDecrement( void ) |
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{ |
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#if defined( CLIENT_WEAPONS ) |
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#if CLIENT_WEAPONS |
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return TRUE; |
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#else |
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return FALSE; |
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@ -1110,7 +1110,7 @@ private:
@@ -1110,7 +1110,7 @@ private:
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class CEagle : public CBasePlayerWeapon |
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{ |
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public: |
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#ifndef CLIENT_DLL |
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#if !CLIENT_DLL |
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int Save( CSave &save ); |
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int Restore( CRestore &restore ); |
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static TYPEDESCRIPTION m_SaveData[]; |
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@ -1132,7 +1132,7 @@ public:
@@ -1132,7 +1132,7 @@ public:
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int m_fEagleLaserActive; |
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virtual BOOL UseDecrement( void ) |
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{ |
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#if defined( CLIENT_WEAPONS ) |
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#if CLIENT_WEAPONS |
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return TRUE; |
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#else |
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return FALSE; |
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@ -1150,7 +1150,7 @@ class CBarnacleGrappleTip;
@@ -1150,7 +1150,7 @@ class CBarnacleGrappleTip;
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class CBarnacleGrapple : public CBasePlayerWeapon |
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{ |
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public: |
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#ifndef CLIENT_DLL |
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#if !CLIENT_DLL |
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virtual int Save( CSave &save ); |
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virtual int Restore( CRestore &restore ); |
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static TYPEDESCRIPTION m_SaveData[]; |
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@ -1180,7 +1180,7 @@ public:
@@ -1180,7 +1180,7 @@ public:
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void DestroyEffect( void ); |
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virtual BOOL UseDecrement(void) |
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{ |
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#if defined( CLIENT_WEAPONS ) |
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#if CLIENT_WEAPONS |
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return TRUE; |
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#else |
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return FALSE; |
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@ -1220,7 +1220,7 @@ public:
@@ -1220,7 +1220,7 @@ public:
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virtual BOOL UseDecrement(void) |
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{ |
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#if defined( CLIENT_WEAPONS ) |
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#if CLIENT_WEAPONS |
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return TRUE; |
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#else |
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return FALSE; |
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@ -1235,7 +1235,7 @@ class CM249 : public CBasePlayerWeapon
@@ -1235,7 +1235,7 @@ class CM249 : public CBasePlayerWeapon
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{ |
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public: |
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#ifndef CLIENT_DLL |
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#if !CLIENT_DLL |
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int Save(CSave &save); |
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int Restore(CRestore &restore); |
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static TYPEDESCRIPTION m_SaveData[]; |
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@ -1259,7 +1259,7 @@ public:
@@ -1259,7 +1259,7 @@ public:
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virtual BOOL UseDecrement(void) |
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{ |
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#if defined( CLIENT_WEAPONS ) |
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#if CLIENT_WEAPONS |
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return TRUE; |
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#else |
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return FALSE; |
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@ -1289,7 +1289,7 @@ public:
@@ -1289,7 +1289,7 @@ public:
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virtual BOOL UseDecrement(void) |
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{ |
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#if defined( CLIENT_WEAPONS ) |
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#if CLIENT_WEAPONS |
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return TRUE; |
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#else |
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return FALSE; |
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@ -1303,7 +1303,7 @@ private:
@@ -1303,7 +1303,7 @@ private:
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class CPipeWrench : public CBasePlayerWeapon |
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{ |
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public: |
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#ifndef CLIENT_DLL |
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#if !CLIENT_DLL |
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int Save(CSave &save); |
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int Restore(CRestore &restore); |
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static TYPEDESCRIPTION m_SaveData[]; |
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@ -1331,7 +1331,7 @@ public:
@@ -1331,7 +1331,7 @@ public:
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virtual BOOL UseDecrement(void) |
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{ |
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#if defined( CLIENT_WEAPONS ) |
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#if CLIENT_WEAPONS |
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return TRUE; |
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#else |
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return FALSE; |
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@ -1362,7 +1362,7 @@ public:
@@ -1362,7 +1362,7 @@ public:
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virtual BOOL UseDecrement(void) |
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{ |
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#if defined( CLIENT_WEAPONS ) |
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#if CLIENT_WEAPONS |
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return TRUE; |
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#else |
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return FALSE; |
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@ -1378,7 +1378,7 @@ class CSniperrifle : public CBasePlayerWeapon
@@ -1378,7 +1378,7 @@ class CSniperrifle : public CBasePlayerWeapon
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{ |
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public: |
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#ifndef CLIENT_DLL |
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#if !CLIENT_DLL |
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int Save(CSave &save); |
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int Restore(CRestore &restore); |
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static TYPEDESCRIPTION m_SaveData[]; |
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@ -1402,7 +1402,7 @@ public:
@@ -1402,7 +1402,7 @@ public:
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virtual BOOL UseDecrement(void) |
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{ |
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#if defined( CLIENT_WEAPONS ) |
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#if CLIENT_WEAPONS |
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return TRUE; |
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#else |
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return FALSE; |
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@ -1417,7 +1417,7 @@ class CSporelauncher : public CShotgun
@@ -1417,7 +1417,7 @@ class CSporelauncher : public CShotgun
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{ |
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public: |
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#ifndef CLIENT_DLL |
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#if !CLIENT_DLL |
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int Save(CSave &save); |
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int Restore(CRestore &restore); |
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static TYPEDESCRIPTION m_SaveData[]; |
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@ -1437,7 +1437,7 @@ public:
@@ -1437,7 +1437,7 @@ public:
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virtual BOOL UseDecrement( void ) |
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{ |
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#if defined( CLIENT_WEAPONS ) |
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#if CLIENT_WEAPONS |
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return TRUE; |
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#else |
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return FALSE; |
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