.. |
avi
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…
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vgui
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engine: client: set failed status for vgui_support if we wasn't able to load one. Unload library in case of error
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3 years ago |
cl_cmds.c
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…
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cl_custom.c
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engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
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3 years ago |
cl_debug.c
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…
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cl_demo.c
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engine: fix uninitialized variable in demo parsing code, fix incorrect size counter in memory allocator
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2 years ago |
cl_efrag.c
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engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
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3 years ago |
cl_efx.c
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engine: client: refactor tempentity parsing, make multipliers close to GoldSrc
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3 years ago |
cl_events.c
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engine: client: fix array overruns
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3 years ago |
cl_frame.c
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engine: client: fix array overruns
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3 years ago |
cl_game.c
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engine: added changeport parameter for NET_Config
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2 years ago |
cl_gameui.c
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engine: client: deprecate and remove ChangeInstance menu call
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3 years ago |
cl_main.c
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engine: client: backported NAT bypass feature
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2 years ago |
cl_mobile.c
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engine: client: touch security, add unprivileged for buttons added from server, force it and client flags
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3 years ago |
cl_netgraph.c
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engine: client: cl_netgraph: fixed netgraph position calculation in center mode
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3 years ago |
cl_parse.c
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engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
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3 years ago |
cl_pmove.c
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engine: pmove: initialize trace argument in PM_TraceModel
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3 years ago |
cl_qparse.c
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engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands
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3 years ago |
cl_remap.c
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…
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cl_render.c
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common: cleanup port.h
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3 years ago |
cl_scrn.c
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engine: client: drop loading plaque on second signon, remove servercount check
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3 years ago |
cl_securedstub.c
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engine: client: securedstub: cosmetic changes
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3 years ago |
cl_tent.c
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engine: client: make temp entity buffer larger in case of long textmessages
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3 years ago |
cl_tent.h
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…
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cl_video.c
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…
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cl_view.c
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engine: client: disable viewsize without requested Quake compatibility
|
3 years ago |
client.h
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engine: client: fix sprites array size, it wasn't meant to be increased after previous commit
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3 years ago |
console.c
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engine: client: also drop loading plaque on toggleconsole, in case if it's stuck
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3 years ago |
in_joy.c
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engine: client: redefine some cvars as filterable
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3 years ago |
in_touch.c
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engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
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3 years ago |
input.c
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engine: client: don't segfault when client wasn't loaded
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2 years ago |
input.h
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engine: input: fix incorrect client notifying about mouse button states
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3 years ago |
keys.c
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engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
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3 years ago |
mod_dbghulls.c
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…
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ref_common.c
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engine, ref: add sprite and studio cvars to shared cvars list
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3 years ago |
ref_common.h
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…
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s_dsp.c
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engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
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3 years ago |
s_load.c
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…
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s_main.c
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engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
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3 years ago |
s_mix.c
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common: cleanup port.h
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3 years ago |
s_mouth.c
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…
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s_stream.c
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…
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s_utils.c
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…
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s_vox.c
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engine: various const qualifier fixes
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3 years ago |
sound.h
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…
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titles.c
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…
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vid_common.c
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engine: restrict potentially harmful engine commands
|
3 years ago |
vid_common.h
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ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples
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3 years ago |
vox.h
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engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code
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3 years ago |