Xash3D FWGS engine.
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Alibek Omarov 4d4162336a engine: common: mod_bmodel: apply code style fixes to match existing code, for consistency 2 years ago
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imagelib engine: common: imagelib: fix loading cubemaps 2 years ago
soundlib engine: common: soundlib: add support for MP3 looping through custom ID3v2.4.0 tagging 2 years ago
base_cmd.c engine: common: remove unused BaseCmd_Replace 2 years ago
base_cmd.h engine: common: remove unused BaseCmd_Replace 2 years ago
cfgscript.c engine: common: fix ParseFile calls 3 years ago
cmd.c engine: common: cmd: add Cbuf_AddTextf wrapper 2 years ago
com_strings.h engine: client: ref_common: eliminate COM_FreeLibrary in renderer names query, hardcoding them instead 2 years ago
common.c engine: common: added COM_GetResourceTypeName function 2 years ago
common.h engine: common: remove unused IsBackgroundMap/Demo calls, remove unused gamma function 2 years ago
con_utils.c engine: common: con_utils: fix const qualifier discard in Con_CheckName 2 years ago
crashhandler.c engine: crashhandler: added support for minidumps generation 2 years ago
custom.c engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals 2 years ago
cvar.c engine: common: cvar: add exception for cl_dodmusic cvar to fix Day of Defeat Beta 1.3 music issue 2 years ago
cvar.h engine: cvar: consolidate auto description for GLCONFIG cvars 2 years ago
dedicated.c engine: common: remove unused IsBackgroundMap/Demo calls, remove unused gamma function 2 years ago
filesystem_engine.c engine: fix searching filesystem_stdio on mobile platforms 2 years ago
gamma.c engine: common: remove unused IsBackgroundMap/Demo calls, remove unused gamma function 2 years ago
host.c engine: add missing HPAK_CheckSize/Integrity calls 2 years ago
host_state.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
hpak.c engine: common: hpak: use statically allocated hpk_maxsize cvar because gamedll can re-register it for some reason 2 years ago
hpak.h engine: try to make hashpaks more compatible between 32-bit and 64-bit platforms 2 years ago
identification.c engine: common: identification: static-ize all functions 2 years ago
infostring.c engine: common: add printf-like version of Info_SetValueForKey function. 2 years ago
ipv6text.c engine: common: minor fixes to ipv6text library 2 years ago
ipv6text.h engine: common: minor fixes to ipv6text library 2 years ago
launcher.c engine: platform: psvita: added developer mode button to launcher 2 years ago
lib_common.c engine: common: lib_common: fix offset by one UB 2 years ago
library.h engine: library: fix saves on 64-bit Windows, compile custom loader only on x86 3 years ago
masterlist.c engine: server: move master announce logic to masterlist, keep unique heartbeat challenge and heartbeat timer for each master 2 years ago
mod_bmodel.c engine: common: mod_bmodel: apply code style fixes to match existing code, for consistency 2 years ago
mod_local.h engine: common: remove unused Mod_AmbientLevels 2 years ago
mod_sprite.c engine: common: replace some obvious va uses by temp buffer and Q_snprintf or equivalent code 2 years ago
mod_studio.c engine: common: replace some obvious va uses by temp buffer and Q_snprintf or equivalent code 2 years ago
model.c engine: common: delete unused Mod_Handle function 2 years ago
net_buffer.c engine: network: remove unused MSG_Read/WriteBitFloat 2 years ago
net_buffer.h engine: network: remove unused MSG_Read/WriteBitFloat 2 years ago
net_chan.c engine: network: remove some totally ununsed functions 2 years ago
net_encode.c engine: common: net_encode: fix strict aliasing by converting it to use float_bits_t union 2 years ago
net_encode.h engine: use GCC provided offsetof implementation 3 years ago
net_ws.c engine: network: remove some totally ununsed functions 2 years ago
net_ws.h engine: network: remove some totally ununsed functions 2 years ago
netchan.h engine: network: remove some totally ununsed functions 2 years ago
pm_debug.c Trim all trailing whitespace 4 years ago
pm_local.h engine: fix discarded const pointer qualifier in PM_HullPointContents 2 years ago
pm_surface.c engine: merge PM_TraceTexture into PM_TraceTexturePmove 2 years ago
pm_trace.c engine: fix discarded const pointer qualifier in PM_HullPointContents 2 years ago
protocol.h engine: client: consolidate modern and legacy protocol parsing functions, if possible 2 years ago
sequence.c engine: common: sequence: static-ize private functions 2 years ago
sys_con.c engine: common: enabled printing logs to stderr for psvita platform only in developer mode 2 years ago
system.c engine: common: system: fix inverted COM_CheckStringEmpty in Sys_GetCurrentUser for Vita 2 years ago
system.h engine: introduce Sys_DebugBreak function to raise an exception for debugger 2 years ago
tests.h engine: server: new IP filter, rewritten with IPv6 in mind 2 years ago
whereami.c engine: initial psvita build support 2 years ago
whereami.h engine: include whereami library to detect current executable path, may be reworked later if needed 2 years ago
world.c Trim all trailing whitespace 4 years ago
world.h Trim all trailing whitespace 4 years ago
zone.c engine: common: zone: use stdint types 2 years ago