Xash3D FWGS engine.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
SNMetamorph afa1d429fe engine: client: backported enttool from old engine 2 years ago
..
avi
vgui engine: client: vgui: added VGui_UpdateInternalCursorState function 2 years ago
cl_cmds.c
cl_custom.c
cl_debug.c
cl_demo.c
cl_efrag.c
cl_efx.c engine: client: use generic particles code for blob particles (from tempentity code) only if Quake compatibility was enabled 2 years ago
cl_events.c
cl_frame.c engine: client: enable interpolation of local player angles 2 years ago
cl_game.c engine: client: fix incorrect mark for ConsolePrint notifications 2 years ago
cl_gameui.c
cl_main.c engine: client: backported enttool from old engine 2 years ago
cl_mobile.c
cl_netgraph.c
cl_parse.c engine: client: cl_parse: minor code fix in CL_ParseLegacyServerData 2 years ago
cl_pmove.c
cl_qparse.c engine: minimize SetCursorType calls count 2 years ago
cl_remap.c
cl_render.c engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit 2 years ago
cl_scrn.c
cl_securedstub.c
cl_tent.c engine: client: enable sound for TE_TAREXPLOSION, use same sound parameters as GoldSrc 2 years ago
cl_tent.h
cl_video.c
cl_view.c engine: update voice 2 years ago
client.h engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit 2 years ago
console.c engine: client: better fix for notify debug messages, rely on host.allow_console variable to don't allow uninitialized console usage 2 years ago
in_joy.c
in_touch.c engine: minimize SetCursorType calls count 2 years ago
input.c engine: minimize SetCursorType calls count 2 years ago
input.h engine: minimize SetCursorType calls count 2 years ago
keys.c engine: client: touch: generalise touch emulation code 2 years ago
mod_dbghulls.c
ref_common.c engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit 2 years ago
ref_common.h
s_dsp.c
s_load.c
s_main.c engine: added audio backend print to s_info command 2 years ago
s_mix.c engine: voice support 2 years ago
s_mouth.c engine: voice support 2 years ago
s_stream.c
s_utils.c
s_vox.c
sound.h engine: client: voice: new version, move to Opus Custom codec 2 years ago
titles.c
vid_common.c
vid_common.h
voice.c engine: client: voice: fix crackling voice file input on low FPS 2 years ago
voice.h engine: client: voice: new version, move to Opus Custom codec 2 years ago
vox.h