Alibek Omarov
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1e43cb734b
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engine: client: add definitions for borderless fullscreen mode
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1 year ago |
Alibek Omarov
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cb19fa2f6d
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engine: client: restore window maximized state after engine restart
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1 year ago |
Alibek Omarov
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5d7d5319fd
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engine: move ref cvars to static allocation
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2 years ago |
Alibek Omarov
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d4470402ee
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engine: move vid cvars to static allocation
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2 years ago |
Alibek Omarov
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d13f7f06e4
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engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy
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2 years ago |
SNMetamorph
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c366e25a10
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ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples
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3 years ago |
Alibek Omarov
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9d826016b0
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engine: finish sdl1.2 port
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5 years ago |
mittorn
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7f6395fa7d
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ref: display transformation API
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5 years ago |
Alibek Omarov
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3fef353291
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android: initial port
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6 years ago |
mittorn
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d5b6ccb3e2
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ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer
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6 years ago |
mittorn
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aabf5f5621
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ref: remove convar_t from renderer, disable engine-related definitions in mod_local
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6 years ago |
mittorn
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57320c0c25
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ref: get rid of vidState, add GL_SwapBuffers to engine exports
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6 years ago |
Alibek Omarov
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e5000742f1
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ref: context creating prototype, not working yet
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6 years ago |
Alibek Omarov
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574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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6 years ago |
Alibek Omarov
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e193ac2c04
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ref: more @mittorn's changes on RefAPI
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6 years ago |
Alibek Omarov
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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6 years ago |
Alibek Omarov
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960e46c564
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engine: adapt engine code to new platform backends system
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6 years ago |
Alibek Omarov
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3f2a8f7704
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Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2
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7 years ago |
Alibek Omarov
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fc7ed1ab75
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Add SDL video backend
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7 years ago |