mittorn
|
7d0e45b507
|
network: restore WSAsize_t define for win32
|
5 years ago |
mittorn
|
c7e3eae9dd
|
filesystem: fix wrong types
|
5 years ago |
mittorn
|
d8f20f3642
|
common: add DOS4GW platform
|
5 years ago |
mittorn
|
3e3aff040e
|
platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c
|
5 years ago |
mittorn
|
adc718f4d5
|
public: add XASH_POSIX platform define
|
5 years ago |
mittorn
|
22c148a39e
|
filesystem: refactor zip/pak loading, partially fix reading files from zip, add option to reduce FD usage, remove dup() dependency
|
5 years ago |
mittorn
|
2b90790071
|
network: add stub for systems without BSD sockets, WATTCP support
|
5 years ago |
mittorn
|
070272489d
|
library: fix saverestore offsets code from old engine
|
5 years ago |
mittorn
|
538d8a6fb4
|
network: fix NET_MAX_FRAGMENT limit
|
5 years ago |
mittorn
|
3a416636f1
|
engine: mark GAME_EXPORT's
|
5 years ago |
mittorn
|
bbd033c254
|
lib: restore dll loader support
|
5 years ago |
Alibek Omarov
|
0fe18ae6dc
|
engine: fix -Wmaybe-uninitialized
|
5 years ago |
Alibek Omarov
|
e11a08064d
|
engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics
|
5 years ago |
Alibek Omarov
|
dd1daa5bff
|
engine: correctly validate blueshift maps
|
5 years ago |
Alibek Omarov
|
3da10f28c4
|
engine: restored BShift maps support
|
5 years ago |
Alibek Omarov
|
077bc7323c
|
engine: host: fix crash
|
5 years ago |
Andrey Akhmichin
|
6f2b559c5a
|
engine: common: cfgscript.c: change wrong variable type to fix compilation.
|
5 years ago |
Alibek Omarov
|
0991255534
|
engine: dedicated: fix dedicated build
|
5 years ago |
Alibek Omarov
|
c07109e69c
|
engine: fix -Wincompatible-pointer-types, add it to Werror list
|
5 years ago |
Alibek Omarov
|
08e7bb1bf4
|
engine: common: enable our own build number counter, move legacy to Q_buildnum_compat
|
5 years ago |
Alibek Omarov
|
ecd675926a
|
engine: cvar: add null checks as these functions are passed to user's DLL
|
5 years ago |
Alibek Omarov
|
9421457b3a
|
engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
|
5 years ago |
Alibek Omarov
|
ac4a14ef6c
|
engine: host: support DEFAULT_DEV macro
|
5 years ago |
Alibek Omarov
|
f56887bde9
|
engine: fix rodir, now it always creates gamefolder in rwdir. Fixes #87
|
5 years ago |
Alibek Omarov
|
23fe1c0985
|
engine: use appropriate path array length
|
5 years ago |
Alibek Omarov
|
936b491248
|
engine: dedicated: remove unused stub
|
5 years ago |
tyabus
|
934dffd273
|
engine: common: fix message formating
|
5 years ago |
Alibek Omarov
|
15924aebaa
|
xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined
|
5 years ago |
mittorn
|
6953e829c4
|
lowmemory: prevent redefines
|
5 years ago |
mittorn
|
0e7013eeb0
|
lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer
|
5 years ago |
Alibek Omarov
|
1f308a43c8
|
engine: fix build after lowmemory rebase
|
5 years ago |
Alibek Omarov
|
aa6674b032
|
engine: support compiling with gcc3
|
5 years ago |
Alibek Omarov
|
9d826016b0
|
engine: finish sdl1.2 port
|
5 years ago |
Alibek Omarov
|
9e99a2bc37
|
engine: dirty sdl1.2 port
|
5 years ago |
Alibek Omarov
|
0dd91ceda2
|
xash3d-fwgs: append missing new line at the end of file
|
5 years ago |
mittorn
|
d6f8112860
|
gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64
|
5 years ago |
mittorn
|
a1db6c6a9b
|
lowmemory: remove datagram limit
|
5 years ago |
mittorn
|
5e5ffec67d
|
lowmemory: tweak some protocol limits for HL1, restore bit counts (maybe even restore multiplayer compatibility)
|
5 years ago |
mittorn
|
5348046109
|
lowmemory: increase decals limit
|
5 years ago |
mittorn
|
57d48b64eb
|
keys: add OSK
|
5 years ago |
mittorn
|
5145b1956c
|
zone; revert removing clean check
|
5 years ago |
mittorn
|
37cba10c14
|
lowmemory: fix sentences
|
5 years ago |
Alibek Omarov
|
1decb1c7fb
|
xash3d-fwgs: append missing new line at the end of file
|
5 years ago |
mittorn
|
feb01b270e
|
zone, platform: add swap allocator
|
5 years ago |
mittorn
|
114a256675
|
Implement XASH_LOW_MEMORY, memory-reduced configuration
|
5 years ago |
iZarif
|
bf8b87c29d
|
engine: client/common: fix a few more format warnings
|
5 years ago |
Alibek Omarov
|
78baf568ae
|
engine: more double promotion fixes
|
5 years ago |
Alibek Omarov
|
edf3fcd398
|
engine: common: explicitly cast literals to floats, include tgmath when needed
|
5 years ago |
Alibek Omarov
|
fa622168a0
|
engine: fix style, disable XASH_USE_SELECT
|
5 years ago |
Wei Mingzhi
|
88772a1c34
|
engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs.
|
5 years ago |