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Removed identical line in conditional statement. (#209)

hl_urbicide
Marc-Antoine Lortie 3 years ago committed by GitHub
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  1. 9
      cl_dll/ev_hldm.cpp

9
cl_dll/ev_hldm.cpp

@ -717,14 +717,7 @@ void EV_FireMP5( event_args_t *args ) @@ -717,14 +717,7 @@ void EV_FireMP5( event_args_t *args )
EV_GetGunPosition( args, vecSrc, origin );
VectorCopy( forward, vecAiming );
if( gEngfuncs.GetMaxClients() > 1 )
{
EV_HLDM_FireBullets( idx, forward, right, up, 1, vecSrc, vecAiming, 8192, BULLET_PLAYER_MP5, 2, &g_tracerCount[idx - 1], args->fparam1, args->fparam2 );
}
else
{
EV_HLDM_FireBullets( idx, forward, right, up, 1, vecSrc, vecAiming, 8192, BULLET_PLAYER_MP5, 2, &g_tracerCount[idx - 1], args->fparam1, args->fparam2 );
}
EV_HLDM_FireBullets( idx, forward, right, up, 1, vecSrc, vecAiming, 8192, BULLET_PLAYER_MP5, 2, &g_tracerCount[idx - 1], args->fparam1, args->fparam2 );
}
// We only predict the animation and sound

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