4 Commits (b290046503b29272355528992782159e2168e426)

Author SHA1 Message Date
Alibek Omarov 7e9f87de2d engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 11 months ago
Alibek Omarov 3a57f26351 ref: gl: move ref_gl cvars to static allocation 1 year ago
Alibek Omarov 79624fa400 ref: gl: cleanup unused functions 2 years ago
Alibek Omarov 61c142e2db ref: move renderers into ref subdirectory 2 years ago
SNMetamorph a7d02b8268 ref_gl: gl_rlight: fixed game crash in Customize multiplayer menu 3 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
Andrey Akhmichin e3b547c8a9 public: rename mathlib to xash3d_mathlib. 5 years ago
Alibek Omarov 92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
mittorn 4247af8fa8 Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 6 years ago
Alibek Omarov d0d5fd1a3f ref: fix some undefined references, compile-in mathlib and crtlib to refdll 6 years ago
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
mittorn 1e5f12a0ae Fix crash on broken model 6 years ago
mittorn 5c738b3402 Apply 4253 update 6 years ago
Alibek Omarov a539384a76 Apply 4143 update 6 years ago
Alibek Omarov 814b7eda07 Apply 4140 update 7 years ago
mittorn 050d2a3d0f Apply Apr18 update 7 years ago
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 7 years ago