145 Commits (b0bbcab6b4979d356be3abe9f9702e4754cb1017)

Author SHA1 Message Date
Alibek Omarov 132c9de142 engine: host: add the most important command line flag help string 11 months ago
Alibek Omarov b5f02324a6 engine: add basic sounds.lst implementation 11 months ago
Alibek Omarov 2b6a550405 engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 11 months ago
Alibek Omarov 75d476f9df engine: fix -Wmissing-prototypes 11 months ago
Alibek Omarov dca862a838 engine: host: execute valid rc script if game was started from -game parameter using default launcher 12 months ago
Alibek Omarov 9551240680 engine: host: fix -Werror=parentheses 12 months ago
Alibek Omarov 6605d0456c engine: host: force ENGINE_STEP_POSHISTORY_LERP for Counter-Strike and Condition Zero 12 months ago
Alibek Omarov 99e8f7b486 engine: host: fix warning about incompatible features bits 12 months ago
Alibek Omarov f2584dcb9d engine: host: better engine features print 1 year ago
Alibek Omarov ce73838f1b engine: add a function that validates requested features bits 1 year ago
Alibek Omarov bcfabbe802 engine: do not save configs when we closing because of the errors 1 year ago
Alibek Omarov c244cfc937 engine: do not save configs when we closing because of the errors 1 year ago
Alibek Omarov 96f7f5457d engine: print all supported and enabled features 1 year ago
Alibek Omarov 54a5947a3c engine: remove MSGBOX macro 1 year ago
Alibek Omarov 514da0ffa9 engine: host: do not depend on Sys_Sleep accuracy, instead allocate a timewindow that decrases with each skipped frame 1 year ago
Alibek Omarov 1e0107944f engine: make sys_timescale non-cheat, like host_framerate 1 year ago
Alibek Omarov 76564958d1 engine: host: hide -nativeegl for Android SDL builds 1 year ago
Alibek Omarov 5ea074a1fd engine: fix build issues pointed by @Velaron 1 year ago
Alibek Omarov 8fb908e3d4 engine: server: disable SV_UnloadProgs, only call it when shutting down engine 1 year ago
Alibek Omarov ce39255ef0 engine: host: set rootdir on Android SDL port 1 year ago
Alibek Omarov 6f6ddbce28 engine: add argument -timedemo that makes engine run timedemo and exit 1 year ago
mittorn bee81e9723 engine: Make SDL_GetBasePath error not fatal 1 year ago
Alibek Omarov 7222c74000 engine: host: expose new -borderless flag in command line help 1 year ago
Alibek Omarov 214fc7e827 engine: common: move host cvars to static allocation 2 years ago
Alibek Omarov 5d7d5319fd engine: move ref cvars to static allocation 2 years ago
Alibek Omarov f13c285287 filesystem: verbose error printing in FS_SetCurrentDirectory, move error reporting from engine 2 years ago
Alibek Omarov 710b234493 engine: add new pretty --help output 2 years ago
Alibek Omarov ec2951cf45 engine: add size argument to COM_Default/ReplaceExtension calls 2 years ago
Alibek Omarov 8c7db8499f engine: add size argument to COM_FileBase calls 2 years ago
Alibek Omarov 8f207362a5 public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2 years ago
Alibek Omarov 096ee34f67 public: remove Q_vsprintf, replace by proper Q_vsnprintf proper calls 2 years ago
Alibek Omarov c24a1fafc5 engine: add missing HPAK_CheckSize/Integrity calls 2 years ago
Alibek Omarov 116a605248 engine: common: replace some obvious va uses by temp buffer and Q_snprintf or equivalent code 2 years ago
Alibek Omarov d667845777 engine: convert Cbuf_AddText with va to Cbuf_AddTextf 2 years ago
Alibek Omarov 6b62f9c1b9 engine: convert Cvar_Get with va to Cvar_Getf 2 years ago
fgsfds 7424b29e56 engine: initial psvita build support 2 years ago
SNMetamorph 214a3cce73 engine: host: added -minidumps startup parameter for win32 platform 2 years ago
Alibek Omarov a0edfd28b2 engine: common: host: use DEFAULT_ALLOWCONSOLE macro to set default console state 2 years ago
fgsfds f87863b8bc nswitch: always enable console 2 years ago
fgsfds 25a1cb8ce7 Nintendo Switch support (again) 2 years ago
Alibek Omarov 51b5d7a41d engine: host: ensure we always have right slashes under Windows 2 years ago
Alibek Omarov 07afbd64d4 engine: common: host: force set HOST_FRAME status for dedicated as it finished initializing 2 years ago
Alibek Omarov d50ed1c087 engine: common: host: don't prepend # to command arguments when changing game to dedicated, it wasn't used and implement anymore 2 years ago
Alibek Omarov 7d0d6b8e0d engine: common: host: implement adaptive sleeptime, log time to first time for debug purposes 2 years ago
SNMetamorph 58465c3727 engine: common: fixed dedicated server bug 2 years ago
Andrey Akhmichin 177ed2c603 engine: common: simplify strings operations. 2 years ago
Alibek Omarov f377461fdf engine: common: made a filter for a filter (lol), so it's possible to play selected games with cl_filterstuffcmd enabled 2 years ago
Alibek Omarov 17d0b19f9e engine: use generic S_USAGE macro everywhere 2 years ago
Alibek Omarov d13f7f06e4 engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy 2 years ago
Alibek Omarov f469b56b93 engine: host: only sleep once between frames 2 years ago