21 Commits (f3a2f46fb36b5fa92c24c52b77f33becbf3b9c5c)

Author SHA1 Message Date
mittorn 57320c0c25 ref: get rid of vidState, add GL_SwapBuffers to engine exports 6 years ago
Alibek Omarov e5000742f1 ref: context creating prototype, not working yet 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
mittorn 23d0f33ad1 Refactor extension detection, add VBO detection 6 years ago
Alibek Omarov 103a2fccaa sdl: vid: rework safegl option 6 years ago
mittorn aed53c4fda Do not spam in console if vsync not availiable 6 years ago
a1batross 0964fb11e4 sdl: partially fix maximizing window on Windows 6 years ago
Alibek Omarov 25d8a94c1c engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c 6 years ago
Night Owl d4e5e609af Do not break video subsystem initialization. 6 years ago
Alibek Omarov 7390d11505 platform_sdl: adapt SDL backend code to new platform backends system 6 years ago
Alibek Omarov 216b4f4147 vid_sdl: fix incorrect video modes list length 6 years ago
Alibek Omarov 844b3a39a7 vid_sdl: fix GL_UpdateContext, fix window created outside screen if positions were negative 6 years ago
lewa_j 43b746d2f8 Fix MinGW build 7 years ago
Alibek Omarov becd0eba03 Possibility to use dedicated version with SDL(it's used only by internal timer) 7 years ago
Alibek Omarov 3f2a8f7704 Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2 7 years ago
Alibek Omarov fc7ed1ab75 Add SDL video backend 7 years ago