Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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nillerusr b45295ef7c dedicated(win32): fix crashes( now it works #310 #225 ) 11 months ago
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audio wscript: add videoservices 2 years ago
voice_codecs engine/audio: fix build 2 years ago
xbox 1 5 years ago
DevShotGenerator.cpp 1 5 years ago
DevShotGenerator.h 1 5 years ago
DownloadListGenerator.cpp 1 5 years ago
DownloadListGenerator.h 1 5 years ago
EngineSoundClient.cpp 1 5 years ago
EngineSoundInternal.h 1 5 years ago
EngineSoundServer.cpp 1 5 years ago
GameEventManager.cpp 1 5 years ago
GameEventManager.h 1 5 years ago
GameEventManagerOld.cpp 1 5 years ago
IOcclusionSystem.h 1 5 years ago
LoadScreenUpdate.cpp fix windows build scripts, add windows opus support 2 years ago
LoadScreenUpdate.h 1 5 years ago
LocalNetworkBackdoor.cpp 1 5 years ago
LocalNetworkBackdoor.h 1 5 years ago
MapReslistGenerator.cpp 1 5 years ago
MapReslistGenerator.h 1 5 years ago
MaterialBuckets.h 1 5 years ago
ModelInfo.cpp arm64 : fix intptr_t size 2 years ago
ModelInfo.h 1 5 years ago
NetworkStringTableItem.cpp fix some undefined/unspecified behaviours in multiplayer games( may help with #299 ) 1 year ago
OcclusionSystem.cpp misaligment fixes 3 years ago
Overlay.cpp 1 5 years ago
Overlay.h 1 5 years ago
SVConnectionlessHandler.h 1 5 years ago
Session.cpp 1 5 years ago
Session.h 1 5 years ago
baseautocompletefilelist.cpp 1 5 years ago
baseautocompletefilelist.h 1 5 years ago
baseclient.cpp dedicated(win32): fix build issues #322 11 months ago
baseclient.h 1 5 years ago
baseclientstate.cpp WIP: initial masterserver client implementation 2 years ago
baseclientstate.h 1 5 years ago
baseserver.cpp change PROTOCOL_VERSION to 25 2 years ago
baseserver.h 1 5 years ago
bitbuf_errorhandler.cpp 1 5 years ago
bitbuf_errorhandler.h 1 5 years ago
bugreporter.cpp Fix macOS build (#146) 2 years ago
buildcubemaps.cpp engine: hdr to ldr conversion for HDR_TYPE_NONE 3 years ago
cbenchmark.cpp engine: upgrade benchmark 2 years ago
cbenchmark.h engine: upgrade benchmark 2 years ago
ccs.cpp 1 5 years ago
ccs.h 1 5 years ago
cdll_engine_int.cpp 1 5 years ago
cdll_engine_int.h 1 5 years ago
changeframelist.cpp 1 5 years ago
changeframelist.h 1 5 years ago
cheatcodes.cpp 1 5 years ago
cheatcodes.h 1 5 years ago
checksum_engine.cpp 1 5 years ago
checksum_engine.h 1 5 years ago
cl_bounded_cvars.cpp 1 5 years ago
cl_bounded_cvars.h 1 5 years ago
cl_check_process.cpp 1 5 years ago
cl_check_process.h 1 5 years ago
cl_demo.cpp fix crash on game close when demo recording 1 year ago
cl_demo.h Replace empty constructors with default constructors #88 2 years ago
cl_demoaction.cpp 1 5 years ago
cl_demoaction.h 1 5 years ago
cl_demoaction_types.cpp 1 5 years ago
cl_demoaction_types.h 1 5 years ago
cl_demoactioneditors.cpp 1 5 years ago
cl_demoactioneditors.h 1 5 years ago
cl_demoactionmanager.cpp 1 5 years ago
cl_demoactionmanager.h 1 5 years ago
cl_demoeditorpanel.cpp 1 5 years ago
cl_demoeditorpanel.h 1 5 years ago
cl_demosmootherpanel.cpp 1 5 years ago
cl_demosmootherpanel.h 1 5 years ago
cl_demosmoothing.h 1 5 years ago
cl_demouipanel.cpp 1 5 years ago
cl_demouipanel.h 1 5 years ago
cl_entityreport.cpp 1 5 years ago
cl_entityreport.h 1 5 years ago
cl_ents_parse.cpp add source-sdk-2013 3 years ago
cl_ents_parse.h 1 5 years ago
cl_foguipanel.cpp 1 5 years ago
cl_foguipanel.h 1 5 years ago
cl_localnetworkbackdoor.cpp 1 5 years ago
cl_localnetworkbackdoor.h 1 5 years ago
cl_main.cpp engine: add -nobackgroundlevel command-line argument 2 years ago
cl_main.h 1 5 years ago
cl_null.cpp dedicated(win32): fix crashes( now it works #310 #225 ) 11 months ago
cl_parse_event.cpp arm64 ptr size fix 2 years ago
cl_parse_event.h 1 5 years ago
cl_pluginhelpers.cpp 1 5 years ago
cl_pluginhelpers.h 1 5 years ago
cl_pred.cpp 1 5 years ago
cl_pred.h 1 5 years ago
cl_rcon.cpp engine: remove useless vprof for rcon 3 years ago
cl_rcon.h engine: remove useless vprof for rcon 3 years ago
cl_steamauth.cpp 1 5 years ago
cl_steamauth.h 1 5 years ago
cl_texturelistpanel.cpp 1 5 years ago
cl_texturelistpanel.h 1 5 years ago
cl_txviewpanel.cpp 1 5 years ago
cl_txviewpanel.h 1 5 years ago
client.cpp engine: fix black screen in changelevel 2 years ago
client.h 1 5 years ago
client_pch.cpp 1 5 years ago
client_pch.h 1 5 years ago
clientframe.cpp 1 5 years ago
clientframe.h 1 5 years ago
clockdriftmgr.cpp 1 5 years ago
clockdriftmgr.h 1 5 years ago
cmd.cpp engine: fix config executing 2 years ago
cmd.h 1 5 years ago
cmodel.cpp Restore tslist for trace info( fix #295 ) 1 year ago
cmodel_bsp.cpp amd64: fix multithread, fix vgui, fix physmodels 2 years ago
cmodel_disp.cpp fpersmissive fixes 2 years ago
cmodel_engine.h 1 5 years ago
cmodel_private.h engine: optimize traces 1 year ago
colorcorrectionpanel.cpp Replace empty constructors with default constructors #88 2 years ago
common.cpp dedicated(win32): fix build issues #322 11 months ago
common.h 1 5 years ago
conprint.h 1 5 years ago
console.cpp amd64: fix multithread, fix vgui, fix physmodels 2 years ago
console.h 1 5 years ago
cvar.cpp 1 5 years ago
cvar.h 1 5 years ago
debug_leafvis.cpp 1 5 years ago
debug_leafvis.h 1 5 years ago
debugoverlay.cpp 1 5 years ago
debugoverlay.h 1 5 years ago
decal.h 1 5 years ago
decal_clip.cpp 1 5 years ago
decal_clip.h 1 5 years ago
decal_private.h 1 5 years ago
decals.cpp osx : malloc.h => malloc/malloc.h 2 years ago
demo.h 1 5 years ago
demofile.cpp 1 5 years ago
demofile.h 1 5 years ago
disp.cpp arm64 : fix intptr_t size 2 years ago
disp.h 1 5 years ago
disp_defs.cpp 1 5 years ago
disp_defs.h 1 5 years ago
disp_helpers.cpp 1 5 years ago
disp_helpers.h 1 5 years ago
disp_interface.cpp arm64 : fix intptr_t size 2 years ago
disp_mapload.cpp physics: fix a lot of problems 3 years ago
dispnode.h Replace empty constructors with default constructors #88 2 years ago
download.cpp amd64: fix multithread, fix vgui, fix physmodels 2 years ago
download.h 1 5 years ago
download_internal.h 1 5 years ago
downloadthread.cpp fix some undefined/unspecified behaviours in multiplayer games( may help with #299 ) 1 year ago
draw.h 1 5 years ago
dt.cpp 1 5 years ago
dt.h 1 5 years ago
dt_common_eng.cpp 1 5 years ago
dt_common_eng.h 1 5 years ago
dt_encode.cpp engine: restore delta float decode/encode from 2007 branch 2 years ago
dt_encode.h 1 5 years ago
dt_instrumentation.cpp 1 5 years ago
dt_instrumentation.h 1 5 years ago
dt_instrumentation_server.cpp 1 5 years ago
dt_instrumentation_server.h 1 5 years ago
dt_localtransfer.cpp again boring misalignment fixes 2 years ago
dt_localtransfer.h 1 5 years ago
dt_recv_decoder.cpp Replace empty constructors with default constructors #88 2 years ago
dt_recv_decoder.h Replace empty constructors with default constructors #88 2 years ago
dt_recv_eng.cpp 1 5 years ago
dt_recv_eng.h 1 5 years ago
dt_send_eng.cpp 1 5 years ago
dt_send_eng.h 1 5 years ago
dt_stack.cpp 1 5 years ago
dt_stack.h arm64 : fix mempool align 2 years ago
dt_test.cpp 1 5 years ago
dt_test.h 1 5 years ago
engine.vpc Fix VPC scripts for VS2019 3 years ago
engine_replay_int.cpp 1 5 years ago
enginebugreporter.h 1 5 years ago
engineperftools.h 1 5 years ago
enginesingleuserfilter.cpp 1 5 years ago
enginesingleuserfilter.h 1 5 years ago
enginestats.cpp 1 5 years ago
enginestats.h 1 5 years ago
enginethreads.cpp 1 5 years ago
enginethreads.h 1 5 years ago
enginetool.cpp 1 5 years ago
enginetrace.cpp 1 5 years ago
enginetrace.h 1 5 years ago
engsoundservice.cpp 1 5 years ago
ents_shared.h 1 5 years ago
event_system.h fix address sanitizer issues 3 years ago
filesystem_engine.cpp osx : fix syscalls 2 years ago
filesystem_engine.h 1 5 years ago
filetransfermgr.cpp 1 5 years ago
filetransfermgr.h 1 5 years ago
flat.mat 1 5 years ago
framesnapshot.h 1 5 years ago
gametrace_engine.cpp 1 5 years ago
getintersectingsurfaces_struct.h 1 5 years ago
gl_cvars.h 1 5 years ago
gl_draw.cpp 1 5 years ago
gl_drawlights.cpp 1 5 years ago
gl_drawlights.h 1 5 years ago
gl_lightmap.cpp 1 5 years ago
gl_lightmap.h 1 5 years ago
gl_matsysiface.cpp fix previous commit 3 years ago
gl_matsysiface.h 1 5 years ago
gl_model.h 1 5 years ago
gl_model_private.h 1 5 years ago
gl_rlight.cpp Replace empty constructors with default constructors #88 2 years ago
gl_rmain.cpp 1 5 years ago
gl_rmain.h 1 5 years ago
gl_rmisc.cpp 1 5 years ago
gl_rsurf.cpp fix crash in some cases 1 year ago
gl_rsurf.h 1 5 years ago
gl_screen.cpp 1 5 years ago
gl_shader.cpp 1 5 years ago
gl_shader.h 1 5 years ago
gl_warp.cpp 1 5 years ago
gl_water.h 1 5 years ago
halflife.rc 1 5 years ago
hltvclient.cpp 1 5 years ago
hltvclient.h 1 5 years ago
hltvclientstate.cpp 1 5 years ago
hltvclientstate.h 1 5 years ago
hltvdemo.cpp amd64: fix multithread, fix vgui, fix physmodels 2 years ago
hltvdemo.h 1 5 years ago
hltvserver.cpp 1 5 years ago
hltvserver.h 1 5 years ago
hltvtest.cpp 1 5 years ago
hltvtest.h 1 5 years ago
host.cpp dedicated(win32): fix build issues #322 11 months ago
host.h 1 5 years ago
host_cmd.cpp 1 5 years ago
host_cmd.h 1 5 years ago
host_jmp.h 1 5 years ago
host_listmaps.cpp 1 5 years ago
host_phonehome.cpp 1 5 years ago
host_phonehome.h 1 5 years ago
host_saverestore.cpp Fix CreateThreadPool 2 years ago
host_saverestore.h 1 5 years ago
host_state.cpp Replace empty constructors with default constructors #88 2 years ago
host_state.h 1 5 years ago
icolorcorrectiontools.h 1 5 years ago
idispinfo.h 1 5 years ago
iengine.h 1 5 years ago
ienginetoolinternal.h 1 5 years ago
igame.h 1 5 years ago
initmathlib.cpp 1 5 years ago
ipooledvballocator.h 1 5 years ago
ispatialpartitioninternal.h 1 5 years ago
ithread.h 1 5 years ago
ivideomode.h 1 5 years ago
keys.cpp 1 5 years ago
keys.h 1 5 years ago
l_studio.cpp dedicated(win32): fix build issues #322 11 months ago
l_studio.h 1 5 years ago
lightcache.cpp 1 5 years ago
lightcache.h 1 5 years ago
logofile_shared.cpp 1 5 years ago
logofile_shared.h 1 5 years ago
lowpassstream.h 1 5 years ago
master.h engine(masterserver): fix servers duplication 2 years ago
masterserver.cpp engine: don't check sv_lan value in masterserver requests when DEDICATED is defined 2 years ago
matchmaking.h 1 5 years ago
matchmakingclient.cpp 1 5 years ago
matchmakinghost.cpp 1 5 years ago
matchmakingmigrate.cpp 1 5 years ago
matchmakingqos.cpp 1 5 years ago
matchmakingqos.h 1 5 years ago
matchmakingshared.cpp 1 5 years ago
materialproxyfactory.cpp osx : malloc.h => malloc/malloc.h 2 years ago
materialproxyfactory.h 1 5 years ago
matsys_interface.cpp engine: fix windows dedicated build 2 years ago
mem.cpp 1 5 years ago
mem.h 1 5 years ago
mem_fgets.cpp 1 5 years ago
mem_fgets.h 1 5 years ago
mod_vis.cpp 1 5 years ago
mod_vis.h 1 5 years ago
modelloader.cpp engine: fix black screen in changelevel 2 years ago
modelloader.h 1 5 years ago
net.h 1 5 years ago
net_chan.cpp engine: restore checksum check 2 years ago
net_chan.h 1 5 years ago
net_synctags.cpp 1 5 years ago
net_synctags.h 1 5 years ago
net_ws.cpp engine: set net_usesocketsforloopback 0 by default( 1 breaks singleplayer mode ) 2 years ago
net_ws_headers.h 1 5 years ago
net_ws_queued_packet_sender.cpp 1 5 years ago
net_ws_queued_packet_sender.h 1 5 years ago
networkstringtable.cpp 1 5 years ago
networkstringtable.h 1 5 years ago
networkstringtableclient.cpp 1 5 years ago
networkstringtableclient.h 1 5 years ago
networkstringtablecontainerclient.h 1 5 years ago
networkstringtablecontainerserver.h 1 5 years ago
networkstringtableitem.h 1 5 years ago
networkstringtableserver.cpp 1 5 years ago
networkstringtableserver.h 1 5 years ago
packed_entity.cpp osx : malloc.h => malloc/malloc.h 2 years ago
packed_entity.h 1 5 years ago
perfuipanel.cpp 1 5 years ago
pr_edict.cpp osx : malloc.h => malloc/malloc.h 2 years ago
pr_edict.h 1 5 years ago
precache.cpp 1 5 years ago
precache.h 1 5 years ago
profile.h 1 5 years ago
profiling.h 1 5 years ago
progs.h 1 5 years ago
pure_server.cpp fix some undefined/unspecified behaviours in multiplayer games( may help with #299 ) 1 year ago
pure_server.h Replace empty constructors with default constructors #88 2 years ago
quakeasm.h 1 5 years ago
quakedef.cpp 1 5 years ago
quakedef.h 1 5 years ago
r_areaportal.cpp physics: fix a lot of problems 3 years ago
r_areaportal.h 1 5 years ago
r_decal.cpp amd64: fix multithread, fix vgui, fix physmodels 2 years ago
r_decal.h arm64 : fix intptr_t size 2 years ago
r_efx.cpp 1 5 years ago
r_efxextern.h 1 5 years ago
r_linefile.cpp 1 5 years ago
r_local.h 1 5 years ago
randomnormals.h 1 5 years ago
randomstream.cpp 1 5 years ago
render.h 1 5 years ago
render_pch.cpp 1 5 years ago
render_pch.h 1 5 years ago
replay_internal.cpp 1 5 years ago
replay_internal.h 1 5 years ago
replaydemo.cpp 1 5 years ago
replaydemo.h 1 5 years ago
replaydemoplayer.cpp 1 5 years ago
replaydemoplayer.h 1 5 years ago
replayserver.cpp 1 5 years ago
replayserver.h 1 5 years ago
resource.h 1 5 years ago
rpt_engine.cpp 1 5 years ago
saverestore_filesystem.cpp fpersmissive fixes 2 years ago
saverestore_filesystem.h 1 5 years ago
sbar.h 1 5 years ago
screen.h 1 5 years ago
server.h 1 5 years ago
server_pch.cpp 1 5 years ago
server_pch.h 1 5 years ago
servermsghandler.cpp 1 5 years ago
shadowmgr.cpp arm64 : fix intptr_t size 2 years ago
shadowmgr.h 1 5 years ago
snd_io.cpp arm64 : fix intptr_t size 2 years ago
socketcreator.cpp 1 5 years ago
socketcreator.h 1 5 years ago
sound_shared.cpp 1 5 years ago
spatialpartition.cpp engine: optimize traces 1 year ago
staticpropmgr.cpp engine: fix loading static prop lump version 7 1 year ago
staticpropmgr.h 1 5 years ago
studio_internal.h 1 5 years ago
surfacehandle.h 1 5 years ago
sv_client.cpp engine: fix cmdrate/updaterate values 2 years ago
sv_client.h 1 5 years ago
sv_ents_write.cpp 1 5 years ago
sv_filter.cpp 1 5 years ago
sv_filter.h 1 5 years ago
sv_framesnapshot.cpp 1 5 years ago
sv_ipratelimit.cpp 1 5 years ago
sv_ipratelimit.h 1 5 years ago
sv_log.cpp WIP: musl port 2 years ago
sv_log.h 1 5 years ago
sv_logofile.cpp 1 5 years ago
sv_logofile.h 1 5 years ago
sv_main.cpp fix some undefined/unspecified behaviours in multiplayer games( may help with #299 ) 1 year ago
sv_main.h 1 5 years ago
sv_master_legacy.h 1 5 years ago
sv_packedentities.cpp 1 5 years ago
sv_packedentities.h 1 5 years ago
sv_plugin.cpp 1 5 years ago
sv_plugin.h 1 5 years ago
sv_precache.cpp 1 5 years ago
sv_precache.h 1 5 years ago
sv_rcon.cpp 1 5 years ago
sv_rcon.h 1 5 years ago
sv_redirect.cpp 1 5 years ago
sv_remoteaccess.cpp engine: remove useless vprof for rcon 3 years ago
sv_remoteaccess.h 1 5 years ago
sv_steamauth.cpp WIP: initial masterserver client implementation 2 years ago
sv_steamauth.h 1 5 years ago
sv_uploaddata.cpp 1 5 years ago
sv_uploaddata.h 1 5 years ago
sv_uploadgamestats.cpp Fix macOS build (#146) 2 years ago
sv_uploadgamestats.h 1 5 years ago
sv_user.h 1 5 years ago
sys.h 1 5 years ago
sys_dll.cpp dedicated(win32): fix build issues #322 11 months ago
sys_dll.h 1 5 years ago
sys_dll2.cpp WIP: musl port 2 years ago
sys_engine.cpp android: fix SDL_QUIT 3 years ago
sys_getmodes.cpp Basic Steam Dick support (#166) 2 years ago
sys_mainwind.cpp android: fix black screen after minimizing window in materialsystem queue mode 1 year ago
sys_mainwind.h 1 5 years ago
sys_stubwind.cpp dedicated(win32): fix crashes( now it works #310 #225 ) 11 months ago
sysexternal.h 1 5 years ago
testscriptmgr.cpp 1 5 years ago
testscriptmgr.h 1 5 years ago
tmessage.cpp windows: fix(workaround) illegal instruction in release build 2 years ago
tmessage.h 1 5 years ago
toolframework.cpp 1 5 years ago
traceinit.cpp 1 5 years ago
traceinit.h 1 5 years ago
valve.ico 1 5 years ago
vengineserver_impl.cpp fix some undefined/unspecified behaviours in multiplayer games( may help with #299 ) 1 year ago
vengineserver_impl.h 1 5 years ago
vfilter.h 1 5 years ago
vgui_DebugSystemPanel.cpp 1 5 years ago
vgui_DebugSystemPanel.h 1 5 years ago
vgui_askconnectpanel.cpp 1 5 years ago
vgui_askconnectpanel.h 1 5 years ago
vgui_basepanel.cpp 1 5 years ago
vgui_basepanel.h 1 5 years ago
vgui_baseui_interface.cpp Basic Steam Dick support (#166) 2 years ago
vgui_baseui_interface.h 1 5 years ago
vgui_budgetfpspanel.cpp 1 5 years ago
vgui_budgetpanel.cpp 1 5 years ago
vgui_budgetpanel.h 1 5 years ago
vgui_drawtreepanel.cpp engine: Fixed vgui_drawtree on 64 bit engine 1 year ago
vgui_drawtreepanel.h 1 5 years ago
vgui_helpers.cpp 1 5 years ago
vgui_helpers.h 1 5 years ago
vgui_texturebudgetpanel.cpp 1 5 years ago
vgui_texturebudgetpanel.h 1 5 years ago
vgui_vprofgraphpanel.cpp 1 5 years ago
vgui_vprofgraphpanel.h 1 5 years ago
vgui_vprofpanel.cpp 1 5 years ago
vgui_vprofpanel.h 1 5 years ago
view.cpp engine: fix black screen in changelevel 2 years ago
view.h 1 5 years ago
vmodes.h 1 5 years ago
voiceserver_impl.cpp 1 5 years ago
vprof_engine.cpp materialsystem: fix s_NormalizationCubemap generation for ToGL 3 years ago
vprof_engine.h 1 5 years ago
vprof_record.cpp 1 5 years ago
vprof_record.h 1 5 years ago
world.cpp 1 5 years ago
world.h 1 5 years ago
wscript dedicated(win32): fix crashes( now it works #310 #225 ) 11 months ago
xboxsystem.cpp 1 5 years ago
zone.cpp osx : malloc.h => malloc/malloc.h 2 years ago
zone.h 1 5 years ago