Alibek Omarov
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bd52a9ec2d
|
engine: platform: linux: move evdev_keydebug cvar to static allocation
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1 year ago |
Alibek Omarov
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9e0d389d9e
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engine: server: moved server cvars to static allocation
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1 year ago |
Alibek Omarov
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8680757844
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ref: soft: move ref_soft cvars to static allocation, remove dead cvars
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1 year ago |
Alibek Omarov
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95a8d2f51f
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ref: soft: attempt to fix freeze in decals on software renderer
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1 year ago |
Alibek Omarov
|
70b26a13c2
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engine: allow ref dlls to use convar_t
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1 year ago |
Alibek Omarov
|
6a1f96a2c6
|
engine: always unlink variables and commands BEFORE all pointers to them would be lost
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1 year ago |
Alibek Omarov
|
4ce2475602
|
engine: common: move network cvars to static allocation
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1 year ago |
Alibek Omarov
|
e7ece41ba0
|
engine: common: move model cvars to static allocation
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1 year ago |
Alibek Omarov
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05579927a5
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engine: client: sound: move dsp cvars to static allocation
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1 year ago |
Alibek Omarov
|
2f5b359c99
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engine: client: move tracer cvars to static allocation
|
1 year ago |
Alibek Omarov
|
214fc7e827
|
engine: common: move host cvars to static allocation
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1 year ago |
Alibek Omarov
|
df173a83ed
|
engine: client: move touch cvars to static allocation
|
1 year ago |
Alibek Omarov
|
3918bcd71c
|
engine: client: move console cvars to static allocation
|
1 year ago |
Alibek Omarov
|
f19ed1c1c2
|
engine: client: move joystick cvars to static allocation
|
1 year ago |
Alibek Omarov
|
03ec2f603b
|
engine: client: move netgraph cvars to static allocation
|
1 year ago |
Alibek Omarov
|
1ee01163b7
|
engine: client: move scrn cvars to static allocation
|
1 year ago |
Alibek Omarov
|
b1d60c248d
|
engine: client: move main client cvars to static allocation
|
1 year ago |
Alibek Omarov
|
d9cbf1fa89
|
engine: client: move input cvars to static allocation
|
1 year ago |
Alibek Omarov
|
cd022bdac7
|
engine: client: move keys cvars to static allocation
|
1 year ago |
Alibek Omarov
|
5d7d5319fd
|
engine: move ref cvars to static allocation
|
1 year ago |
Alibek Omarov
|
d4470402ee
|
engine: move vid cvars to static allocation
|
1 year ago |
Alibek Omarov
|
05560c7607
|
engine: always read and set vid_fullscreen value directly with it's object
|
1 year ago |
Alibek Omarov
|
81c752da2b
|
filesystem: wad: static-ize WAD functions
|
1 year ago |
Alibek Omarov
|
fd2ad447a8
|
filesystem: zip: static-ize ZIP functions
|
1 year ago |
Alibek Omarov
|
18d55c1de2
|
filesystem: zip: adapt to new interface
|
1 year ago |
Alibek Omarov
|
d0d09c878f
|
filesystem: wad: adapt to new interface
|
1 year ago |
Alibek Omarov
|
e791d44dd8
|
filesystem: properly support compressed archives in FS_LoadFile
|
1 year ago |
Alibek Omarov
|
152f6d154c
|
filesystem: remove unused argument from FS_CheckNastyPath
|
1 year ago |
Alibek Omarov
|
5627dbbf34
|
engine: server: greatly simplify pfnWriteString implementation, it shouldn't modify input string
|
1 year ago |
Alibek Omarov
|
9cd9744407
|
filesystem: fix Windows build
|
1 year ago |
Alibek Omarov
|
f13c285287
|
filesystem: verbose error printing in FS_SetCurrentDirectory, move error reporting from engine
|
1 year ago |
Alibek Omarov
|
cca7744f1c
|
filesystem: make some calls from API safe to use without initialize
|
1 year ago |
Alibek Omarov
|
31ae22961b
|
filesystem: add base test case to call ShutdownStdio without calling Init prior
|
1 year ago |
Alibek Omarov
|
a3603f497d
|
scripts: waifulib: compiler_optimizations: fix -march applying on x86_64 toolchains forced to compile in 32-bit mode
|
1 year ago |
Alibek Omarov
|
d36cb62a2e
|
mainui: update
|
1 year ago |
Alibek Omarov
|
2ca6029e03
|
Revert "github: don't wait for flatpak build finish, it's broken for us anyway"
This reverts commit eb61bcf76a .
|
1 year ago |
Alibek Omarov
|
dee5cae5f3
|
scripts: waifulib: compiler_optimizations: set pentium-m minimum cpu requirement for Intel 32-bits, like HLSDK
|
1 year ago |
Alibek Omarov
|
ef4bc2acf2
|
scripts: flatpak: try to fix flatpak build on GitHub Actions
|
1 year ago |
Alibek Omarov
|
eb61bcf76a
|
github: don't wait for flatpak build finish, it's broken for us anyway
|
1 year ago |
Alibek Omarov
|
cb43df43ef
|
engine: common: cvar: do not check if cvar was registered in DirectSet when it has valid next pointer
|
1 year ago |
Alibek Omarov
|
356f78ee81
|
engine: platform: sdl: fix possible buffer overrun in SDL port audio code
|
1 year ago |
Alibek Omarov
|
275cd73ade
|
engine: server: do not trigger speedhack detection for fakeclients
|
1 year ago |
Velaron
|
bb1b9dad23
|
ref: gl: Goldsrc compatible fog implementation
|
1 year ago |
Velaron
|
e27ac6b092
|
platform: win32: properly change icon
|
1 year ago |
Alibek Omarov
|
7333ddc1d9
|
engine: client: move some RenderAPI GetParm queries to engine
|
1 year ago |
Alibek Omarov
|
fbd7d8f58a
|
engine: server: use sv_speedhack_kick cvar value as a number of speedhack warns before automatic kick
Thanks to @tyabus for suggestion
|
1 year ago |
Alibek Omarov
|
3415185dde
|
engine: server: implement simple anti-speedhack
|
1 year ago |
Alibek Omarov
|
551ea71906
|
engine: server: make generic function to kick players with a reason
|
1 year ago |
Alibek Omarov
|
1d965d7543
|
ref: gl: ignore GenTextures objects that fall into reserved space for skyboxes
|
1 year ago |
Alibek Omarov
|
1d62df0e2d
|
ref: gl: turn magic skybox numbers into defined macros
|
1 year ago |