@ -957,9 +957,9 @@ void R_AnimateRipples( void )
g_ripple.oldtime = g_ripple.time;
x = gEngfuncs.COM_RandomLong( 0, 0x7fff );
y = gEngfuncs.COM_RandomLong( 0, 0x7fff );
val = gEngfuncs.COM_RandomLong( 0, 0x3ff );
x = rand() & 0x7fff;
y = rand() & 0x7fff;
val = rand() & 0x3ff;
R_SpawnNewRipple( x, y, val );
}