Andrey Akhmichin
d8b05d12d5
cmake: better tgmath.h check.
2022-06-16 11:54:55 +05:00
Andrey Akhmichin
1397f3ab4f
cmake: use "lib" prefixe only for Android.
2022-06-16 10:50:14 +05:00
Andrey Akhmichin
be0a35053a
Merge branch 'master' into opfor
2022-06-07 00:01:10 +05:00
Roman Chistokhodov
ab38461c33
Implement 'corpsephysics' cvar. Issue #190 ( #255 )
2022-06-06 20:51:03 +05:00
Roman Chistokhodov
8d844a1764
Fix Gauss sound not stopping when players are not in the PAS. https://github.com/ValveSoftware/halflife/issues/3233 ( #254 )
2022-06-06 20:49:48 +05:00
Roman Chistokhodov
3dc739547c
Play smoke effect on the correct osprey wing. Related issue: https://github.com/ValveSoftware/halflife/issues/3263 ( #253 )
2022-06-06 20:49:21 +05:00
Andrey Akhmichin
6c40b4d329
Merge branch 'master' into opfor
2022-06-05 23:10:57 +05:00
Roman Chistokhodov
4e13400c61
Add 'explosionfix' cvar to control explosions going through walls sometimes. Related issue: https://github.com/ValveSoftware/halflife/issues/3244 ( #252 )
2022-06-05 21:35:04 +05:00
Andrey Akhmichin
c4d55a4428
Merge branch 'master' into opfor
2022-06-04 23:49:47 +05:00
Andrey Akhmichin
3db3772bff
cmake: add a missing brackets
2022-06-04 22:49:11 +05:00
Andrey Akhmichin
c3f77a2ea5
cmake: disable 64BIT flag by default only for 32-bit archs and 64-bit windows and linux
2022-06-04 22:23:41 +05:00
Andrey Akhmichin
630217f0b1
cmake: fix wrong library naming scheme
2022-06-04 21:17:26 +05:00
Andrey Akhmichin
e2da6954c8
Fix crowbar not showing in weapon list if there are empty weapon slots with lower id.
...
Same as ffe736252c
2022-06-04 20:16:11 +05:00
Andrey Akhmichin
cf4d2a74dc
Change default thirdperson view.
2022-06-03 21:47:56 +05:00
M.Millar
81dce2f203
Apply CROWBAR_FIX_RAPID_CROWBAR to knife ( #251 )
...
This will apply the crowbar swing delay fix to the knife, preventing rapid melee.
2022-05-26 22:58:51 +05:00
a1batross
808be9442f
Use filtered command buffer when string came from network ( #241 )
...
* cdll_int: add undocumented FilteredClientCmd function to client interface
* client: use filtered command buffer where we have to execute command from server
* client: use normal pfnClientCmd in place of pfnFilteredClientCmd in case of engine doesn't supports it
* client: don't read out of bounds if engine interface is old and don't have pfnFilteredClientCmd
* client: fix incorrect cvar pointer comparison
2022-04-24 03:43:45 +05:00
Roman Chistokhodov
2ffa0261e3
Fix sniperrifle dropping when massn is gibbed ( #244 )
2022-02-24 18:40:10 +05:00
Roman Chistokhodov
40a16fb167
Fix nvg effect rendering on 5k resolutions ( #243 )
2022-02-14 15:09:01 +05:00
Roman Chistokhodov
a32bec7904
Opfor fixes ( #242 )
...
* Update displacer. Play displacer sounds in player entity
* Detach player from a rope when they get teleported with displacer
* Make snarks enemies to shock troopers
* Don't explicitly set Touch as touch function for displacer ball
* Fix possible null pointer reference is desert eagle
2022-02-01 15:52:27 +05:00
a1batross
e7ef84c83d
engine: delete obsolete engine VC6 project
2022-01-21 03:58:52 +03:00
Marc-Antoine Lortie
1f23bff236
Restore Hornetgun fire phase. ( #238 )
2021-12-31 22:03:05 +05:00
Marc-Antoine Lortie
8768594509
Decrement rocket count only if it was successfully created. ( #234 )
...
In addition, make smoke effect and swap sides only if rocket was successfully created.
2021-12-21 04:00:54 +05:00
Marc-Antoine Lortie
db95d4a1cc
Removed duplicate field in CShotgun save data table. ( #233 )
2021-12-20 19:17:49 +05:00
Alibek Omarov
215ac04f70
waifulib: update xcompile from engine branch
2021-12-17 03:16:35 +03:00
Marc-Antoine Lortie
f43961e4d0
Simplify glock fire events ( #231 )
...
* Refactor EV_FireGlock2.
* Moved EV_FireGlock1 implementation to static function.
2021-12-14 19:23:07 +05:00
Roman Chistokhodov
f4f83ca6c0
Fix m249 tape when reloading the empty clip ( #232 )
2021-12-11 21:46:26 +05:00
Roman Chistokhodov
d862abafd7
Fix m249 reload ( #230 )
2021-12-11 07:33:11 +05:00
Roman Chistokhodov
310493aaeb
Make spore behavior match original. Remove redundant declarations ( #229 )
2021-12-11 07:32:19 +05:00
Marc-Antoine Lortie
f0ed7d1bc1
Fixed wrong base class specified. ( #225 )
2021-12-10 07:39:06 +05:00
Marc-Antoine Lortie
a5344eb4cc
Fixed wrong base class specified. ( #226 )
2021-12-10 07:38:48 +05:00
Marc-Antoine Lortie
0df2d289bb
Fixed wrong base class specified. ( #223 )
2021-12-09 06:03:47 +05:00
Marc-Antoine Lortie
ccfe0c659e
Fixed wrong base class specified. ( #224 )
2021-12-09 06:03:12 +05:00
Marc-Antoine Lortie
59fe501254
Fixed wrong base class specified. ( #222 )
2021-12-09 06:02:49 +05:00
Marc-Antoine Lortie
9aff6c088d
Fixed wrong base class specified. ( #220 )
2021-12-08 05:50:45 +05:00
Marc-Antoine Lortie
dcb83a6856
Fixed wrong base class specified. ( #221 )
2021-12-08 05:50:25 +05:00
Marc-Antoine Lortie
9d65397325
Fixed incorrect field types. ( #219 )
2021-12-08 05:50:05 +05:00
Alibek Omarov
8a43dfbaab
waifulib: migrate to compiler_optimizations waf tool
2021-12-07 09:00:35 +03:00
Alibek Omarov
46d642b72b
waifulib: update xcompile
2021-12-07 08:56:41 +03:00
James Davies
a754219217
Add PowerPC support
2021-12-06 01:56:48 +03:00
James Davies
b776a2b4fc
Add PowerPC support
2021-12-06 01:56:48 +03:00
Marc-Antoine Lortie
f7fa565c3f
Removed unused variables in ev_hldm.cpp ( #218 )
2021-12-06 00:14:52 +05:00
Marc-Antoine Lortie
0a0952e186
Use sound array macros. ( #215 )
...
* Use random sound array.
* Use random sound array.
* Use random sound array.
* Use random sound array.
* Use random sound array.
2021-12-06 00:14:31 +05:00
Marc-Antoine Lortie
ac2a757b90
Added missing tracerCount for EV_HLDM_FireBullets. ( #216 )
2021-12-06 00:13:44 +05:00
Roman Chistokhodov
4596f19734
Update windows and visual studio version ( #214 )
...
* Update windows and visual studio versions in CI
* Try without XP toolchain
* Revert "Try without XP toolchain"
This reverts commit d80321a81880c4200d2e4e14f7bbed3bf9346ab0.
* Force 32-bit
2021-12-02 04:19:12 +05:00
Marc-Antoine Lortie
7f8f73c679
Remove unused source files ( #212 )
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* Delete AI_BaseNPC_Schedule.cpp
* Delete soundsystem.cpp
2021-12-01 12:14:12 +05:00
Roman Chistokhodov
3e2808de62
Fix possible bug with talkmonster facing during the script ( #213 )
2021-11-29 01:04:50 +05:00
Владислав Сухов
31f428b299
Fixed wrong path to rune pickup sounds ( #210 )
2021-11-25 19:37:56 +05:00
Владислав Сухов
ef2abde74e
client: fix build ( #211 )
2021-11-25 19:37:33 +05:00
Andrey Akhmichin
af5eed12c1
Merge branch 'master' into opfor
2021-11-22 15:18:07 +05:00
Marc-Antoine Lortie
4e7111e434
Removed identical line in conditional statement. ( #209 )
2021-11-21 15:21:54 +05:00