Xash3D FWGS engine.
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Alibek Omarov aa6674b032 engine: support compiling with gcc3 5 years ago
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imagelib xash3d-fwgs: append missing new line at the end of file 5 years ago
soundlib engine: support compiling with gcc3 5 years ago
base_cmd.c
base_cmd.h
build.c engine: build: fix armhf compiling 5 years ago
cfgscript.c engine: cfgscript: fix userinfo cvars wrong dump to config 5 years ago
cmd.c
com_strings.h engine: ref: add optional export to determine actual human readable renderer name 5 years ago
common.c engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 5 years ago
common.h engine: support compiling with gcc3 5 years ago
con_utils.c engine: client/common: fix a few more format warnings 5 years ago
crashhandler.c
custom.c
cvar.c
cvar.h
dedicated.c engine: fix build 5 years ago
filesystem.c engine: support compiling with gcc3 5 years ago
filesystem.h
gamma.c engine: more double promotion fixes 5 years ago
host.c engine: finish sdl1.2 port 5 years ago
host_state.c
hpak.c
identification.c engine: fix -Werror=strict-prototypes 5 years ago
infostring.c
launcher.c
lib_common.c engine: client/common: fix a few more format warnings 5 years ago
library.h
masterlist.c
miniz.h engine: fix -Werror=strict-prototypes 5 years ago
mod_bmodel.c engine: client/common: fix a few more format warnings 5 years ago
mod_local.h engine: support compiling with gcc3 5 years ago
mod_sprite.c
mod_studio.c engine: common: explicitly cast literals to floats, include tgmath when needed 5 years ago
model.c
net_buffer.c
net_buffer.h engine: support compiling with gcc3 5 years ago
net_chan.c engine: more double promotion fixes 5 years ago
net_encode.c engine: net_encode: due to bug in GCC <9, disable duplicated-branches here 5 years ago
net_encode.h engine: support compiling with gcc3 5 years ago
net_ws.c engine: common: explicitly cast literals to floats, include tgmath when needed 5 years ago
net_ws.h lowmemory: remove datagram limit 5 years ago
netchan.h lowmemory: remove datagram limit 5 years ago
pm_debug.c
pm_local.h xash3d-fwgs: append missing new line at the end of file 5 years ago
pm_surface.c engine: common: explicitly cast literals to floats, include tgmath when needed 5 years ago
pm_trace.c
protocol.h gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64 5 years ago
sequence.c engine: sequence: fix condition 5 years ago
sys_con.c engine: fix style, disable XASH_USE_SELECT 5 years ago
system.c engine: dirty sdl1.2 port 5 years ago
system.h engine: move ShellExecute to client, as it cannot be used in dedicated 5 years ago
world.c
world.h
zone.c zone; revert removing clean check 5 years ago