ghost
c4556d215e
define active bot state, remove is_used status as wrong respawn_index
10 months ago
ghost
ae8e5ab61f
add missed BOT_NEED_TO_RESPAWN state on kick from server
10 months ago
ghost
37199824eb
fix bot meta on spawn
10 months ago
ghost
246cc09ca5
fix bots respawn on map change
10 months ago
ghost
da99ee5947
fix players online counter, make code optimization
10 months ago
ghost
81932e4f42
apply changes from bot10-respawn-bots-configured branch
10 months ago
ghost
2827b8aa3c
fix typo
10 months ago
ghost
b43d2ce038
add players count condition
10 months ago
ghost
4f20b06847
fix syntax error
10 months ago
ghost
b30050a4f1
add respawn delay to prevent server crash
10 months ago
ghost
54964c05b9
fix index name
10 months ago
ghost
c675fba4d9
fix respawn state check
10 months ago
ghost
af277a035b
remove state changing to BOT_IDLE on bot thinking
10 months ago
ghost
68793b3d5d
update bot name
10 months ago
ghost
0c3acdf066
rollback 8d9120c10b
10 months ago
ghost
37809daf3b
add missed bot_respawn meta reset
10 months ago
ghost
09c481fb8e
add missed respawn_time delay by current implementation
10 months ago
ghost
8d9120c10b
fix time offset
10 months ago
ghost
a14caa5757
increase new skin index
10 months ago
d47081
6d2f4bc58f
respawn configured bots ( #422 )
...
Co-authored-by: ghost <localhost>
11 months ago
d47081
bcf4799915
allow min_bots=0 #421 ( #423 )
...
Co-authored-by: ghost <localhost>
11 months ago
ghost
9f6a976898
allow min_bots=0 #421
11 months ago
ghost
c786c8a460
respawn configured bots
11 months ago
ghost
498b9c459c
add putin bot
11 months ago
Bohdan Shulyar
eceb28a304
Remove useless macro from weapons.h ( #352 )
2 years ago
Andrey Akhmichin
63e3769c46
Fix animation code accessing invalid sequence descriptor.
...
https://github.com/ValveSoftware/halflife/issues/3308
2 years ago
Roman Chistokhodov
1c80e4bbcd
Add a cvar fixing pushable excessive acceleration ( #343 )
2 years ago
Andrey Akhmichin
813aa0ae91
More safe string copying.
2 years ago
Andrey Akhmichin
58f78b4f1c
More safe strncpy usage.
2 years ago
Andrey Akhmichin
368fdf1259
More safe _snprintf usage.
2 years ago
Andrey Akhmichin
60bd3121fb
Prevent possible null pointer dereference.
2 years ago
Roman Chistokhodov
901d1947fb
Fix tripmines blowing up after loading save game in c1a3d with TRIPMINE_BEAM_DUPLICATION_FIX enabled ( #332 )
2 years ago
Roman Chistokhodov
5db68d4076
Revert changes to LinearMove ( #331 )
2 years ago
Alibek Omarov
1394637ce8
server: func_tank: prevent domain error on barrel adjust ( #328 )
...
When target is too close to the tank origin, `d2 - r2` expression may become negative
causing domain error on square root, and poisoning other fields and even other entities with NaN
2 years ago
Roman Chistokhodov
e12d1aa743
Replace usage of m_ForceSendAnimations with entvars to avoid changing the class data layout ( #306 )
2 years ago
Roman Chistokhodov
ae4d65439c
Don't play tripmine draw animation after placing the last tripmine ( #300 )
2 years ago
Roman Chistokhodov
4053dca7a9
Fix deploy animations sometimes not playing on weapon pickup ( #299 )
2 years ago
Roman Chistokhodov
abf08e4520
Fix client tripmine body and weapon bodies passed to EV_WeaponAnimation ( #298 )
2 years ago
Roman Chistokhodov
8d91e9b4c0
Use MAX_WEAPONS constant instead of magic numbers ( #294 )
2 years ago
Roman Chistokhodov
b69d37e30e
Fix scientist's voice pitch selection ( #292 )
2 years ago
Roman Chistokhodov
3b0046cb3d
Fix func_button's sparks origin when func_button has origin brush ( #291 )
2 years ago
Roman Chistokhodov
ed676a5413
Fix deploy animations on fast weapon switching ( #289 )
2 years ago
Roman Chistokhodov
25ba2b4e5f
Fix ServerActivate check for clients ( #288 )
2 years ago
Roman Chistokhodov
6648265594
compile.bat in release mode. Remove BOM from tripmine.cpp ( #284 )
2 years ago
Roman Chistokhodov
e51878c45b
Fix alien controllers facing in idle state ( #282 )
2 years ago
Roman Chistokhodov
74f3ec7f61
Fix crowbar idle animation time regardless of WEAPONS_ANIMATION_TIMES_FIX macro
2 years ago
Roman Chistokhodov
058626fc18
Remove redundant assignment to m_flTimeWeaponIdle in CSatchel::Deploy
2 years ago
Roman Chistokhodov
12a2aeb3c1
Add WEAPONS_ANIMATION_TIMES_FIX macros for fixing some weapons animation times
2 years ago
Roman Chistokhodov
763af29054
Add HANDGRENADE_DEPLOY_FIX macros for fixing the handgrenade deploy animation after finishing a throw ( #275 )
2 years ago
Roman Chistokhodov
5a68ce08bc
Add TRIPMINE_BEAM_DUPLICATION_FIX macros for fixing beam duplication on level transition ( #272 )
2 years ago