Marc-Antoine Lortie
ec2826a96a
Fixed crossbow fire on empty sequence not playing. ( #207 )
3 years ago
Marc-Antoine Lortie
74b5543c83
Fixed beam attachment invalidated on restore. ( #208 )
3 years ago
Roman Chistokhodov
0c46e1b5bd
Fix graphs directory being created with strange permissions ( #205 )
3 years ago
Vale the Violet Mote
302e2d7a2a
Realtime cheats ( #197 )
...
* have cheats auto-update (send notif to client, use updated value in server)
* cheats did not need to be registered here as it's registered by the engine
* also not needed.
3 years ago
Roman Chistokhodov
136ee78cfd
Make msvc builds in release mode with static runtime ( #185 )
3 years ago
Roman Chistokhodov
d86b0bf480
Change ideal monster state in MonsterUse only if monster is idle
4 years ago
Roman Chistokhodov
201206ccfd
Fix potential conflict of monster states in scripted_sequence
4 years ago
Andrey Akhmichin
a541a9699c
#ifdef->#if.
4 years ago
Bohdan Shulyar
fd6f48175f
Comment unused variables ( #184 )
...
* Comment unused variables
* Comment out dead code
4 years ago
Bohdan Shulyar
662af50306
Bump minimum CMake version (lower versions are deprecated) ( #182 )
4 years ago
Roman Chistokhodov
b34b6a0778
Fix windows build ( #179 )
...
* Add hl.def to cmakelists.txt
* Add appveyor artifact
4 years ago
Andrey Akhmichin
5e06370a95
Revert breaking changes.
4 years ago
Andrey Akhmichin
da5efc7146
Get rid of project files for MSVC 98.
4 years ago
Andrey Akhmichin
72b7471b89
Get rid of hl.def.
4 years ago
Andrey Akhmichin
6055d3d3eb
Avoid .def-file usage.
4 years ago
Andrey Akhmichin
0557b2dfe3
Fix compilation.
4 years ago
Andrey Akhmichin
6d8e1c5d0c
Got rid "defined".
4 years ago
Andrey Akhmichin
8366cb170c
Fix compilation.
4 years ago
Andrey Akhmichin
0dd90846fe
#ifdef->#if
4 years ago
Andrey Akhmichin
06dd8a63cd
Double promotion fix.
4 years ago
Roman Chistokhodov
b4502f7133
Fix removing squad member
4 years ago
Roman Chistokhodov
59508d66da
Allow special beam color for houndeye squad of size 5
4 years ago
Roman Chistokhodov
7a999bf987
Check before SetEnemy in squad monster
4 years ago
Andrey Akhmichin
2c9cb0c645
Revert "Merge 33413807d0
"
...
This reverts commit 19bdc1d01b
.
4 years ago
Andrey Akhmichin
593c9185aa
Do not override IsUseable for mp5. Merge a9b1d9cda8
.
4 years ago
Andrey Akhmichin
464a678b33
Remove WeaponTick and override ItemPostFrame instead.
4 years ago
Roman Chistokhodov
9fecfb50f3
Merge 2ca64e11b0
4 years ago
Andrey Akhmichin
ea9eb82646
Set monsteryawspeedfix cvar to 1 by default.
4 years ago
Andrey Akhmichin
6274c601fe
Fix trigger_camera fps dependency. Same as https://github.com/ValveSoftware/halflife/issues/2924 .
4 years ago
Andrey Akhmichin
8c45ae9bb2
Fix underwater breathing sounds when player not fully in the water. Same as https://github.com/ValveSoftware/halflife/issues/3110 .
4 years ago
Andrey Akhmichin
2de4e7ab00
Fix scientist's sound mask. Same as https://github.com/ValveSoftware/halflife/issues/2982 .
4 years ago
nillerusr
b16001bc1a
possible crash fix for DeathNotice
4 years ago
Andrey Akhmichin
936a303813
Revert "Do not precache sounds for xash3d-only builds."
...
This reverts commit 9a6ef538b6
.
4 years ago
Andrey Akhmichin
9a6ef538b6
Do not precache sounds for xash3d-only builds.
4 years ago
Andrey Akhmichin
a07acb3d14
Restore global time on Save/Restore.
...
Same as https://github.com/ValveSoftware/halflife/issues/3065 .
4 years ago
Andrey Akhmichin
4ba54bdcdc
Fix target check.
...
Same as https://github.com/ValveSoftware/halflife/issues/3083 .
4 years ago
Andrey Akhmichin
08f5c265ce
Clamp gravity.
4 years ago
Andrey Akhmichin
c0720d3cfc
Precache missing sounds for sentry gun.
4 years ago
Roman Chistokhodov
2a1867bedf
Fix crowbar smack think time
4 years ago
Roman Chistokhodov
c710978549
Fix a bug with extracting ammo from mp5 when argrenades are full
4 years ago
Roman Chistokhodov
0e251e6f09
Fix attack times
4 years ago
Roman Chistokhodov
9fc712da01
Fix checking for gag spawnflag ( #143 )
4 years ago
Andrey Akhmichin
2a264d2c9a
Add the latest steam changes for cl_autowepswitch cvar.
4 years ago
Andrey Akhmichin
2de2509094
server: remove "mp_" prefix for non-multiplayer cvars.
4 years ago
Andrey Akhmichin
47c13ef873
server: Use separate cvar instead of macro for monster yaw speed fix.
4 years ago
Logan
4be53d8527
server: fix monster yaw speed ( #137 )
...
This makes the yaw speed for all monsters (scientists, headcrabs, etc.) framerate independent.
Fix by Solokiller with mikela-valve's adjustments:
https://github.com/ValveSoftware/halflife/issues/2458
4 years ago
Andrey Akhmichin
8e4ded4017
wscript: update yet again.
4 years ago
Andrey Akhmichin
f20b7259f3
wscript: reorder sources list.
4 years ago
Andrey Akhmichin
e239f3e1a5
Set EF_BRIGHTFIELD flag for monsters which stuck in the wall only in developer mode.
4 years ago
Andrey Akhmichin
1d1c99af9f
Merge e98a18a980
4 years ago