22 Commits (a1391f3d0b225a37f680bab72051779b426521b6)

Author SHA1 Message Date
Alibek Omarov 4d9563ea03 ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll 6 years ago
Alibek Omarov 20c7c36996 ref_gl: remove dead WGL extensions 6 years ago
Alibek Omarov 228dab5965 ref_gl: move GLES and GL_STATIC defintions to gl_export.h. Add REF_GL_KEEP_MANGLED_FUNCTIONS, to keep use pgl instead of re-defining everything to gl. Used in conjuction with GL_STATIC 6 years ago
Alibek Omarov 441795943b ref_gl: move gl specific defines out from defaults.h, remove VIDEO_DONTCARE hack, automatically set XASH_GLES if wrapper is set 6 years ago
Alibek Omarov 47879942bb ref_gl: remove dead extensions from GLES code 6 years ago
Alibek Omarov 8b5926f9b1 ref_gl: fix alpha in menu (and anywhere else where triColor4ub is used) 6 years ago
Alibek Omarov 92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
Alibek Omarov 7e08104631 ref_gl: fixes for MSVC 6 years ago
mittorn c55b7dcda7 ref: simplify efx api, move efrags to engine 6 years ago
mittorn 8339096ad8 ref: Improve model unloading, fix texture leak 6 years ago
mittorn aabf5f5621 ref: remove convar_t from renderer, disable engine-related definitions in mod_local 6 years ago
mittorn db78726656 ref: implement ASSERT macro 6 years ago
Alibek Omarov e5000742f1 ref: context creating prototype, not working yet 6 years ago
Alibek Omarov 199ebfed48 ref: implement engine ref API 6 years ago
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 6 years ago
Alibek Omarov 234507b7f1 ref: fix all undefined references 6 years ago
Alibek Omarov d0d5fd1a3f ref: fix some undefined references, compile-in mathlib and crtlib to refdll 6 years ago
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
mittorn 437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 6 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
mittorn bccc0e63d5 Port VBO world renderer 6 years ago
mittorn 23d0f33ad1 Refactor extension detection, add VBO detection 6 years ago
Alibek Omarov 103a2fccaa sdl: vid: rework safegl option 6 years ago
Alibek Omarov 622de7a7f1 Apply 4312 update 6 years ago
Alibek Omarov aae3510763 Apply 4281 update 6 years ago
mittorn 5c738b3402 Apply 4253 update 6 years ago
Alibek Omarov 1e7f9d00c3 Apply 4150 update 7 years ago
Alibek Omarov 814b7eda07 Apply 4140 update 7 years ago
Alibek Omarov d9320f964e Crashhandler refactoring for POSIX systems. Shows engine version now. 7 years ago
Alibek Omarov 3f2a8f7704 Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2 7 years ago
Alibek Omarov efe8ddf151 Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 7 years ago
mittorn 050d2a3d0f Apply Apr18 update 7 years ago
Alibek Omarov be4b885254 Merge common SDL port changes 7 years ago
Alibek Omarov 8e508cf065 Remove WGL function pointers, remove HDC 7 years ago
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 7 years ago