11 Commits (f9b6389248bf19e6fb142df01e2f5866ea95ac95)

Author SHA1 Message Date
Alibek Omarov e481e1d73e ref: gl: enable GL waves with r_ripple 1 year ago
Alibek Omarov 6c0eed1b2b ref: gl: allow viewing water textures in their full glory with enabled r_ripple 2 1 year ago
Alibek Omarov a6c67fdf9f ref: gl: upload only part of texture we're using, i.e. 64x64 for 64x64, 128x128 for 128x128 1 year ago
Alibek Omarov 46889ed453 ref: gl: libc rand() does better job at randomizing 1 year ago
Alibek Omarov 882fcc152c ref: gl: always scale down texture to 64x64, like sw.dll does 1 year ago
Alibek Omarov d6dfb83be7 ref: gl: ripply water implementation (bugfixed version from my Quake-2 patches) 1 year ago
mittorn eb23b226cc Workaround core context issues 1 year ago
Alibek Omarov 21b47dff32 ref: gl: static-ize globals and functions in gl_warp 1 year ago
Alibek Omarov 1d62df0e2d ref: gl: turn magic skybox numbers into defined macros 2 years ago
Andrey Akhmichin 9040c34f48 ref: gl: replace va function calls. 2 years ago
Alibek Omarov 61c142e2db ref: move renderers into ref subdirectory 2 years ago
Alibek Omarov f29a9f5f58 ref_gl: use skybox names generated by CheckSkybox function, don't checking same file twice 2 years ago
Alibek Omarov 5e4fc64430 filesystem: introduce new module, based on engine filesystem. 2 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
Andrey Akhmichin 5f54582692 ref_gl: simplified strings operations. 4 years ago
Alibek Omarov 09203dc512 ref_gl: temporarily fix water drawing on GLES 5 years ago
Alibek Omarov 1218f4aeb6 ref_gl: explicitly cast literals to floats 5 years ago
Alibek Omarov 2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 5 years ago
Alibek Omarov 5be982cc72 ref: remove shared textures enum, instead use hardcoded texture names 6 years ago
Alibek Omarov 92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
mittorn 4247af8fa8 Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 6 years ago
Alibek Omarov d0d5fd1a3f ref: fix some undefined references, compile-in mathlib and crtlib to refdll 6 years ago
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
mittorn 437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 6 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
Alibek Omarov 622de7a7f1 Apply 4312 update 6 years ago
Alibek Omarov aae3510763 Apply 4281 update 6 years ago
mittorn 5c738b3402 Apply 4253 update 6 years ago
Alibek Omarov 814b7eda07 Apply 4140 update 7 years ago
mittorn 050d2a3d0f Apply Apr18 update 7 years ago
Alibek Omarov b825e584f3 Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h 7 years ago
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 7 years ago