Alibek Omarov
8084687e50
ref: gl: remove GetPredictedOrigin call
11 months ago
Alibek Omarov
537237ef62
ref: gl: remove usage of PARM_VIEWENT_INDEX and PARM_PLAYER_INDEX
11 months ago
Alibek Omarov
4d802d8901
ref: gl: convert to usage of ref_client_t to get client time
11 months ago
Alibek Omarov
7e9f87de2d
engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side
12 months ago
Alibek Omarov
76d0608ee1
ref: fix beams end point
2 years ago
Alibek Omarov
327eb330ed
ref: gl: minimize dependency on internal engine headers
2 years ago
Alibek Omarov
61c142e2db
ref: move renderers into ref subdirectory
2 years ago
Gleb Mazovetskiy
5e0a0765ce
Trim all trailing whitespace
...
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.
Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.
`git blame` becomes less useful on these lines but it already isn't very useful.
Commands:
```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
4 years ago
Alibek Omarov
4c6fd79f07
tgmath: remove including tgmath.h in everything that uses xash3d_mathlib, as it's included already
5 years ago
Alibek Omarov
15924aebaa
xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined
5 years ago
Alibek Omarov
1218f4aeb6
ref_gl: explicitly cast literals to floats
5 years ago
Alibek Omarov
4d9563ea03
ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
6 years ago
Alibek Omarov
92b89936b3
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
6 years ago
Alibek Omarov
234507b7f1
ref: fix all undefined references
6 years ago
Alibek Omarov
d0d5fd1a3f
ref: fix some undefined references, compile-in mathlib and crtlib to refdll
6 years ago
Alibek Omarov
e7234bada2
ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
6 years ago
mittorn
437ba6d7a2
ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
6 years ago
Alibek Omarov
574f03c139
ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
6 years ago
Alibek Omarov
e193ac2c04
ref: more @mittorn's changes on RefAPI
6 years ago
Alibek Omarov
99bd7c81da
ref: render code moved out of engine, doesn't compile, first API prototype
6 years ago
Alibek Omarov
bf07a9e61e
Apply 4344 update
6 years ago
mittorn
5c738b3402
Apply 4253 update
6 years ago
Alibek Omarov
a539384a76
Apply 4143 update
7 years ago
Alibek Omarov
814b7eda07
Apply 4140 update
7 years ago
Alibek Omarov
5ca7bb5f12
Fix noise index for not sine beams
7 years ago
Alibek Omarov
8d6e3b7f79
Pure engine source code(LF line endings, UTF8 encoded)
7 years ago