81 Commits (ecd675926a2055e57aa78cf9a21fde155750abb9)

Author SHA1 Message Date
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
Alibek Omarov c613118199 defaults: refactoring, remove XASH_FBDEV macro, remove dead macros(DEFAULT_CON_MAXFRAC and DEFAULT_SV_FORCESIMULATING) 5 years ago
Alibek Omarov 755db4d56b backends: reformat 5 years ago
mittorn 6953e829c4 lowmemory: prevent redefines 5 years ago
mittorn 0e7013eeb0 lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer 5 years ago
Alibek Omarov 90038d2924 common: fix broken build 5 years ago
Alibek Omarov aa6674b032 engine: support compiling with gcc3 5 years ago
Alibek Omarov 7f1dd248c2 backends: add XASH_MESSAGEBOX to specify messagebox platform implementation 5 years ago
Alibek Omarov 9e99a2bc37 engine: dirty sdl1.2 port 5 years ago
Alibek Omarov 0dd91ceda2 xash3d-fwgs: append missing new line at the end of file 5 years ago
mittorn cb8e0a50bc lowmemory: reduce MAX_QPATH 5 years ago
Alibek Omarov 1decb1c7fb xash3d-fwgs: append missing new line at the end of file 5 years ago
mittorn 114a256675 Implement XASH_LOW_MEMORY, memory-reduced configuration 5 years ago
mittorn 23956a0b82 platform: alsa support 5 years ago
mittorn 803c396fa2 platform: new fbdev bakend, move in_evdev to bakends 5 years ago
Alibek Omarov 148846c02d common: explicitly cast literals to floats 5 years ago
Alibek Omarov 8bb6aa2c51 engine: don't include windows headers, as they globally included by port.h already 5 years ago
Alibek Omarov 37f9c25212 port: include winsock2 explicitly, so winsock1 would not be included with windows.h 5 years ago
Alibek Omarov 4b163e6d30 engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions 5 years ago
Alibek Omarov 147c702f2f defaults: specify two default renderers, one is accelerated, second is software 5 years ago
Alibek Omarov 2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 6 years ago
Alibek Omarov 4beba75159 engine: fix various compiler warnings 6 years ago
Alibek Omarov 4e4a9827b1 defaults: remove dead macro 6 years ago
Alibek Omarov b8c0d7f59e port: clean-up old port header 6 years ago
Alibek Omarov 0579ecd30f engine: check if client.dll linked to SDL2.dll (#37) 6 years ago
Alibek Omarov e9f26fe29d port: don't define XASH_64BIT, as it defined by waf 6 years ago
Alibek Omarov b16529cc65 Apply 4511 update 6 years ago
Alibek Omarov 4000654deb
engine: port: disable ARCH_SUFFIX set to "64" for 64-bit platforms, it would replaced with new library naming scheme in near future 6 years ago
Mr0maks 1cc2ec9095 filesystem: zip: codestyle 2 6 years ago
Mr0maks 85b5b4e965 filesystem: add support for zip files 6 years ago
Alibek Omarov c215b89923 Apply 4483 update 6 years ago
Alibek Omarov 90e4fbed31 port.h: temporarily disable hardfp postfix 6 years ago
Alibek Omarov ab7a67464b engine: fix long<->int conversion UBs 6 years ago
Alibek Omarov 3fef353291 android: initial port 6 years ago
Alibek Omarov e3e2f3afe5 platform: move Sys_ShellExecute implementation to platform backends 6 years ago
Alibek Omarov d62a12dd9a ref: allow to use shortened name when specifying -ref in command line 6 years ago
Alibek Omarov 441795943b ref_gl: move gl specific defines out from defaults.h, remove VIDEO_DONTCARE hack, automatically set XASH_GLES if wrapper is set 6 years ago
Alibek Omarov 6c006e087d common: don't use SDL headers and types in refdll, if for some reason dll wants it 6 years ago
Alibek Omarov 92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
Alibek Omarov 4880ca3ca2 engine: move EXPORT definition to xash3d_types 6 years ago
Alibek Omarov 7aa7f4dbbd engine: fix broken win32 types after moving more definitions to xash3d_types.h 6 years ago
Alibek Omarov fb6fd61cd9 public: initial moving some common code into static public library, that can be linked to any engine part 6 years ago
mittorn 4247af8fa8 Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 6 years ago
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 6 years ago
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
mittorn 437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 6 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
Alibek Omarov bf07a9e61e Apply 4344 update 6 years ago