exstrim401
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b7922368bd
|
engine: Haiku OS support (#478)
|
4 years ago |
Alibek Omarov
|
b278751834
|
waf: upgrade to waifu 1.1.0
|
4 years ago |
mittorn
|
4515d3e3cb
|
platform/android: implement native software blitter, fix lost context on resize, fix safegl
|
4 years ago |
Alibek Omarov
|
80a806aaad
|
engine: wscript: remove non-actual comment line about include dirs order
|
5 years ago |
mittorn
|
51849c6140
|
platform: DOS4GW port
|
5 years ago |
mittorn
|
dce35f453d
|
wscript: fix build without DLLEMU
|
5 years ago |
mittorn
|
bbd033c254
|
lib: restore dll loader support
|
5 years ago |
Alibek Omarov
|
c613118199
|
defaults: refactoring, remove XASH_FBDEV macro, remove dead macros(DEFAULT_CON_MAXFRAC and DEFAULT_SV_FORCESIMULATING)
|
5 years ago |
mittorn
|
177f8ed653
|
platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options
|
5 years ago |
Alibek Omarov
|
13ed8d4529
|
wscript: move motomagx options to root wscript, disable PIC for this old machine, set default options
|
5 years ago |
Alibek Omarov
|
b79c95d295
|
engine: wscript: fix typo, use pthreads.py tool
|
5 years ago |
Alibek Omarov
|
453c0d890d
|
engine: wscript: rename fbdev to enable-fbdev for great consistency, check definition instead of putting vars into env
|
5 years ago |
Alibek Omarov
|
d2740f78c1
|
wscript: refactoring, add waf_unit_test, disable -Wdouble-promotion, rename fast as fastnative and leave fast without -march=native for x-compiling
|
5 years ago |
Alibek Omarov
|
1f308a43c8
|
engine: fix build after lowmemory rebase
|
5 years ago |
Alibek Omarov
|
9aff6ca633
|
engine: wscript: support building for MotoMAGX
|
5 years ago |
Alibek Omarov
|
7a7bca2991
|
engine: wscript: always add librt on linux if it was checked before
|
5 years ago |
Alibek Omarov
|
ae35f15f15
|
engine: wscript: add option to build against sdl1.2
|
5 years ago |
mittorn
|
b3a5283517
|
lowmemory: rename waf options
|
5 years ago |
mittorn
|
ba1347a8ce
|
wscript: add options for low memory, async ns resolve and swap allocator
|
5 years ago |
mittorn
|
23956a0b82
|
platform: alsa support
|
5 years ago |
Alibek Omarov
|
8905e7cbb7
|
wscript: fix stdin input wasn't enabled for dedicated. Fix single-binary help string
|
5 years ago |
mittorn
|
803c396fa2
|
platform: new fbdev bakend, move in_evdev to bakends
|
5 years ago |
Alibek Omarov
|
ae624801ac
|
wscript: proper default showing in help
|
5 years ago |
Alibek Omarov
|
8889bda261
|
wscript: use ConfigurationContext.define instead of appending to env['DEFINES']
|
5 years ago |
Alibek Omarov
|
b91e97ca53
|
wscript: remove DEST_OS2
|
5 years ago |
Alibek Omarov
|
a378379ac5
|
engine: network: link to Winsock2 directly
|
5 years ago |
Alibek Omarov
|
9119635ed3
|
engine: wscript: fix broken wscript after revert, oops
|
6 years ago |
Alibek Omarov
|
ab16867f6b
|
Revert "wscript: add zlib library"
This reverts commit 9b68b0c1e2 .
|
6 years ago |
Mr0maks
|
8ef383a4d3
|
wscript: fix spaces
|
6 years ago |
Mr0maks
|
9b68b0c1e2
|
wscript: add zlib library
|
6 years ago |
Alibek Omarov
|
621e33fde2
|
engine: wscript: define XASH_64BIT on non-32 bits targets
|
6 years ago |
Alibek Omarov
|
7d3e8c0a57
|
wscript: error on return-type, some android related changes
|
6 years ago |
Alibek Omarov
|
e06b7412ac
|
engine: wscript: don't build external launcher for Android and disable main()
|
6 years ago |
Alibek Omarov
|
3fef353291
|
android: initial port
|
6 years ago |
mittorn
|
3fa4a36983
|
wscript: specifiy psapi version on win32
|
6 years ago |
Alibek Omarov
|
129325f3a4
|
scripts: waflib: add msdev.py tool by Michel Mooij, patched to support uselib, separate envs and so
|
6 years ago |
Alibek Omarov
|
17f719558c
|
wscript: move build env setup to main wscript
|
6 years ago |
Alibek Omarov
|
f3a2f46fb3
|
wscript: remove libm linking to static public, it's useless. Correct include path order
|
6 years ago |
Alibek Omarov
|
fb6fd61cd9
|
public: initial moving some common code into static public library, that can be linked to any engine part
|
6 years ago |
Alibek Omarov
|
2c17dce25b
|
wscript: check for dedicated or singlebinary before recurse into subdirectory, add a chance to skip some subprojects on configuration stage
|
6 years ago |
Alibek Omarov
|
1b372115a5
|
wscript: move options to subgroups, reorder option plugins loading
|
6 years ago |
mittorn
|
ed049ea539
|
Implement --single-binary and --stdin-input options
|
6 years ago |
Alibek Omarov
|
b1a06baf83
|
wscript: link -llog on Android
|
6 years ago |
Alibek Omarov
|
463a339a09
|
wscript: initial support for building on Android
|
6 years ago |
Alibek Omarov
|
95ce9fc00f
|
wscript: explicitly set language when checking library
|
6 years ago |
Alibek Omarov
|
62995b0769
|
engine: wscript: refactor, use sdl2.py to get configure SDL2, use shared get_subproject_name
|
6 years ago |
Alibek Omarov
|
776d1cb52c
|
wscript: try to fix windres searching for game_launch, fix osx 32 bit compiling
|
6 years ago |
Alibek Omarov
|
81e142936d
|
wscript: use lower-case win32 libraries names for crosscompiling from Linux
|
6 years ago |
Alibek Omarov
|
7852192fc4
|
wscript: replace include/SDL by include/SDL2
|
6 years ago |
Alibek Omarov
|
7b806add63
|
wscript: fix SDL2 include path
|
6 years ago |