Alibek Omarov
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4bbd0cc404
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ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade
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2 years ago |
Alibek Omarov
|
69b0954007
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engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit
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2 years ago |
Alibek Omarov
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3d5aa7c20c
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engine: remove mistakingly placed NORETURN attributes
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2 years ago |
Alibek Omarov
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5e4fc64430
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filesystem: introduce new module, based on engine filesystem.
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
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2 years ago |
Alibek Omarov
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f25254369d
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engine: set useful format attribute for RefAPI, set Host_Error as NORETURN
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2 years ago |
Alibek Omarov
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e0efe0aa23
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engine: remove emboss filter. There seems no real use for it.
|
3 years ago |
Alibek Omarov
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a777e7c80d
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engine, ref: add sprite and studio cvars to shared cvars list
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3 years ago |
Alibek Omarov
|
d7db48ce4b
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engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side
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3 years ago |
Alibek Omarov
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efc156fcf5
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engine: ref_api: purposefully moved WorldToScreen to 2D functions from TriAPI, since WorldToScreen is expected to be simpler in-engine version rather than TriAPI one
|
3 years ago |
Alibek Omarov
|
9e5d5e0ea3
|
public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking
|
3 years ago |
Alibek Omarov
|
9313f7e80e
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engine: replace pool pointer by pool handle
|
3 years ago |
Velaron
|
4f31d7504a
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ref_api: fix remap info allocation (fixes #200)
|
4 years ago |
mittorn
|
8f8c8e6614
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ref: add export that returns GL_GetProcAddress for renderapi
|
5 years ago |
mittorn
|
2e2a716710
|
ref_api: fix remap code
|
5 years ago |
mittorn
|
1365020302
|
ref: add enum for screen rotation
|
5 years ago |
Alibek Omarov
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5e8373fa46
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engine: slightly update RefAPI
|
5 years ago |
mittorn
|
7f6395fa7d
|
ref: display transformation API
|
5 years ago |
Alibek Omarov
|
dc207a449c
|
engine: fix -Werror=strict-prototypes
|
5 years ago |
Alibek Omarov
|
a1ae770f70
|
engine: ref: add optional export to determine actual human readable renderer name
|
5 years ago |
Alibek Omarov
|
7be094b563
|
sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes
|
5 years ago |
Alibek Omarov
|
4b163e6d30
|
engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions
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5 years ago |
Alibek Omarov
|
8f9800eb3c
|
ref: move R_DrawTree from refdll to engine, implement using ref's triapi
|
5 years ago |
Alibek Omarov
|
eb22ff53c4
|
sdl: vid: fix washed out screen on Windows and probably other platforms(#50)
|
5 years ago |
Alibek Omarov
|
76dae35955
|
ref: remove COM_HashKey API call
|
5 years ago |
Alibek Omarov
|
2e953bd1a9
|
ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame
|
6 years ago |
Alibek Omarov
|
a1391f3d0b
|
engine: ref_api: comment unused opengl attributes
|
6 years ago |
Alibek Omarov
|
ab7a67464b
|
engine: fix long<->int conversion UBs
|
6 years ago |
Alibek Omarov
|
7d8b63fd88
|
ref: get rid of R_IncrementSpeedsCounter
|
6 years ago |
Alibek Omarov
|
5be982cc72
|
ref: remove shared textures enum, instead use hardcoded texture names
|
6 years ago |
Alibek Omarov
|
2d968cf328
|
ref: remove unused GL_BuildLightmaps export
|
6 years ago |
Alibek Omarov
|
4d9563ea03
|
ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
|
6 years ago |
Alibek Omarov
|
211d3c5213
|
sdl: vid: refactor context creation, fix crash on exit on REF_SOFTWARE
|
6 years ago |
mittorn
|
d5b6ccb3e2
|
ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer
|
6 years ago |
Alibek Omarov
|
0cf1e3b1da
|
ref: add REF_D3D placeholder for compatibiltiy(not planned anyway)
|
6 years ago |
Alibek Omarov
|
f48335f2f2
|
ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values
|
6 years ago |
Alibek Omarov
|
92b89936b3
|
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
|
6 years ago |
mittorn
|
0a22040c6e
|
Fix SpriteTexture
|
6 years ago |
mittorn
|
c55b7dcda7
|
ref: simplify efx api, move efrags to engine
|
6 years ago |
mittorn
|
297ca08e81
|
ref: replace model (un)loading by Mod_ProcessRenderData
|
6 years ago |
mittorn
|
8339096ad8
|
ref: Improve model unloading, fix texture leak
|
6 years ago |
mittorn
|
aabf5f5621
|
ref: remove convar_t from renderer, disable engine-related definitions in mod_local
|
6 years ago |
mittorn
|
57320c0c25
|
ref: get rid of vidState, add GL_SwapBuffers to engine exports
|
6 years ago |
mittorn
|
4247af8fa8
|
Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
|
6 years ago |
Alibek Omarov
|
e5000742f1
|
ref: context creating prototype, not working yet
|
6 years ago |
Alibek Omarov
|
199ebfed48
|
ref: implement engine ref API
|
6 years ago |
Alibek Omarov
|
97aba69ed0
|
ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
|
6 years ago |
Alibek Omarov
|
234507b7f1
|
ref: fix all undefined references
|
6 years ago |
Alibek Omarov
|
d0d5fd1a3f
|
ref: fix some undefined references, compile-in mathlib and crtlib to refdll
|
6 years ago |
Alibek Omarov
|
e7234bada2
|
ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
|
6 years ago |
mittorn
|
437ba6d7a2
|
ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
|
6 years ago |