2212 Commits (e273e09fc9af1d1e9e07071aa72bfe1bd221e1b7)
 

Author SHA1 Message Date
SNMetamorph 3bd8ad50d2 ref: gl: fixed crash when opening "Customize" menu 2 years ago
Andrey Akhmichin 3488d4e65f public: simplified strings operations. 2 years ago
Alibek Omarov 3da736a1eb engine: server: try to solve issue when server dll has no voice mgr 2 years ago
Alibek Omarov e30c61c0e2 common: netadr: use static_assert macro 2 years ago
Alibek Omarov 64e97124c3 Merge master to ipv6 2 years ago
Alibek Omarov 46979419ae wscript: check Android's log library globally 2 years ago
Alibek Omarov 30d9b6d844 engine: platform: win32: fix compile 2 years ago
Alibek Omarov 88045ce3be ref: gl: link liblog for Android 2 years ago
Alibek Omarov dd881d3da9 engine: server: remove duplicate function 2 years ago
Alibek Omarov 76d0608ee1 ref: fix beams end point 2 years ago
Alibek Omarov a894ca60c6 engine: client: vgui: fix vgui viewport height being limited at 480 pixels 2 years ago
Alibek Omarov 023f6712f9 engine: client: always toggle mouse on when in console, menu or typing chat message 2 years ago
Alibek Omarov 42740149ac engine: client: fix mouse cursor being hidden in background map 2 years ago
Alibek Omarov 7b74015c4d engine: server: check if player can hear other before sending voicedata 2 years ago
Alibek Omarov 57c71efe53 Documentation: fix wrong envvar in windows xcompile instructions, better wording 2 years ago
Alibek Omarov 45de874598 wscript: always load msvc options 2 years ago
Alibek Omarov aa702f0678 scripts: waifulib: xcompile: add msvc-wine support in cross-compile helper script 2 years ago
Alibek Omarov 927dccc71d Documentation: add simple instructions on how to cross-compile for Windows from normal operating systems 2 years ago
Alibek Omarov c2a24fbbce engine: client: put internal vgui shutdown AFTER HUD_Shutdown, to simulate default, external behavior 2 years ago
SNMetamorph ae94a6aeba engine: client: fixed client VGUI API shutdown 2 years ago
Alibek Omarov e9da43666c engine: client: fix loading internal vgui (thx @SNMetamorph) 2 years ago
Alibek Omarov d27dd68072 engine: client: vgui: rework loading VGUI and probing client for internal vgui support API 2 years ago
Alibek Omarov b1ee27a3f3 filesystem: add new token internal_vgui_support to mark client dlls that have internal VGUI implementation(to support other UI systems) 2 years ago
SNMetamorph 32372654c2 engine: server: sv_client: fixed working ent_create command on XashXT/PrimeXT 2 years ago
Alibek Omarov 17d0b19f9e engine: use generic S_USAGE macro everywhere 2 years ago
Alibek Omarov d13f7f06e4 engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy 2 years ago
Alibek Omarov f469b56b93 engine: host: only sleep once between frames 2 years ago
Alibek Omarov ef74f86ce2 Documentation: restore enttools docs from old engine wiki 2 years ago
Alibek Omarov 616cbdb1eb engine: client: change cl_cmdrate and cl_smoothtime default values to match GoldSrc 2 years ago
Alibek Omarov 0a49e69818 engine: introduce Sys_DebugBreak function to raise an exception for debugger 2 years ago
Alibek Omarov adb8ec1da8 filesystem: try to normalize linux gamedll path for liblist.gam 2 years ago
SNMetamorph 5d73c6cb84 engine: server: backported enttools from old engine 2 years ago
SNMetamorph afa1d429fe engine: client: backported enttool from old engine 2 years ago
SNMetamorph d1309c3aeb engine: common: backported "set" command from old engine 2 years ago
SNMetamorph b35cf6e30c engine: platform: update VGUI cursor state in Platform_SetCursorType 2 years ago
SNMetamorph 8cbe0e5b30 engine: client: vgui: added VGui_UpdateInternalCursorState function 2 years ago
Andrey Akhmichin c1fe547925 public: update miniz to version 3.0.0 from upstream. 2 years ago
Andrey Akhmichin 1064b41ab2 readme: update. 2 years ago
Andrey Akhmichin 2a6c2e5db4 .github: workflows: update github actions. 2 years ago
Bien Pham 816337a7bb filesystem: set root directory as static 2 years ago
Andrey Akhmichin d237114962 engine: common: imagelib: img_png.c: unroll loops. 2 years ago
Andrey Akhmichin c1ca2c1a95 Documentation: opensource-mods.md: add "Oz Deathmatch". 2 years ago
SNMetamorph 44a43c2c09 engine: client: cl_parse: minor code fix in CL_ParseLegacyServerData 2 years ago
SNMetamorph ee8098839e engine: common: pm_trace: fixed non portable code in PM_ConvertTrace 2 years ago
Alibek Omarov 305b2579eb engine: client: voice: fix crackling voice file input on low FPS 2 years ago
Alibek Omarov 1a09d297ee engine: minimize SetCursorType calls count 2 years ago
Alibek Omarov d45e6e0ad1 engine: platform: sdl: SetCursorType shouldn't know about current game state 2 years ago
Alibek Omarov 2d2523df4a engine: client: touch: generalise touch emulation code 2 years ago
Alibek Omarov 5a0fcfffb0 mainui: update 2 years ago
Alibek Omarov f252161d90
readme: fix typo and wording 2 years ago