936 Commits

Author SHA1 Message Date
Andrey Akhmichin
9835be4d79 Merge branch 'master' into opfor 2023-11-18 14:28:46 +05:00
Andrey Akhmichin
acc3848795 client: use normal player tracer to avoid "ghost shots". 2023-11-18 14:16:35 +05:00
Andrey Akhmichin
a7bc9d6266 server: increase python damage into multiplayer. 2023-11-18 11:56:53 +05:00
Andrey Akhmichin
e106972599 server: spawn mp5 with full ammo. 2023-11-18 02:44:44 +05:00
Andrey Akhmichin
3523b52f3e server: reduce hornetgun recharge time. 2023-11-18 02:40:11 +05:00
Andrey Akhmichin
497dd83931 server: increase sentences limit. 2023-11-18 01:22:09 +05:00
Roman Chistokhodov
c417b06dbc
Fix osprey save-restore. Fix #407 (#408) 2023-11-15 12:37:30 +00:00
Roman Chistokhodov
b22244139c
Opfor grunts shouldn't ignore glass when checking for range attack. Fix #402 (#404) 2023-11-07 18:44:19 +00:00
Roman Chistokhodov
5914b5779f
Allow ally human grunts have no weapons. Fix #401 (#403) 2023-11-07 18:44:05 +00:00
Andrey Akhmichin
7b8f05c29b Merge branch 'master' into opfor 2023-11-01 02:49:11 +05:00
Andrey Akhmichin
7ca2750c3d client: Fix compilation. 2023-11-01 02:40:22 +05:00
Andrey Akhmichin
dd6995ecbd client: MOTD: Prevent out of bounds access on x86. 2023-11-01 02:27:00 +05:00
Andrey Akhmichin
2218731a86 Include build.h. 2023-11-01 01:49:55 +05:00
Andrey Akhmichin
7581cacd6f Use fast and simple ROTR algorithm implementation. 2023-11-01 01:31:10 +05:00
Andrey Akhmichin
984986f998 Use definitions from build.h everywhere. 2023-11-01 01:25:07 +05:00
Roman Chistokhodov
f2ea00a415
Fix pitworm elight, sprite, strafe beam and missing sound precache (#399) 2023-10-25 07:29:05 +00:00
Roman Chistokhodov
3cf40ccf12
When finding nearest friend, skip the dying ones as well (they shouldn't participate in talking) (#398) 2023-10-17 15:15:10 +00:00
Roman Chistokhodov
17b34aa42b
Reset fov on crossbow holster (#394) 2023-09-30 18:27:53 +00:00
Andrey Akhmichin
c9249af34c Merge branch 'master' into opfor 2023-09-19 23:19:01 +05:00
Andrey Akhmichin
04e56448f2 Revert "ARMv8 neon support"
This reverts commit 8da76a8c3fb5246fb08526673f79f9a8d5498336.
2023-09-19 23:13:36 +05:00
Roman Chistokhodov
6938f7e10e
Fix sporelauncher not playing a pet sound. Set idle anim chances same as in opfor (#391) 2023-09-16 10:23:11 +00:00
Roman Chistokhodov
a7755b3196
Fix the upper rope segment sometimes incorrectly aligned. Tidy up the rope code a bit (#388) 2023-09-07 14:55:21 +00:00
Roman Chistokhodov
26d4fac2aa
Respect hud_saytext cvar. Remove redundant print to console (#387) 2023-09-03 12:54:48 +00:00
Roman Chistokhodov
2b031dd585
Revert fixing bigmomma wait on info_bigmomma (It affects gameplay) (#385) 2023-08-29 16:00:23 +00:00
Roman Chistokhodov
6ee8c66c29
Fix op4mortar option handling and behavior. Fix op4 mortar shell think and touch functions (#384) 2023-08-21 07:11:22 +00:00
Alibek Omarov
43710ea984 client: studio: NEON vector types all over place here 2023-07-22 05:49:54 +03:00
Alibek Omarov
d4995df92c client: studio: another NEON type fix for AngleQuaternion, static-ize global NEON vectors 2023-07-22 04:36:10 +03:00
Alibek Omarov
b4bd06603e client: studio: fix NEON vreinterpret types, fix memcpy 2023-07-22 04:28:51 +03:00
Alibek Omarov
f00a8f46d8 client: studio: fix types in AArch64 NEON code 2023-07-22 04:21:00 +03:00
Andrey Akhmichin
ee125707e2 Merge branch 'master' into opfor 2023-07-17 22:53:15 +05:00
Andrey Akhmichin
8180cf60c2 Revert "Change view rolling via separate cvars under GoldSource."
This reverts commit 5cca1eb971ad177ddeb65b14defc845a95b8bec6.
2023-07-17 22:50:16 +05:00
Andrey Akhmichin
a898d773a1 Revert "Always change view rolling on client side."
This reverts commit 1ed4c1d899c083a494b4ca0de41d02d6f043d7fa.
2023-07-17 22:49:24 +05:00
nekonomicon
69f27d43bd
Merge pull request #379 from MoeMod/studio_util
ARMv8 neon support for studio util
2023-07-17 17:41:51 +00:00
Xiaobaibai
d8e4ec04e4 fix typo ( no xref at all? ) 2023-07-14 10:17:31 +08:00
Alibek Omarov
fa03ed3bce wscript: fix mod_options.txt parsing under Python2 2023-07-03 02:36:40 +03:00
Alibek Omarov
f0f4e55c48 Add PowerPC to library naming scheme 2023-07-03 01:45:28 +03:00
nekonomicon
129522f32c
Merge pull request #381 from FreeSlave/opfor-m249-link-fix
Fixes for M249
2023-06-25 23:07:15 +00:00
Roman Chistokhodov
6259156cb1 Remove usage of redundant m249 fire sounds (they are all the same and only one is used in opfor) 2023-06-21 01:23:24 +03:00
Roman Chistokhodov
5e722bfaba Alternate between shell and link ejection in M249 2023-06-21 01:20:30 +03:00
Roman Chistokhodov
efa83646e4 Fix skipping the m249 submodel 1 when updating the cartridge belt 2023-06-21 01:04:55 +03:00
Xiaobaibai
8da76a8c3f ARMv8 neon support 2023-06-12 11:37:20 +08:00
Roman Chistokhodov
ef7b4a9015
Replace copyright symbol with (c) in game_shared/ and common/com_model.h to avoid problems with encoding (#378) 2023-06-11 22:30:13 +00:00
Bohdan Shulyar
31790c101a cmake: LibraryNaming: fix Android check 2023-05-30 17:12:13 +03:00
Roman Chistokhodov
991fd0cd4a
Fix being able to break scripted_sequence by +using friendly NPCs to make them follow player (#375) 2023-05-29 01:56:39 +00:00
Andrey Akhmichin
28d07d742d
Merge branch 'master' into opfor 2023-05-01 02:21:56 +05:00
Andrey Akhmichin
1ed4c1d899
Always change view rolling on client side. 2023-05-01 02:10:06 +05:00
Andrey Akhmichin
0f1cb315d6
Revert "Rename "cl_viewbob" cvar to "cl_bobtilt"."
This reverts commit 5eeb649cec2f4f3ab0a5ba07b37b695475ff5cb3.
2023-05-01 02:04:06 +05:00
Andrey Akhmichin
51f214fb02
Merge branch 'master' into opfor 2023-04-29 19:20:39 +05:00
Roman Chistokhodov
ef2a745a4f
Fix env_spritetrain not moving when needed (#373) 2023-04-29 14:15:14 +00:00
Roman Chistokhodov
341e2767ad
Fix male assassins and opfor grunts dropping weapons again (#372) 2023-04-29 14:14:53 +00:00