35 Commits (e9af0c98101db0309c68aa2763f24274c61cb35b)

Author SHA1 Message Date
Alibek Omarov df6546d5b1 engine: client: add new gamma implementation 12 months ago
Alibek Omarov 1e43cb734b engine: client: add definitions for borderless fullscreen mode 1 year ago
Alibek Omarov cb19fa2f6d engine: client: restore window maximized state after engine restart 1 year ago
Alibek Omarov 1ee01163b7 engine: client: move scrn cvars to static allocation 2 years ago
Alibek Omarov d4470402ee engine: move vid cvars to static allocation 2 years ago
Alibek Omarov 16b162f7bb engine: vid: position window in center by default 2 years ago
Alibek Omarov fbedbdca7d
engine: client: fix fullscreen reapplied on window resize 2 years ago
Alibek Omarov 6232e288e1 engine: client: fool proof R_SaveVideoMode 2 years ago
Alibek Omarov d13f7f06e4 engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy 2 years ago
Alibek Omarov 94dc74a37f engine: restrict potentially harmful engine commands 3 years ago
SNMetamorph cba9fb1a07 vid_common: added vid_mode cvar for proper working VideoModes menu in game settings 4 years ago
Alibek Omarov 0c3be639c5 engine: reliably tell client.dll about vid mode changes 5 years ago
mittorn 7f6395fa7d ref: display transformation API 5 years ago
Alibek Omarov dc207a449c engine: fix -Werror=strict-prototypes 5 years ago
Alibek Omarov f9269dcc1c engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg 5 years ago
mittorn 57320c0c25 ref: get rid of vidState, add GL_SwapBuffers to engine exports 6 years ago
Alibek Omarov e5000742f1 ref: context creating prototype, not working yet 6 years ago
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
mittorn bccc0e63d5 Port VBO world renderer 6 years ago
Alibek Omarov 0801922466 cvar: don't change cvars without FCVAR_GLCONFIG variable during opengl.cfg reading 6 years ago
a1batross 7ad7af76dd render: register r_showtree cvar 6 years ago
Alibek Omarov dcf64c6b33 Fix build, update menu 6 years ago
Alibek Omarov 960e46c564 engine: adapt engine code to new platform backends system 6 years ago
Alibek Omarov 4ced29ee8f vid_common: fix window_center_x/y initialization 6 years ago
Alibek Omarov ae5257c654 Add masterlist from engine. Use non-blocking network name resolution 7 years ago
Alibek Omarov 3f2a8f7704 Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2 7 years ago
Alibek Omarov e8d13cd0d5 Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions 7 years ago
Alibek Omarov fc7ed1ab75 Add SDL video backend 7 years ago