Xash3D FWGS engine.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Alibek Omarov f2584dcb9d engine: host: better engine features print 6 months ago
..
imagelib engine: imagelib: img_ktx2: don't allow to load images with no mip levels 7 months ago
soundlib engine: soundlib: mp3: fix check for Unicode in ID3v2.4 TXXX tag 10 months ago
base_cmd.c engine: common: remove unused BaseCmd_Replace 1 year ago
base_cmd.h engine: common: remove unused BaseCmd_Replace 1 year ago
cfgscript.c engine: common: fix ParseFile calls 3 years ago
cmd.c engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 1 year ago
com_strings.h engine: client: ref_common: eliminate COM_FreeLibrary in renderer names query, hardcoding them instead 1 year ago
common.c engine: remove czeror sequence parser 11 months ago
common.h engine: add a function that validates requested features bits 6 months ago
con_utils.c engine: common: do not probe server to collect cvars for game.cfg (CHECK THIS) 8 months ago
crashhandler.c engine: remove MSGBOX macro 7 months ago
custom.c engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals 2 years ago
cvar.c engine: common: cvar: unused variables cleanup 7 months ago
cvar.h engine: common: cvar: remove unused CVAR_TO_BOOL macro 1 year ago
dedicated.c engine: server: static-ize sv_phys functions, set GAME_EXPORT attribute for PhysicAPI functions 1 year ago
filesystem_engine.c engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject 8 months ago
gamma.c engine: common: remove unused IsBackgroundMap/Demo calls, remove unused gamma function 1 year ago
host.c engine: host: better engine features print 6 months ago
host_state.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
hpak.c engine: add size argument to COM_Default/ReplaceExtension calls 1 year ago
hpak.h engine: try to make hashpaks more compatible between 32-bit and 64-bit platforms 2 years ago
identification.c public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 1 year ago
infostring.c engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 1 year ago
ipv6text.c engine: common: ipv6text: accept changes from upstream GameNetworkingSockets 11 months ago
ipv6text.h engine: common: ipv6text: accept changes from upstream GameNetworkingSockets 11 months ago
launcher.c engine: remove single-binary option. Now platforms that don't need external launcher, shall set env.DISABLE_LAUNCHER 6 months ago
lib_common.c engine: common: lib_common: fix offset by one UB 1 year ago
library.h engine: library: fix saves on 64-bit Windows, compile custom loader only on x86 3 years ago
masterlist.c engine: add testing master server at mentality.rip:27011 8 months ago
mod_bmodel.c engine: expose world BSP version through world global structure 7 months ago
mod_local.h engine: expose world BSP version through world global structure 7 months ago
mod_sprite.c engine: common: replace some obvious va uses by temp buffer and Q_snprintf or equivalent code 1 year ago
mod_studio.c engine: mod_studio: reduce dependency on global loadmodel pointer, make it private for brush model loader 8 months ago
model.c engine: expose world BSP version through world global structure 7 months ago
net_buffer.c engine: common: net_buffer: use uint32_t in place of dword 1 year ago
net_buffer.h engine: common: net_buffer: use stdint.h types in sizebuf_t reading/writing funcs 1 year ago
net_chan.c engine: common: fix warning about read-only cvar. In fact, we should force set them. 11 months ago
net_encode.c engine: common: cvar: unused variables cleanup 7 months ago
net_encode.h engine: common: net_encode: directly access delta description struct than searching for it every time 1 year ago
net_ws.c engine: network: rename length variable to something that makes sense. Add usage line to http_addcustomserver 7 months ago
net_ws.h engine: common: move network cvars to static allocation 1 year ago
netchan.h engine: add testing master server at mentality.rip:27011 8 months ago
pm_debug.c Trim all trailing whitespace 4 years ago
pm_local.h engine: fix discarded const pointer qualifier in PM_HullPointContents 1 year ago
pm_surface.c engine: merge PM_TraceTexture into PM_TraceTexturePmove 2 years ago
pm_trace.c engine: server: static-ize sv_pmove functions 1 year ago
protocol.h engine: client: sanitize legacy protocol supported engine features flags 6 months ago
sys_con.c engine: common: sys_con: enable writing build commit, os and arch to the engine.log 8 months ago
system.c engine: remove MSGBOX macro 7 months ago
system.h engine: remove MSGBOX macro 7 months ago
tests.h engine: server: new IP filter, rewritten with IPv6 in mind 2 years ago
whereami.c engine: common: comply with C89 in OpenBSD wai_getExecutablePath 7 months ago
whereami.h engine: include whereami library to detect current executable path, may be reworked later if needed 2 years ago
world.c Trim all trailing whitespace 4 years ago
world.h Trim all trailing whitespace 4 years ago
zone.c engine: common: zone: restore Id Software and Darkplaces copyrights, add Xash3D FWGS copyrights 1 year ago