Alibek Omarov
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2454e87509
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ref_gl: gl2shim: refactoring, add missing spaces in parentheses and ternary ops, remove singleline multiple assignments, use bitset macros
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1 year ago |
mittorn
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0dc44249a2
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ref_gl: fix XASH_GL_STATIC build
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1 year ago |
mittorn
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150cbfa4de
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ref_gl: do not trust REFAPI context version, get it from OpenGL anyway
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1 year ago |
mittorn
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c0b068d81b
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ref_gl: add workarounds for detecting extensions correctly on gles1/gles2 without wrapper (swiftshader works now)
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1 year ago |
mittorn
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fbc312b6cf
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gl2shim: remove float suffix in shaders, that makes glsl100 work in swiftshader
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1 year ago |
mittorn
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342e0d3e2e
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gl2shim: add glsl100 support
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1 year ago |
mittorn
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202b228691
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gl2shim: correct allocation/cleanup
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1 year ago |
mittorn
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c9c1286803
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ref_gl: fix typo
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1 year ago |
mittorn
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eab98b0eda
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gl2shim: dynamic extension checking and autoconfiguration
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1 year ago |
mittorn
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35be80fc21
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ref_gl: request gl1.1 if compatibility profile unavailiable, this fixes launching with GL <= 2.0, improve old version extension detection
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1 year ago |
mittorn
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6041bb0a43
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platform/sdl: fix safegl
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1 year ago |
mittorn
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c7dd9d6437
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ref_gl: init r_temppool before InitExtensions, fix extension string allocation
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1 year ago |
mittorn
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d378878c91
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gl2shim: try fix getting program link log
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1 year ago |
mittorn
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4a2f8cafcd
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gl2shim: try fix errors in ViZual ZtudiO
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1 year ago |
mittorn
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d254bac16b
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ref_gl: integrate gl2shim extensions
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1 year ago |
mittorn
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e23b632ce5
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ref_gl: add missing non-arb shader functions
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1 year ago |
mittorn
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2f321b1471
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ref_gl: implement minimum inclusion version for GL extensions, implement quering extensions on core profile
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1 year ago |
mittorn
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0265e88d8f
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gl2shim: fix wrong color vertex
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1 year ago |
mittorn
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4114d2f24d
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gl2shim: more refactoring
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1 year ago |
mittorn
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8124035763
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ref_gl: try fix psvita
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1 year ago |
mittorn
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96127c6eb0
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gl2shim: make shaders code more portable
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1 year ago |
mittorn
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cf65a39b83
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gl2shim: refactoring
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1 year ago |
mittorn
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0341f96b70
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gl2shim: use IBO for quads
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1 year ago |
mittorn
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c95d91cfe3
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gl2shim: limit begin-end chain length, cycle incremental buffers
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1 year ago |
mittorn
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cbd10c6279
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gl2shim: improve shader version handling, fix particle issues
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1 year ago |
mittorn
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5df9e57743
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gl2shim: support incremental non-persistent buffers for arrays
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1 year ago |
mittorn
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c178022fb5
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gl2shim: persistent incremental streaming buffers, buffer cycling support
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1 year ago |
mittorn
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724c29d711
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gl2shim: implement fallback vbo, glDrawRangeElements with non-vbo buffer works now on core contexts
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1 year ago |
mittorn
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74a2dbeb91
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gl2shim: batcher experiments (UGLY, DO NOT USE), fix bad shader bindings, Draw QUADS with TRIFAN when possible
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1 year ago |
mittorn
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5d20d24ebc
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gl2shim: simple matrix invalidation, do not calculate MVP every drawcall
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1 year ago |
mittorn
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0e2fc277c8
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gl2shim: bind dummy VAO on DrawElements implementation on glcore, this generates GL Errors, but renders fine on mesa
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1 year ago |
mittorn
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1505740b73
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ref_gl: fix enabling multitexturing on GLES
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1 year ago |
mittorn
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6bad07b39d
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gl2shim: support low (<130) shaders
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1 year ago |
mittorn
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f85437dfc5
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gl2shim: implement client arrays (not in glcore/vao mode), make studio/world array render work
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1 year ago |
mittorn
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c765261db6
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ref_gl: fix late studio cvars registration, enable DrawRangeElements in GLES contexts
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1 year ago |
mittorn
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73087ead2d
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ref_gl: fix build with XASH_GL_STATIC, avoid using ARB shader extension on core context
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1 year ago |
mittorn
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8c88e82709
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gl2shim: support more GLSL versions
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1 year ago |
mittorn
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40dd6e0234
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gl2shim: Cleanup warnings, use APIENTRY declarations, stub unsupported functions
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1 year ago |
mittorn
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eb23b226cc
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Workaround core context issues
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1 year ago |
mittorn
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676526a518
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ref_gl: fix creating core context, support core in gl2shim by creating dumb array object
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1 year ago |
mittorn
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7e0bd86b65
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ref_gl: allow enabling XASH_GLES without wrapper, add ref_gles3compat, wrap gles functions in gl2wrap when XASH_GLES enabled
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1 year ago |
mittorn
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97489635af
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gl2shim: limited matrix support
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1 year ago |
mittorn
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a9ea3976a7
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ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations)
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1 year ago |
Alibek Omarov
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5501ca927a
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engine: client: respect cl_allow_download and cl_download_ingame for legacy servers
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1 year ago |
Andrey Akhmichin
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a19fb82d66
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utils: mdldec: smd.c: add leading zero to number in sequence filenames.
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1 year ago |
Andrey Akhmichin
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9d032e953f
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utils: mdldec: qc.c: avoid to use brackets with conclusions.
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1 year ago |
Andrey Akhmichin
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38587151a9
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utils: mdldec: qc.c: add missing refence meshes count.
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1 year ago |
Andrey Akhmichin
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02d5bab04b
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utils: mdldec: qc.c: put every sequence property to separate line.
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1 year ago |
Andrey Akhmichin
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d8f3e53b1f
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utils: mdldec: qc.c: add missing quotes.
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1 year ago |
Andrey Akhmichin
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877ed8a92a
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utils: mdldec: qc.c: put every texture name to separate line.
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1 year ago |