Xash3D FWGS engine.
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mittorn c7e3eae9dd filesystem: fix wrong types 5 years ago
..
imagelib network: add stub for systems without BSD sockets, WATTCP support 5 years ago
soundlib engine: support compiling with gcc3 5 years ago
base_cmd.c engine: fix fs_offset_t/size_t conversion, const qualifiers 6 years ago
base_cmd.h Forgot to add cvars into basecmd. Add basecmd_test to check is basecmd valid 7 years ago
build.c common: add DOS4GW platform 5 years ago
cfgscript.c engine: common: cfgscript.c: change wrong variable type to fix compilation. 5 years ago
cmd.c engine: mark GAME_EXPORT's 5 years ago
com_strings.h engine: ref: add optional export to determine actual human readable renderer name 5 years ago
common.c engine: mark GAME_EXPORT's 5 years ago
common.h engine: common: enable our own build number counter, move legacy to Q_buildnum_compat 5 years ago
con_utils.c engine: mark GAME_EXPORT's 5 years ago
crashhandler.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
custom.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
cvar.c engine: mark GAME_EXPORT's 5 years ago
cvar.h Merge 4281 update 6 years ago
dedicated.c engine: mark GAME_EXPORT's 5 years ago
filesystem.c filesystem: fix wrong types 5 years ago
filesystem.h Merge branch 'master' into master 6 years ago
gamma.c xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined 5 years ago
host.c platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c 5 years ago
host_state.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
hpak.c engine: fix various compiler warnings 5 years ago
identification.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
infostring.c engine: mark GAME_EXPORT's 5 years ago
launcher.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
lib_common.c library: fix saverestore offsets code from old engine 5 years ago
library.h engine: rename library naming function, as it returns a full path and not just library name 5 years ago
masterlist.c engine: fix various compiler warnings 5 years ago
miniz.h engine: fix -Werror=strict-prototypes 5 years ago
mod_bmodel.c engine: fix -Wmaybe-uninitialized 5 years ago
mod_local.h engine: support compiling with gcc3 5 years ago
mod_sprite.c engine: fix -Wmaybe-uninitialized 5 years ago
mod_studio.c engine: fix -Wmaybe-uninitialized 5 years ago
model.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
net_buffer.c Merge 4483 update 6 years ago
net_buffer.h engine: support compiling with gcc3 5 years ago
net_chan.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
net_encode.c engine: mark GAME_EXPORT's 5 years ago
net_encode.h engine: support compiling with gcc3 5 years ago
net_ws.c network: add stub for systems without BSD sockets, WATTCP support 5 years ago
net_ws.h engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
netchan.h network: fix NET_MAX_FRAGMENT limit 5 years ago
pm_debug.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
pm_local.h xash3d-fwgs: append missing new line at the end of file 5 years ago
pm_surface.c engine: common: explicitly cast literals to floats, include tgmath when needed 5 years ago
pm_trace.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
protocol.h lowmemory: prevent redefines 5 years ago
sequence.c engine: sequence: fix condition 5 years ago
sys_con.c platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c 5 years ago
system.c public: add XASH_POSIX platform define 5 years ago
system.h platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c 5 years ago
world.c ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
world.h ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
zone.c zone; revert removing clean check 5 years ago