Alibek Omarov
b5f02324a6
engine: add basic sounds.lst implementation
9 months ago
Alibek Omarov
2b6a550405
engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
9 months ago
Alibek Omarov
75d476f9df
engine: fix -Wmissing-prototypes
9 months ago
Alibek Omarov
dca862a838
engine: host: execute valid rc script if game was started from -game parameter using default launcher
10 months ago
Alibek Omarov
9551240680
engine: host: fix -Werror=parentheses
10 months ago
Alibek Omarov
6605d0456c
engine: host: force ENGINE_STEP_POSHISTORY_LERP for Counter-Strike and Condition Zero
10 months ago
Alibek Omarov
99e8f7b486
engine: host: fix warning about incompatible features bits
10 months ago
Alibek Omarov
f2584dcb9d
engine: host: better engine features print
10 months ago
Alibek Omarov
ce73838f1b
engine: add a function that validates requested features bits
10 months ago
Alibek Omarov
bcfabbe802
engine: do not save configs when we closing because of the errors
10 months ago
Alibek Omarov
c244cfc937
engine: do not save configs when we closing because of the errors
10 months ago
Alibek Omarov
96f7f5457d
engine: print all supported and enabled features
11 months ago
Alibek Omarov
54a5947a3c
engine: remove MSGBOX macro
11 months ago
Alibek Omarov
514da0ffa9
engine: host: do not depend on Sys_Sleep accuracy, instead allocate a timewindow that decrases with each skipped frame
11 months ago
Alibek Omarov
1e0107944f
engine: make sys_timescale non-cheat, like host_framerate
11 months ago
Alibek Omarov
76564958d1
engine: host: hide -nativeegl for Android SDL builds
1 year ago
Alibek Omarov
5ea074a1fd
engine: fix build issues pointed by @Velaron
1 year ago
Alibek Omarov
8fb908e3d4
engine: server: disable SV_UnloadProgs, only call it when shutting down engine
1 year ago
Alibek Omarov
ce39255ef0
engine: host: set rootdir on Android SDL port
1 year ago
Alibek Omarov
6f6ddbce28
engine: add argument -timedemo that makes engine run timedemo and exit
1 year ago
mittorn
bee81e9723
engine: Make SDL_GetBasePath error not fatal
1 year ago
Alibek Omarov
7222c74000
engine: host: expose new -borderless flag in command line help
1 year ago
Alibek Omarov
214fc7e827
engine: common: move host cvars to static allocation
1 year ago
Alibek Omarov
5d7d5319fd
engine: move ref cvars to static allocation
1 year ago
Alibek Omarov
f13c285287
filesystem: verbose error printing in FS_SetCurrentDirectory, move error reporting from engine
1 year ago
Alibek Omarov
710b234493
engine: add new pretty --help output
2 years ago
Alibek Omarov
ec2951cf45
engine: add size argument to COM_Default/ReplaceExtension calls
2 years ago
Alibek Omarov
8c7db8499f
engine: add size argument to COM_FileBase calls
2 years ago
Alibek Omarov
8f207362a5
public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead
2 years ago
Alibek Omarov
096ee34f67
public: remove Q_vsprintf, replace by proper Q_vsnprintf proper calls
...
Fixes weird off by one error caused by glibc updates? I didn't tracked
what causes it exactly but replacing it seems to work. Anyway, we should
remove all 99999 hacks in libpublic.
2 years ago
Alibek Omarov
c24a1fafc5
engine: add missing HPAK_CheckSize/Integrity calls
2 years ago
Alibek Omarov
116a605248
engine: common: replace some obvious va uses by temp buffer and Q_snprintf or equivalent code
2 years ago
Alibek Omarov
d667845777
engine: convert Cbuf_AddText with va to Cbuf_AddTextf
2 years ago
Alibek Omarov
6b62f9c1b9
engine: convert Cvar_Get with va to Cvar_Getf
2 years ago
fgsfds
7424b29e56
engine: initial psvita build support
2 years ago
SNMetamorph
214a3cce73
engine: host: added -minidumps startup parameter for win32 platform
2 years ago
Alibek Omarov
a0edfd28b2
engine: common: host: use DEFAULT_ALLOWCONSOLE macro to set default console state
2 years ago
fgsfds
f87863b8bc
nswitch: always enable console
2 years ago
fgsfds
25a1cb8ce7
Nintendo Switch support (again)
2 years ago
Alibek Omarov
51b5d7a41d
engine: host: ensure we always have right slashes under Windows
2 years ago
Alibek Omarov
07afbd64d4
engine: common: host: force set HOST_FRAME status for dedicated as it finished initializing
2 years ago
Alibek Omarov
d50ed1c087
engine: common: host: don't prepend # to command arguments when changing game to dedicated, it wasn't used and implement anymore
2 years ago
Alibek Omarov
7d0d6b8e0d
engine: common: host: implement adaptive sleeptime, log time to first time for debug purposes
2 years ago
SNMetamorph
58465c3727
engine: common: fixed dedicated server bug
...
The problem is server wasn't executing server.cfg if map specified in startup parameters
2 years ago
Andrey Akhmichin
177ed2c603
engine: common: simplify strings operations.
2 years ago
Alibek Omarov
f377461fdf
engine: common: made a filter for a filter (lol), so it's possible to play selected games with cl_filterstuffcmd enabled
2 years ago
Alibek Omarov
17d0b19f9e
engine: use generic S_USAGE macro everywhere
2 years ago
Alibek Omarov
d13f7f06e4
engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy
2 years ago
Alibek Omarov
f469b56b93
engine: host: only sleep once between frames
2 years ago
Alibek Omarov
1a09d297ee
engine: minimize SetCursorType calls count
2 years ago