Xash3D FWGS engine.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Alibek Omarov cee6862924 engine: client: try to prepend media/ if audio stream couldn't be opened 12 months ago
..
imagelib engine: imagelib: apply texgamma to palette (ideally should be applied only to BSP/WAD textures) 12 months ago
soundlib engine: client: try to prepend media/ if audio stream couldn't be opened 12 months ago
base_cmd.c
base_cmd.h
cfgscript.c
cmd.c engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 2 years ago
com_strings.h
common.c engine: remove czeror sequence parser 1 year ago
common.h engine: client: add new gamma implementation 12 months ago
con_utils.c engine: common: do not probe server to collect cvars for game.cfg (CHECK THIS) 1 year ago
crashhandler.c engine: remove MSGBOX macro 1 year ago
custom.c
cvar.c engine: cvar: add Cvar_DirectSetValue function 12 months ago
cvar.h engine: cvar: add Cvar_DirectSetValue function 12 months ago
dedicated.c engine: dedicated: add TextureToGamma stub for imagelib 12 months ago
filesystem_engine.c engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject 1 year ago
host.c engine: host: fix -Werror=parentheses 12 months ago
host_state.c engine: fix bug where user stucks after loading map/save while being connected to remote server 12 months ago
hpak.c engine: add size argument to COM_Default/ReplaceExtension calls 2 years ago
hpak.h
identification.c
infostring.c engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 2 years ago
ipv6text.c engine: common: ipv6text: accept changes from upstream GameNetworkingSockets 1 year ago
ipv6text.h engine: common: ipv6text: accept changes from upstream GameNetworkingSockets 1 year ago
launcher.c engine: remove single-binary option. Now platforms that don't need external launcher, shall set env.DISABLE_LAUNCHER 1 year ago
lib_common.c
library.h
masterlist.c common: replace netadr.h with compatible definition from GPL Quake-2 sources 12 months ago
mod_bmodel.c engine: expose world BSP version through world global structure 1 year ago
mod_local.h engine: expose world BSP version through world global structure 1 year ago
mod_sprite.c
mod_studio.c engine: mod_studio: reduce dependency on global loadmodel pointer, make it private for brush model loader 1 year ago
model.c engine: expose world BSP version through world global structure 1 year ago
net_buffer.c engine: common: net_buffer: use uint32_t in place of dword 2 years ago
net_buffer.h engine: common: net_buffer: use stdint.h types in sizebuf_t reading/writing funcs 2 years ago
net_chan.c engine: common: fix warning about read-only cvar. In fact, we should force set them. 1 year ago
net_encode.c engine: common: cvar: unused variables cleanup 1 year ago
net_encode.h engine: common: net_encode: directly access delta description struct than searching for it every time 2 years ago
net_ws.c common: replace netadr.h with compatible definition from GPL Quake-2 sources 12 months ago
net_ws.h engine: common: move network cvars to static allocation 2 years ago
netchan.h engine: add testing master server at mentality.rip:27011 1 year ago
pm_debug.c
pm_local.h
pm_surface.c
pm_trace.c engine: server: static-ize sv_pmove functions 2 years ago
protocol.h engine: client: sanitize legacy protocol supported engine features flags 1 year ago
sys_con.c engine: common: sys_con: enable writing build commit, os and arch to the engine.log 1 year ago
system.c engine: remove MSGBOX macro 1 year ago
system.h engine: remove MSGBOX macro 1 year ago
tests.h engine: client: add tests for new gamma implementation 12 months ago
whereami.c engine: common: comply with C89 in OpenBSD wai_getExecutablePath 1 year ago
whereami.h
world.c
world.h
zone.c