Xash3D FWGS engine.
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Alibek Omarov eaafd0ff13 ref: gl: rework @SNMetamorph's fix for avoiding crash when no world is set (like Customize menu with enabled 3D view) 8 months ago
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gl2_shim
vgl_shim
exports.txt
gl_alias.c
gl_backend.c
gl_beams.c
gl_context.c ref: gl: add PARM_TEX_FILTERING handler 8 months ago
gl_cull.c
gl_dbghulls.c
gl_decals.c
gl_draw.c
gl_export.h ref: gl: remove duplicates from gl_export.h 9 months ago
gl_frustum.c
gl_frustum.h
gl_image.c
gl_local.h ref: gl: remove useless R_CountDynamicLights function 8 months ago
gl_opengl.c
gl_rlight.c ref: gl: rework @SNMetamorph's fix for avoiding crash when no world is set (like Customize menu with enabled 3D view) 8 months ago
gl_rmain.c
gl_rmath.c
gl_rmisc.c
gl_rpart.c ref: gl: move glBegin/glEnd outside of the loop in CL_DrawTracers 9 months ago
gl_rsurf.c ref: gl: remove useless R_CountDynamicLights function 8 months ago
gl_sprite.c
gl_studio.c
gl_triapi.c
gl_vgui.c
gl_warp.c ref: gl: fix ripple water is being blurry with gl_texture_nearest after startup 9 months ago
wscript