35 Commits (e039ef35c04b8e72108ea70bdd81999e77a6b7fc)

Author SHA1 Message Date
mittorn 6c77608c34 ref_gl: implement color-modulate overbrigths with gl_vbo using texture GL_COMBINE 9 months ago
Alibek Omarov 600d574376 ref: gl: make use of new TF_ALLOW_NEAREST_TOGGLE flag 10 months ago
Alibek Omarov e274c62cfc ref: gl: use TextureFilteringEnabled to decide whether texture will have nearest filtering or linear 10 months ago
Alibek Omarov 5696c9c96a ref: gl: remove useless R_CountDynamicLights function 10 months ago
Alibek Omarov 18436a70eb ref: gl: support overbrights, change the gamma applying order closer to the original renderer 10 months ago
Alibek Omarov 8298053e6a ref: gl: don't depend on lightgamma in recursive light point 10 months ago
Alibek Omarov 64f92003fa ref: gl: adapt studio lightning to new gamma 10 months ago
Alibek Omarov a0c31120d9 ref: add R_GammaChanged function that engine calls on every gamma change 10 months ago
Alibek Omarov dc1d65f621 ref: gl: only draw MOVETYPE_FOLLOW studio model if it's parent is visible 11 months ago
Alibek Omarov b946c8455d ref: gl: return NULL in GetEntityByIndex and ModelHandle just in case 11 months ago
Alibek Omarov 0132eb6e44 ref: gl: restore usage of FWORLD_CUSTOM_SKYBOX flag, do direct checks instead of PARM check, remove unused tr.fCustomSkybox 11 months ago
Alibek Omarov 537237ef62 ref: gl: remove usage of PARM_VIEWENT_INDEX and PARM_PLAYER_INDEX 11 months ago
Alibek Omarov 6a4bf4965f ref: gl: acquire engine pointers 11 months ago
mittorn eff033298a ref_gl: disable singlepass detail renderer, use correct fog color multipliers in VBO 11 months ago
Alibek Omarov 9c66e86be1 engine, ref: RefAPI 5. Remove unused calls 12 months ago
Alibek Omarov 7e9f87de2d engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 12 months ago
Alibek Omarov 08dbfc45d3 ref: gl: refactor getting edge position, texture and lightmap coords 12 months ago
Alibek Omarov d6dfb83be7 ref: gl: ripply water implementation (bugfixed version from my Quake-2 patches) 1 year ago
Alibek Omarov 30d1492b93 engine: remove Set/GetCurrentLoadingModel from RefAPI 1 year ago
mittorn d254bac16b ref_gl: integrate gl2shim extensions 1 year ago
mittorn 2f321b1471 ref_gl: implement minimum inclusion version for GL extensions, implement quering extensions on core profile 1 year ago
mittorn 676526a518 ref_gl: fix creating core context, support core in gl2shim by creating dumb array object 1 year ago
mittorn 7e0bd86b65 ref_gl: allow enabling XASH_GLES without wrapper, add ref_gles3compat, wrap gles functions in gl2wrap when XASH_GLES enabled 1 year ago
mittorn a9ea3976a7 ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations) 1 year ago
Alibek Omarov de19d78571 ref: fix late registration of studio cvars (thanks, @mittorn) 1 year ago
Alibek Omarov a738b2a50b ref: restore missing PARM_TEX_MEMORY RenderAPI parameter 1 year ago
Alibek Omarov 22f60d50ac ref: gl: only enable/disable texture units in fixed-function pipeline rendering, in our case, low TMUs 1 year ago
Alibek Omarov 3a57f26351 ref: gl: move ref_gl cvars to static allocation 1 year ago
Alibek Omarov 5d7d5319fd engine: move ref cvars to static allocation 1 year ago
Alibek Omarov 1d62df0e2d ref: gl: turn magic skybox numbers into defined macros 2 years ago
Alibek Omarov a3ab04e0cb ref: gl: track current bound texture index in gl_textures array in separate glState field 2 years ago
Alibek Omarov 79624fa400 ref: gl: cleanup unused functions 2 years ago
Alibek Omarov 55bf0e8a53 ref: gl: adapt to RefAPI 4 changes 2 years ago
fgsfds 5a3e3b3977 ref: gl: add immediate mode shim for psvita 2 years ago
Alibek Omarov 61c142e2db ref: move renderers into ref subdirectory 2 years ago
SNMetamorph 29ad3de78a ref_gl: added support for GL_ARB_texture_compression_bptc extension 3 years ago
Alibek Omarov e0efe0aa23 engine: remove emboss filter. There seems no real use for it. 3 years ago
Alibek Omarov d7db48ce4b engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side 3 years ago
Alibek Omarov ecddae8ee6 ref_gl, ref_soft: increase MAX_TEXTURES limit by 8192 3 years ago
SNMetamorph 6c9321e50c ref_gl: added multisample textures support 3 years ago
Alibek Omarov 7bcfce5a7a ref_gl: use GCC provided offsetof implementation 3 years ago
Alibek Omarov 86be161677 ref_gl: add missing HACKS_RELATED_HLMODS define, lost after renderer split 3 years ago
Alibek Omarov 9313f7e80e engine: replace pool pointer by pool handle 3 years ago
Alibek Omarov 45334064b6 ref_gl: remove detail textures list generation leftovers 4 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
Andrey Akhmichin e3b547c8a9 public: rename mathlib to xash3d_mathlib. 5 years ago
Alibek Omarov 3c3d5d472e ref_gl: bring back glDrawRangeElements support 5 years ago
Alibek Omarov aa6674b032 engine: support compiling with gcc3 5 years ago
Alibek Omarov 5e8373fa46 engine: slightly update RefAPI 5 years ago
Alibek Omarov dc207a449c engine: fix -Werror=strict-prototypes 5 years ago